DII
Classic Diablo II 1.06b character armory
MULEVIII
Account: czo2
Barbarian · Level 1 · Hardcore
Items 28 Skills spent 0 Hardcore Account: czo2 Server character

Character Stats

Strength30
Energy10
Dexterity20
Vitality25
Life55
Maxlife55
Mana10
Maxmana10
Stamina91
Maxstamina91
Level1

Skills

Spent total: 0

Bash
0
Sword Mastery
0
Axe Mastery
0
Mace Mastery
0
Howl
0
Find Potion
0
Leap
0
Double Swing
0
Pole Arm Mastery
0
Throwing Mastery
0
Spear Mastery
0
Taunt
0
Shout
0
Stun
0
Double Throw
0
Increased Stamina
0
Find Item
0
Leap Attack
0
Concentrate
0
Iron Skin
0
Battle Cry
0
Frenzy
0
Increased Speed
0
Battle Orders
0
Grim Ward
0
Whirlwind
0
Berserk
0
Natural Resistance
0
War Cry
0
Battle Command
0

Armory

Classic Diablo II item panels. Hover or click an item icon to view its tooltip.
Inventory, stash, and cube potions are shown. Belt contents stay hidden.

Equipped

3 shown

Worn gear rendered with Diablo II DC6 slot art. Hover, focus, or click icons for tooltips.

Tarnhelm
Tarnhelm
Skull Cap
Defense (base range): 8 to 11
Base Durability: 18
Required Strength: 15
  • 75% Extra Gold From Monsters
  • 25% Better Chance of Getting Magic Item
  • +1 To All Skills
Gorefoot
Gorefoot
Heavy Boots
Defense (base range): 5 to 6
Base Durability: 14
Required Strength: 18
  • sp06 3
  • Faster Run/Walk
  • 2% Mana Stolen Per Hit
  • Attacker Takes Damage of 2
Bloodfist
Bloodfist
Heavy Gloves
Defense (base range): 5 to 6
Base Durability: 14
  • +5 to Minimum Damage
  • +40 to Life
  • Fastest Hit Recovery
Worn gear
3 placed / 3 equipped items

Inventory

14 shown

Container view. Hover, focus, or click an icon to view item details.

Inventory
Spirit Mallet
Spirit Mallet
Grim Wand
Damage (base): 5 to 11
Base Durability: 15
  • +18 to Attack Rating
  • +2 to Necromancer Skill Levels
  • +2 Fire Damage Min
  • +8 Fire Damage Max
  • Hit Causes Monster to Flee
  • Fast Cast Rate
Steeldriver
Steeldriver
Great Maul
One-Hand Damage (base): 35 to 55
Two-Hand Damage (base): 35 to 55
Base Durability: 60
Required Strength: 49 (base 99)
  • Requirements -50%
  • Greatly Attack Rate Increase (30 Points)
  • Heal Stamina +25%
Viper Shell
Viper Shell
Light Plate
Defense (base range): 90 to 107
Est. Defense: 137 to 163 estimated
Base Durability: 60
Required Strength: 41
  • Poison Resist 30%
  • +53% to Defense
  • Lightning Resist 32%
  • Attacker Takes Damage of 3
  • +44 to Life
  • Fast Hit Recovery
Plague Coil
Plague Coil
Ring
  • +1 Lightning Damage Min
  • +8 Lightning Damage Max
  • +3 to Minimum Damage
  • 4% Mana Stolen Per Hit
  • Poison Resist 14%
  • Lightning Resist 41%
Doom Noose
Doom Noose
Amulet
  • +1 to Paladin Skill Levels
  • Fast Cast Rate
  • +3 to Mana
  • Poison Resist 35%
  • +1 to Dexterity
  • +8 Poison Damage Min
  • +24 Poison Damage Max
  • Poison Length 75 seconds
Skull Band
Skull Band
Ring
  • 4% Life Stolen Per Hit
  • +1 to Light Radius
  • +7 to Strength
  • Poison Resist 6%
Raven Nails
Raven Nails
Light Plated Boots
Defense (base range): 9 to 11
Est. Defense: 16 to 20 estimated
Base Durability: 18
Required Strength: 50
  • Fast Hit Recovery
  • Lightning Resist 22%
  • +86% to Defense
  • 20% Better Chance of Getting Magic Item
  • Fire Resist 33%
  • +7 to Strength
Brimstone Scalpel
Brimstone Scalpel
Giant Sword
One-Hand Damage (base): 3 to 16
Calculated One-Hand Damage: 3 to 17 (+11% ED)
Two-Hand Damage (base): 9 to 28
Calculated Two-Hand Damage: 9 to 31 (+11% ED)
Base Durability: 50
Required Strength: 56
Required Dexterity: 34
  • +1 Cold Damage Min
  • +4 Cold Damage Max
  • Cold Duration: 125 seconds
  • +8 Poison Damage Min
  • +24 Poison Damage Max
  • Poison Length 75 seconds
  • -10 to Monster AC per Hit
  • +2 to Barbarian Skill Levels
  • +11% to Damage
Loath Brand
Loath Brand
Dacian Falx
One-Hand Damage (base): 13 to 30
Calculated One-Hand Damage: 29 to 68 (+129% ED)
Two-Hand Damage (base): 26 to 61
Calculated Two-Hand Damage: 59 to 139 (+129% ED)
Base Durability: 50
Required Strength: 91
Required Dexterity: 20
  • 12% Mana Stolen Per Hit
  • 4% Life Stolen Per Hit
  • +1 Lightning Damage Min
  • +8 Lightning Damage Max
  • +35% to Damage
  • +127 to Attack Rating
  • +94% to Damage
Blood Touch
Blood Touch
Ring
  • +35 to Mana
  • Cold Resist 42%
  • Fire Resist 5%
  • 5% Mana Stolen Per Hit
  • +10 to Dexterity
Viper Loop
Viper Loop
Ring
  • Fire Resist 16%
  • +56 to Attack Rating
  • +5 to Life
  • +44 to Mana
  • +1 to Dexterity
  • 6% Mana Stolen Per Hit
Grim Master
Grim Master
Amulet
  • +1 to Dexterity
  • Cold Resist 42%
  • 6% Life Stolen Per Hit
  • Replenish Life +5
  • +24 to Mana
  • +1 to Barbarian Skill Levels
Bitter Knuckle
Bitter Knuckle
Light Gauntlets
Defense (base range): 9 to 11
Est. Defense: 15 to 18 estimated
Base Durability: 18
Required Strength: 45
  • +26 to Life
  • +9 to Strength
  • +70% to Defense
  • +19 to Dexterity
Beast Track
Beast Track
Light Plated Boots
Defense (base range): 9 to 11
Base Durability: 18
Required Strength: 50
  • +2 to Dexterity
  • Fastest Hit Recovery
  • Fastest Run/Walk
  • Poison Resist 20%
  • Cold Resist 42%
  • Fire Resist 6%
Inventory
10 × 4 cells
14 placed / 14 items

Stash

7 shown

Container view. Hover, focus, or click an icon to view item details.

Shadow Bar
Shadow Bar
War Scepter
Damage (base): 7 to 14
Calculated Damage: 7 to 28 (+14 Max)
Two-Hand Damage (base): 3 to 7
Calculated Two-Hand Damage: 3 to 21 (+14 Max)
Base Durability: 70
Required Strength: 55
  • +2 to Paladin Skill Levels
  • Fire Resist 24%
  • +6 to Life
  • +98 to Attack Rating
  • +14 to Mana
  • +14 to Maximum Damage
Loath Stinger
Loath Stinger
Rune Sword
Damage (base): 10 to 42
Calculated Damage: 27 to 115 (+174% ED)
Two-Hand Damage (base): 10 to 43
Calculated Two-Hand Damage: 27 to 117 (+174% ED)
Base Durability: 44
Required Strength: 103
Required Dexterity: 79
  • Prevent Monster Heal
  • +141 to Attack Rating
  • +85% to Damage
  • +89% to Damage
  • +4 Cold Damage Min
  • +7 Cold Damage Max
  • Cold Duration: 150 seconds
  • +5 to Strength
Ghoul Fist
Ghoul Fist
Light Gauntlets
Defense (base range): 9 to 11
Base Durability: 18
Required Strength: 45
  • Cold Resist 14%
  • Poison Resist 16%
  • Fire Resist 5%
  • +5 to Life
  • +1 to Light Radius
  • Slight Attack Rate Increase (10 Points)
Beast Hand
Beast Hand
Heavy Gloves
Defense (base range): 5 to 6
Base Durability: 14
  • Poison Resist 21%
  • +1 Fire Damage Min
  • +3 Fire Damage Max
  • Cold Resist 28%
  • +3 to Life
  • +2 to Dexterity
  • Fire Resist 28%
Corpse Cord
Corpse Cord
Plated Belt
Defense (base range): 8 to 11
Base Durability: 24
Required Strength: 60
  • Fire Resist 15%
  • +1 Cold Damage Min
  • +3 Cold Damage Max
  • Cold Duration: 125 seconds
  • Replenish Life +3
  • +10 to Strength
  • Cold Resist 12%
  • +29 to Mana
Shadow Scarab
Shadow Scarab
Amulet
  • Fire Resist 22%
  • Lightning Resist 27%
  • +1 to Barbarian Skill Levels
  • 22% Better Chance of Getting Magic Item
  • +6 to Dexterity
Viper Touch
Viper Touch
Ring
  • Fire Resist 35%
  • +1 to Light Radius
  • Replenish Life +5
  • Cold Resist 49%
  • Magic Damage Reduced by 1
Stash
6 × 4 cells
7 placed / 7 items