DII
Classic Diablo II 1.06b character armory
numuleVI
Account: numule
Barbarian · Level 1 · Hardcore
Items 17 Skills spent 0 Hardcore Account: numule Server character

Character Stats

Strength30
Energy10
Dexterity20
Vitality25
Life55
Maxlife55
Mana10
Maxmana10
Stamina91
Maxstamina91
Level1

Skills

Spent total: 0

Bash
0
Sword Mastery
0
Axe Mastery
0
Mace Mastery
0
Howl
0
Find Potion
0
Leap
0
Double Swing
0
Pole Arm Mastery
0
Throwing Mastery
0
Spear Mastery
0
Taunt
0
Shout
0
Stun
0
Double Throw
0
Increased Stamina
0
Find Item
0
Leap Attack
0
Concentrate
0
Iron Skin
0
Battle Cry
0
Frenzy
0
Increased Speed
0
Battle Orders
0
Grim Ward
0
Whirlwind
0
Berserk
0
Natural Resistance
0
War Cry
0
Battle Command
0

Armory

Classic Diablo II item panels. Hover or click an item icon to view its tooltip.
Inventory, stash, and cube potions are shown. Belt contents stay hidden.

Equipped

2 shown

Worn gear rendered with Diablo II DC6 slot art. Hover, focus, or click icons for tooltips.

Hand Axe
Hand Axe
Damage (base): 3 to 6
Base Durability: 28
Buckler
Buckler
Defense (base range): 4 to 6
Base Durability: 12
Required Strength: 12
Worn gear
2 placed / 2 equipped items

Inventory

7 shown

Container view. Hover, focus, or click an icon to view item details.

Inventory
Brimstone Shell
Brimstone Shell
Crown
Defense (base range): 25 to 45
Base Durability: 50
Required Strength: 55
  • Lightning Resist 22%
  • Attacker Takes Damage of 6
  • +41 to Life
  • +1 to Light Radius
  • Cold Resist 14%
  • Fire Resist 23%
Ghoul Fist
Ghoul Fist
Gauntlets
Defense (base range): 12 to 15
Est. Defense: 17 to 21 estimated
Base Durability: 24
Required Strength: 60
  • +42% to Defense
  • Cold Resist 7%
  • +8 to Dexterity
  • Fire Resist 20%
  • Slight Attack Rate Increase (10 Points)
  • +5 to Light Radius
Skull Lock
Skull Lock
Plated Belt
Defense (base range): 8 to 11
Base Durability: 24
Required Strength: 60
  • +1 to Mana
  • +20 to Strength
  • Lightning Resist 39%
  • Fire Resist 29%
  • Attacker Takes Damage of 2
  • +11 to Dexterity
Storm Branch
Storm Branch
Lance
One-Hand Damage (base): 27 to 112
Calculated One-Hand Damage: 62 to 237 (+112% ED, +5 Min)
Two-Hand Damage (base): 27 to 114
Calculated Two-Hand Damage: 62 to 241 (+112% ED, +5 Min)
Base Durability: 25
Required Strength: 110
Required Dexterity: 88
  • +59 to Attack Rating
  • +31% to Damage
  • 4% Mana Stolen Per Hit
  • +81% to Damage
  • +5 to Minimum Damage
  • Lightning Resist 29%
  • 7% Life Stolen Per Hit
Fiend Flight
Fiend Flight
Gothic Bow
One-Hand Damage (base): 10 to 48
Calculated One-Hand Damage: 23 to 114 (+134% ED, +2 Max)
Two-Hand Damage (base): 10 to 50
Calculated Two-Hand Damage: 23 to 119 (+134% ED, +2 Max)
Missile Damage (base): 9 to 44
Required Strength: 95
Required Dexterity: 118
  • +5 to Dexterity
  • Cold Resist 16%
  • +42% to Damage
  • +123 to Attack Rating
  • +92% to Damage
  • +2 to Maximum Damage
  • +1 Fire Damage Min
  • +5 Fire Damage Max
Spirit Lock
Spirit Lock
Plated Belt
Defense (base range): 8 to 11
Base Durability: 24
Required Strength: 60
  • +1 to Life
  • Poison Resist 9%
  • Fire Resist 30%
  • Lightning Resist 50%
  • +16 to Strength
  • Replenish Life +3
Viper Grip
Viper Grip
Gauntlets
Defense (base range): 12 to 15
Base Durability: 24
Required Strength: 60
  • +13 to Attack Rating
  • +32 to Life
  • +9 to Dexterity
  • Slight Attack Rate Increase (10 Points)
  • Lightning Resist 6%
  • Fire Resist 26%
Inventory
10 × 4 cells
7 placed / 7 items

Stash

4 shown

Container view. Hover, focus, or click an icon to view item details.

Empyrian Star
Empyrian Star
Divine Scepter
Damage (base): 16 to 34
Calculated Damage: 27 to 54 (+59% ED, +2 Min)
Two-Hand Damage (base): 10 to 24
Calculated Two-Hand Damage: 17 to 38 (+59% ED, +2 Min)
Base Durability: 70
Required Strength: 103
  • +24 to Mana
  • +98 to Attack Rating
  • +59% to Damage
  • +2 to Paladin Skill Levels
  • +1 to Dexterity
  • +2 to Minimum Damage
Wraith Scratch
Wraith Scratch
Lance
One-Hand Damage (base): 27 to 112
Calculated One-Hand Damage: 54 to 235 (+102% ED, +9 Max)
Two-Hand Damage (base): 27 to 114
Calculated Two-Hand Damage: 54 to 239 (+102% ED, +9 Max)
Base Durability: 25
Required Strength: 110
Required Dexterity: 88
  • +9 to Maximum Damage
  • +4 Cold Damage Min
  • +6 Cold Damage Max
  • Cold Duration: 150 seconds
  • +85 to Attack Rating
  • +55% to Damage
  • 4% Life Stolen Per Hit
  • +47% to Damage
  • +51 to Attack Rating
Corpse Grip
Corpse Grip
Gauntlets
Defense (base range): 12 to 15
Base Durability: 24
Required Strength: 60
  • Lightning Resist 24%
  • +36 to Life
  • +2 to Light Radius
  • Cold Resist 14%
  • +16 to Dexterity
  • +8 to Strength
Ghoul Finger
Ghoul Finger
War Gauntlets
Defense (base range): 43 to 53
Base Durability: 24
Required Strength: 110
  • +5 to Light Radius
  • +11 to Strength
  • Poison Resist 7%
  • +2 to Light Radius
  • Fire Resist 6%
  • Slight Attack Rate Increase (10 Points)
Stash
6 × 4 cells
4 placed / 4 items