DII
Classic Diablo II 1.06b character armory
MUULEI
Account: czo2
Barbarian · Level 1 · Hardcore
Items 29 Skills spent 0 Hardcore Account: czo2 Server character

Character Stats

Strength30
Energy10
Dexterity20
Vitality25
Life70
Maxlife55
Mana25
Maxmana10
Stamina106
Maxstamina91
Level1

Skills

Spent total: 0

Bash
0
Sword Mastery
0
Axe Mastery
0
Mace Mastery
0
Howl
0
Find Potion
0
Leap
0
Double Swing
0
Pole Arm Mastery
0
Throwing Mastery
0
Spear Mastery
0
Taunt
0
Shout
0
Stun
0
Double Throw
0
Increased Stamina
0
Find Item
0
Leap Attack
0
Concentrate
0
Iron Skin
0
Battle Cry
0
Frenzy
0
Increased Speed
0
Battle Orders
0
Grim Ward
0
Whirlwind
0
Berserk
0
Natural Resistance
0
War Cry
0
Battle Command
0

Armory

Classic Diablo II item panels. Hover or click an item icon to view its tooltip.
Inventory, stash, and cube potions are shown. Belt contents stay hidden.

Equipped

5 shown

Worn gear rendered with Diablo II DC6 slot art. Hover, focus, or click icons for tooltips.

Tarnhelm
Tarnhelm
Skull Cap
Defense (base range): 8 to 11
Base Durability: 18
Required Strength: 15
  • 75% Extra Gold From Monsters
  • 25% Better Chance of Getting Magic Item
  • +1 To All Skills
Gorefoot
Gorefoot
Heavy Boots
Defense (base range): 5 to 6
Base Durability: 14
Required Strength: 18
  • sp06 3
  • Faster Run/Walk
  • 2% Mana Stolen Per Hit
  • Attacker Takes Damage of 2
Snakecord
Snakecord
Light Belt
Defense (base range): 3
Est. Defense: 14 estimated
Base Durability: 14
  • +16 Poison Damage Min
  • +24 Poison Damage Max
  • Poison Length 75 seconds
  • Poison Resist 25%
  • +11 Defense
  • Replenish Life +5
The Centurion
The Centurion
Hard Leather Armor
Defense (base range): 21 to 24
Est. Defense: 51 to 54 estimated
Base Durability: 28
Required Strength: 20
  • +30 Defense
  • +25 to Attack Rating
  • Damage Reduced by 2
  • +15 to Life
  • +15 to Mana
  • +15 to Max Stamina
  • Replenish Life +3
Wall of the Eyeless
Wall of the Eyeless
Bone Shield
Defense (base range): 10 to 30
Block (base): 20%
Base Durability: 40
Required Strength: 25
  • +5 Points of Mana After Each Kill
  • 3% Mana Stolen Per Hit
  • Fastest Cast Rate
  • Poison Resist 20%
Worn gear
5 placed / 5 equipped items

Inventory

15 shown

Container view. Hover, focus, or click an icon to view item details.

Inventory
Storm Gnarl
Storm Gnarl
War Scepter
Damage (base): 7 to 14
Calculated Damage: 14 to 28 (+100% ED)
Two-Hand Damage (base): 3 to 7
Calculated Two-Hand Damage: 6 to 14 (+100% ED)
Base Durability: 70
Required Strength: 55
  • +4 to Dexterity
  • +19 to Mana
  • +26 to Attack Rating
  • +131 to Attack Rating
  • +100% to Damage
Stone Harness
Stone Harness
Plated Belt
Defense (base range): 8 to 11
Base Durability: 24
Required Strength: 60
  • Fire Resist 17%
  • Cold Resist 11%
  • +2 to Light Radius
  • +26 to Life
  • Fastest Hit Recovery
Spectral Shard
Spectral Shard
Blade
Damage (base): 4 to 12
Base Durability: 24
Required Strength: 35
Required Dexterity: 51
  • Fastest Cast Rate
  • +50 to Mana
  • +55 to Attack Rating
  • +10 to each Resistance
Goldwrap
Goldwrap
Heavy Belt
Defense (base range): 6
Est. Defense: 46 estimated
Base Durability: 18
Required Strength: 45
  • 30% Better Chance of Getting Magic Item
  • +2 to Light Radius
  • +40 Defense
  • Slight Attack Rate Increase (10 Points)
Wraith Clasp
Wraith Clasp
Heavy Belt
Defense (base range): 6
Base Durability: 18
Required Strength: 45
  • +17 to Strength
  • +8 to Max Stamina
  • +5 to Dexterity
  • +28 to Mana
Gale Blazer
Gale Blazer
Heavy Boots
Defense (base range): 5 to 6
Est. Defense: 9 to 11 estimated
Base Durability: 14
Required Strength: 18
  • Half Freeze Duration
  • 104% Extra Gold From Monsters
  • +90% to Defense
  • Fire Resist 43%
  • Cold Resist 24%
  • +17 to Strength
Goldwrap
Goldwrap
Heavy Belt
Defense (base range): 6
Est. Defense: 46 estimated
Base Durability: 18
Required Strength: 45
  • 30% Better Chance of Getting Magic Item
  • +2 to Light Radius
  • +40 Defense
  • Slight Attack Rate Increase (10 Points)
Ghoul Touch
Ghoul Touch
Ring
  • +130 to Attack Rating
  • +1 Lightning Damage Min
  • +8 Lightning Damage Max
  • Magic Damage Reduced by 2
  • +12 to Life
  • Cold Resist 22%
  • +37 to Mana
Blood Turn
Blood Turn
Ring
  • Cold Resist 25%
  • +7 to Dexterity
  • +4 to Strength
  • +5 to Mana
  • +1 Points of Mana After Each Kill
  • +3 to Minimum Damage
Demon Winding
Demon Winding
Heavy Belt
Defense (base range): 6
Base Durability: 18
Required Strength: 45
  • +9 to Strength
  • Cold Resist 14%
  • +1 to Light Radius
  • Lightning Resist 34%
  • Fire Resist 8%
  • +19 to Life
Eagle Grasp
Eagle Grasp
Ring
  • Poison Resist 36%
  • Damage Reduced by 2
  • +2 to Dexterity
  • Fire Resist 32%
  • +4 to Mana
Imp Horn
Imp Horn
Crown
Defense (base range): 25 to 45
Est. Defense: 39 to 71 estimated
Base Durability: 50
Required Strength: 55
  • +36 to Life
  • Poison Resist 28%
  • +4 to Dexterity
  • +1 to Light Radius
  • Lightning Resist 31%
  • +58% to Defense
Blood Nails
Blood Nails
War Boots
Defense (base range): 43 to 53
Est. Defense: 72 to 89 estimated
Base Durability: 24
Required Strength: 125
  • Fastest Hit Recovery
  • +8 to Max Stamina
  • +18 to Strength
  • 20% Better Chance of Getting Magic Item
  • +69% to Defense
  • Lightning Resist 9%
Magefist
Magefist
Light Gauntlets
Defense (base range): 9 to 11
Base Durability: 18
Required Strength: 45
  • Fastest Cast Rate
  • Regenerate Mana 25%
  • +1 To Fire Skills
  • +1 Fire Damage Min
  • +5 Fire Damage Max
Beast Grasp
Beast Grasp
Ring
  • Cold Resist 36%
  • +12 to Life
  • Lightning Resist 12%
  • +4 to Maximum Damage
Inventory
10 × 4 cells
15 placed / 15 items

Stash

5 shown

Container view. Hover, focus, or click an icon to view item details.

Bitter Clutches
Bitter Clutches
Heavy Gloves
Defense (base range): 5 to 6
Base Durability: 14
  • +4 to Dexterity
  • Cold Resist 17%
  • Fire Resist 28%
  • +37 to Mana
  • +7 to Life
Frostburn
Frostburn
Gauntlets
Defense (base range): 12 to 15
Est. Defense: 42 to 45 estimated
Base Durability: 24
Required Strength: 60
  • +30 Defense
  • +85% to Damage
  • +40% to Max Mana
  • +1 Cold Damage Min
  • +6 Cold Damage Max
  • Cold Duration: 50 seconds
Death Finger
Death Finger
Gauntlets
Defense (base range): 12 to 15
Base Durability: 24
Required Strength: 60
  • +9 to Strength
  • +2 to Light Radius
  • +18 to Dexterity
  • +1 to Light Radius
  • Cold Resist 11%
Bonesnap
Bonesnap
Maul
One-Hand Damage (base): 30 to 40
Calculated One-Hand Damage: 90 to 120 (+200% ED)
Two-Hand Damage (base): 30 to 40
Calculated Two-Hand Damage: 90 to 120 (+200% ED)
Base Durability: 60
Required Strength: 69
  • +200% to Damage
  • 40% Chance of Crushing Blow
  • Fire Resist 30%
  • Cold Resist 30%
Fiend Brow
Fiend Brow
Grim Helm
Defense (base range): 60 to 125
Est. Defense: 97 to 202 estimated
Base Durability: 40
Required Strength: 46 (base 58)
  • Poison Resist 10%
  • +62% to Defense
  • +28 to Life
  • Magic Damage Reduced by 1
  • Requirements -20%
  • Cold Resist 5%
Stash
6 × 4 cells
5 placed / 5 items