DII
Classic Diablo II 1.06b character armory
NisiMuleFive
Account: nisimule
Barbarian · Level 1
Items 17 Skills spent 0 Account: nisimule Server character

Character Stats

Strength30
Energy10
Dexterity20
Vitality25
Life55
Maxlife55
Mana10
Maxmana10
Stamina91
Maxstamina91
Level1

Skills

Spent total: 0

Bash
0
Sword Mastery
0
Axe Mastery
0
Mace Mastery
0
Howl
0
Find Potion
0
Leap
0
Double Swing
0
Pole Arm Mastery
0
Throwing Mastery
0
Spear Mastery
0
Taunt
0
Shout
0
Stun
0
Double Throw
0
Increased Stamina
0
Find Item
0
Leap Attack
0
Concentrate
0
Iron Skin
0
Battle Cry
0
Frenzy
0
Increased Speed
0
Battle Orders
0
Grim Ward
0
Whirlwind
0
Berserk
0
Natural Resistance
0
War Cry
0
Battle Command
0

Armory

Classic Diablo II item panels. Hover or click an item icon to view its tooltip.
Inventory, stash, and cube potions are shown. Belt contents stay hidden.

Inventory

9 shown

Container view. Hover, focus, or click an icon to view item details.

Inventory
Viridian Breast Plate of the Mammoth
Viridian Breast Plate of the Mammoth
Breast Plate
Defense (base range): 65 to 68
Base Durability: 50
Required Strength: 30
  • Poison Resist 24%
  • +32 to Life
Ghoul Claw
Ghoul Claw
War Gauntlets
Defense (base range): 43 to 53
Base Durability: 24
Required Strength: 110
  • Poison Resist 28%
  • +7 to Max Stamina
  • Lightning Resist 26%
  • Slight Attack Rate Increase (10 Points)
  • +10 to Life
  • Poison Length Reduced by 25%
Dread Mask
Dread Mask
Great Helm
Defense (base range): 30 to 35
Est. Defense: 41 to 48 estimated
Base Durability: 40
Required Strength: 63
  • +30 to Life
  • +2 to Light Radius
  • Fire Resist 29%
  • +39% to Defense
  • +1 to Light Radius
Corpse Winding
Corpse Winding
Plated Belt
Defense (base range): 8 to 11
Base Durability: 24
Required Strength: 60
  • Lightning Resist 13%
  • Fast Hit Recovery
  • +4 to Dexterity
  • +30 to Mana
  • Poison Resist 27%
Corpse Jack
Corpse Jack
Serpentskin Armor
Defense (base range): 111 to 126
Est. Defense: 196 to 223 estimated
Base Durability: 24
Required Strength: 43
  • Lightning Resist 8%
  • Magic Damage Reduced by 1
  • +29 to Life
  • Fastest Hit Recovery
  • Cold Resist 26%
  • +77% to Defense
Doom Fringe
Doom Fringe
Plated Belt
Defense (base range): 8 to 11
Base Durability: 24
Required Strength: 60
  • +1 to Strength
  • Fire Resist 21%
  • Poison Resist 20%
  • Cold Resist 11%
Demon Buckle
Demon Buckle
Plated Belt
Defense (base range): 8 to 11
Base Durability: 24
Required Strength: 60
  • Fastest Hit Recovery
  • +5 to Dexterity
  • Cold Resist 14%
  • Poison Resist 20%
  • Replenish Life +3
  • +30 to Mana
Beast Horn
Beast Horn
Skull Cap
Defense (base range): 8 to 11
Est. Defense: 13 to 18 estimated
Base Durability: 18
Required Strength: 15
  • +72% to Defense
  • +39 to Mana
  • Lightning Resist 19%
  • Fastest Hit Recovery
  • +42 to Life
  • +2 to Minimum Damage
Shadow Jack
Shadow Jack
Light Plate
Defense (base range): 90 to 107
Base Durability: 60
Required Strength: 41
  • Lightning Resist 42%
  • Fire Resist 8%
  • +10 to Life
  • Cold Resist 29%
  • Poison Length Reduced by 25%
Inventory
10 × 4 cells
9 placed / 9 items

Stash

4 shown

Container view. Hover, focus, or click an icon to view item details.

Massive Pike of the Locust
Massive Pike of the Locust
Pike
One-Hand Damage (base): 14 to 63
Calculated One-Hand Damage: 21 to 95 (+51% ED)
Two-Hand Damage (base): 14 to 63
Calculated Two-Hand Damage: 21 to 95 (+51% ED)
Base Durability: 25
Required Strength: 60
Required Dexterity: 45
  • +51% to Damage
  • 9% Life Stolen Per Hit
Skull Wood
Skull Wood
Lance
One-Hand Damage (base): 27 to 112
Calculated One-Hand Damage: 57 to 240 (+113% ED, +2 Max)
Two-Hand Damage (base): 27 to 114
Calculated Two-Hand Damage: 57 to 244 (+113% ED, +2 Max)
Base Durability: 25
Required Strength: 110
Required Dexterity: 88
  • +37 to Attack Rating
  • +26% to Damage
  • +2 to Maximum Damage
  • +87% to Damage
  • Cold Resist 17%
  • +16 Poison Damage Min
  • +48 Poison Damage Max
  • Poison Length 75 seconds
Shadow Needle
Shadow Needle
Chu-Ko-Nu
One-Hand Damage (base): 14 to 30
Calculated One-Hand Damage: 25 to 58 (+82% ED, +4 Max)
Two-Hand Damage (base): 14 to 32
Calculated Two-Hand Damage: 25 to 62 (+82% ED, +4 Max)
Missile Damage (base): 14 to 27
Required Strength: 80
Required Dexterity: 95
  • Cold Resist 28%
  • +1 Cold Damage Min
  • +4 Cold Damage Max
  • Cold Duration: 125 seconds
  • +3 to Light Radius
  • +4 to Maximum Damage
  • +73 to Attack Rating
  • +41% to Damage
  • +41% to Damage
Dread Clasp
Dread Clasp
Plated Belt
Defense (base range): 8 to 11
Est. Defense: 10 to 14 estimated
Base Durability: 24
Required Strength: 60
  • +28% to Defense
  • Poison Resist 17%
  • Fastest Hit Recovery
  • +9 to Max Stamina
Stash
6 × 4 cells
4 placed / 4 items