Weapon range
?Base melee reach. The exact 1.06b Weapons.txt rangeadder value is shown as rangeadder + 1. Range 1 reaches an adjacent target; larger values allow attacks from farther away. Bows and crossbows omit this value because it is not projectile travel distance. · Speed modifier
?The base weapon speed modifier from Weapons.txt. Negative values are faster, positive values are slower, and 0 is neutral. Final attack speed also depends on character class, animation, skill, and Increased Attack Speed.