DII
Classic Diablo II 1.06b character armory
Hone
Account: h1
Barbarian · Level 1 · Hardcore
Items 20 Skills spent 0 Hardcore Account: h1 Server character

Character Stats

Strength30
Energy10
Dexterity20
Vitality25
Statpoints5
Life70
Maxlife55
Mana65
Maxmana10
Stamina106
Maxstamina91
Level1
Experience320
Gold4994

Skills

Spent total: 0

Bash
0
Sword Mastery
0
Axe Mastery
0
Mace Mastery
0
Howl
0
Find Potion
0
Leap
0
Double Swing
0
Pole Arm Mastery
0
Throwing Mastery
0
Spear Mastery
0
Taunt
0
Shout
0
Stun
0
Double Throw
0
Increased Stamina
0
Find Item
0
Leap Attack
0
Concentrate
0
Iron Skin
0
Battle Cry
0
Frenzy
0
Increased Speed
0
Battle Orders
0
Grim Ward
0
Whirlwind
0
Berserk
0
Natural Resistance
0
War Cry
0
Battle Command
0

Armory

Classic Diablo II item panels. Hover or click an item icon to view its tooltip.
Inventory, stash, and cube potions are shown. Belt contents stay hidden.

Equipped

3 shown

Worn gear rendered with Diablo II DC6 slot art. Hover, focus, or click icons for tooltips.

The Centurion
The Centurion
Hard Leather Armor
Defense (base range): 21 to 24
Est. Defense: 51 to 54 estimated
Base Durability: 28
Required Strength: 20
  • +30 Defense
  • +25 to Attack Rating
  • Damage Reduced by 2
  • +15 to Life
  • +15 to Mana
  • +15 to Max Stamina
  • Replenish Life +3
Gorefoot
Gorefoot
Heavy Boots
Defense (base range): 5 to 6
Base Durability: 14
Required Strength: 18
  • sp06 3
  • Faster Run/Walk
  • 2% Mana Stolen Per Hit
  • Attacker Takes Damage of 2
Ume's Lament
Ume's Lament
Grim Wand
Damage (base): 5 to 11
Base Durability: 15
  • +2 to Necromancer Skill Levels
  • +40 to Mana
  • Fastest Cast Rate
  • Hit Causes Monster to Flee
Worn gear
3 placed / 3 equipped items

Inventory

8 shown

Container view. Hover, focus, or click an icon to view item details.

Inventory
Undead Crown
Undead Crown
Crown
Defense (base range): 25 to 45
Est. Defense: 33 to 53 estimated
Base Durability: 50
Required Strength: 55
  • 4% Life Stolen Per Hit
  • +8 Defense
  • Poison Resist 50%
  • Half Freeze Duration
The General's Tan Do Li Ga
The General's Tan Do Li Ga
Flail
Damage (base): 1 to 15
Calculated Damage: 2 to 35 (+1 Min, +20 Max)
Base Durability: 30
Required Strength: 41
Required Dexterity: 35
  • +1 to Minimum Damage
  • +20 to Maximum Damage
  • Slows Target By 50%
  • +25 Defense
  • 5% Mana Stolen Per Hit
Goldwrap
Goldwrap
Heavy Belt
Defense (base range): 6
Est. Defense: 46 estimated
Base Durability: 18
Required Strength: 45
  • 30% Better Chance of Getting Magic Item
  • +2 to Light Radius
  • +40 Defense
  • Slight Attack Rate Increase (10 Points)
Ironstone
Ironstone
War Hammer
Damage (base): 11 to 20
Calculated Damage: 17 to 32 (+60% ED)
Base Durability: 55
Required Strength: 53
  • +80 to Attack Rating
  • +60% to Damage
  • +1 Lightning Damage Min
  • +10 Lightning Damage Max
  • -5 to Dexterity
Gothic Bow
Gothic Bow
One-Hand Damage (base): 10 to 48
Two-Hand Damage (base): 10 to 50
Missile Damage (base): 9 to 44
Required Strength: 95
Required Dexterity: 118
Horadric Cube
Horadric Cube
Bane Ash
Bane Ash
Short Staff
One-Hand Damage (base): 1 to 5
Two-Hand Damage (base): 1 to 5
Base Durability: 20
  • +4 Fire Damage Min
  • +6 Fire Damage Max
  • Fire Resist 50%
  • +30 to Mana
  • Attack Rate Increase (20 Points)
Storm Grasp
Storm Grasp
Ring
  • 8% Mana Stolen Per Hit
  • +5 to Life
  • +1 to Light Radius
  • +5 to Max Stamina
  • +50 to Attack Rating
  • Cold Resist 25%
Inventory
10 × 4 cells
8 placed / 8 items

Stash

3 shown

Container view. Hover, focus, or click an icon to view item details.

Rockfleece
Rockfleece
Field Plate
Defense (base range): 101 to 105
Est. Defense: 126 to 130 estimated
Base Durability: 48
Required Strength: 49 (base 55)
  • Requirements -10%
  • +25 Defense
  • Poison Resist 50%
  • Damage Reduced by 3
  • +5 to Strength
Tower Shield S
Tower Shield
Defense (base range): 22 to 25
Block (base): 24%
Base Durability: 60
Required Strength: 75
Sockets: Socketed
Socketed
No inserted gem was decoded.
The Battlebranch
The Battlebranch
Poleaxe
One-Hand Damage (base): 18 to 30
Calculated One-Hand Damage: 27 to 45 (+50% ED)
Two-Hand Damage (base): 18 to 30
Calculated Two-Hand Damage: 27 to 45 (+50% ED)
Base Durability: 65
Required Strength: 62
  • Greatly Attack Rate Increase (30 Points)
  • +10 to Dexterity
  • +50% to Damage
  • +40 to Attack Rating
  • 7% Life Stolen Per Hit
Stash
6 × 4 cells
3 placed / 3 items

Cube

2 shown

Container view. Hover, focus, or click an icon to view item details.

Duskdeep
Duskdeep
Full Helm
Defense (base range): 23 to 26
Base Durability: 30
Required Strength: 41
  • -2 to Light Radius
  • +5 to each Resistance
  • Damage Reduced by 3
  • +8 to Maximum Damage
Blood Crescent
Blood Crescent
Scimitar
Damage (base): 2 to 6
Calculated Damage: 2 to 7 (+25% ED)
Base Durability: 22
Required Dexterity: 21
  • +15 to each Resistance
  • +25% to Damage
  • +15 to Life
  • +4 to Light Radius
Cube
3 × 4 cells
2 placed / 2 items