Hone
Account: h1
Barbarian · Level 1 · Hardcore
Items 20
Skills spent 0
Hardcore Account: h1
Server character
Character Stats
| Strength | 30 |
|---|---|
| Energy | 10 |
| Dexterity | 20 |
| Vitality | 25 |
| Statpoints | 5 |
| Life | 70 |
| Maxlife | 55 |
| Mana | 65 |
| Maxmana | 10 |
| Stamina | 106 |
| Maxstamina | 91 |
| Level | 1 |
| Experience | 320 |
| Gold | 4994 |
Skills
Spent total: 0
Equipped
3 shownWorn gear rendered with Diablo II DC6 slot art. Hover, focus, or click icons for tooltips.
The Centurion
Hard Leather Armor
Defense (base range): 21 to 24
Est. Defense: 51 to 54 estimated
Base Durability: 28
Required Strength: 20
- +30 Defense
- +25 to Attack Rating
- Damage Reduced by 2
- +15 to Life
- +15 to Mana
- +15 to Max Stamina
- Replenish Life +3
Gorefoot
Heavy Boots
Defense (base range): 5 to 6
Base Durability: 14
Required Strength: 18
- sp06 3
- Faster Run/Walk
- 2% Mana Stolen Per Hit
- Attacker Takes Damage of 2
Ume's Lament
Grim Wand
Damage (base): 5 to 11
Base Durability: 15
- +2 to Necromancer Skill Levels
- +40 to Mana
- Fastest Cast Rate
- Hit Causes Monster to Flee
Worn gear
3 placed / 3 equipped items
3 placed / 3 equipped items
Inventory
8 shownContainer view. Hover, focus, or click an icon to view item details.
Undead Crown
Crown
Defense (base range): 25 to 45
Est. Defense: 33 to 53 estimated
Base Durability: 50
Required Strength: 55
- 4% Life Stolen Per Hit
- +8 Defense
- Poison Resist 50%
- Half Freeze Duration
The General's Tan Do Li Ga
Flail
Damage (base): 1 to 15
Calculated Damage: 2 to 35 (+1 Min, +20 Max)
Base Durability: 30
Required Strength: 41
Required Dexterity: 35
- +1 to Minimum Damage
- +20 to Maximum Damage
- Slows Target By 50%
- +25 Defense
- 5% Mana Stolen Per Hit
Goldwrap
Heavy Belt
Defense (base range): 6
Est. Defense: 46 estimated
Base Durability: 18
Required Strength: 45
- 30% Better Chance of Getting Magic Item
- +2 to Light Radius
- +40 Defense
- Slight Attack Rate Increase (10 Points)
Ironstone
War Hammer
Damage (base): 11 to 20
Calculated Damage: 17 to 32 (+60% ED)
Base Durability: 55
Required Strength: 53
- +80 to Attack Rating
- +60% to Damage
- +1 Lightning Damage Min
- +10 Lightning Damage Max
- -5 to Dexterity
Gothic Bow
One-Hand Damage (base): 10 to 48
Two-Hand Damage (base): 10 to 50
Missile Damage (base): 9 to 44
Required Strength: 95
Required Dexterity: 118
Horadric Cube
Bane Ash
Short Staff
One-Hand Damage (base): 1 to 5
Two-Hand Damage (base): 1 to 5
Base Durability: 20
- +4 Fire Damage Min
- +6 Fire Damage Max
- Fire Resist 50%
- +30 to Mana
- Attack Rate Increase (20 Points)
Storm Grasp
Ring
- 8% Mana Stolen Per Hit
- +5 to Life
- +1 to Light Radius
- +5 to Max Stamina
- +50 to Attack Rating
- Cold Resist 25%
Inventory
10 × 4 cells
8 placed / 8 items
10 × 4 cells
8 placed / 8 items
Stash
3 shownContainer view. Hover, focus, or click an icon to view item details.
Rockfleece
Field Plate
Defense (base range): 101 to 105
Est. Defense: 126 to 130 estimated
Base Durability: 48
Required Strength: 49 (base 55)
- Requirements -10%
- +25 Defense
- Poison Resist 50%
- Damage Reduced by 3
- +5 to Strength
S Tower Shield
Defense (base range): 22 to 25
Block (base): 24%
Base Durability: 60
Required Strength: 75
Sockets: Socketed
Socketed
No inserted gem was decoded.
The Battlebranch
Poleaxe
One-Hand Damage (base): 18 to 30
Calculated One-Hand Damage: 27 to 45 (+50% ED)
Two-Hand Damage (base): 18 to 30
Calculated Two-Hand Damage: 27 to 45 (+50% ED)
Base Durability: 65
Required Strength: 62
- Greatly Attack Rate Increase (30 Points)
- +10 to Dexterity
- +50% to Damage
- +40 to Attack Rating
- 7% Life Stolen Per Hit
Stash
6 × 4 cells
3 placed / 3 items
6 × 4 cells
3 placed / 3 items
Cube
2 shownContainer view. Hover, focus, or click an icon to view item details.
Duskdeep
Full Helm
Defense (base range): 23 to 26
Base Durability: 30
Required Strength: 41
- -2 to Light Radius
- +5 to each Resistance
- Damage Reduced by 3
- +8 to Maximum Damage
Blood Crescent
Scimitar
Damage (base): 2 to 6
Calculated Damage: 2 to 7 (+25% ED)
Base Durability: 22
Required Dexterity: 21
- +15 to each Resistance
- +25% to Damage
- +15 to Life
- +4 to Light Radius
Cube
3 × 4 cells
2 placed / 2 items
3 × 4 cells
2 placed / 2 items






























