RetroD2 - Diablo II 1.06b Private Realm

Monster XP Calculator

Database 1.0.0
Auto · Normal · Level 3 · Players 1 · Top 10 by XP Efficiency
  1. #1 Griswold 100% Normal · Effective 191 XP · Monster level 5 · Base 191 XP
  2. #2 Blood Hawk Nest 100% Normal · Effective 177 XP · Monster level 8 · Base 177 XP
  3. #3 Sucker Nest 100% Normal · Effective 156 XP · Monster level 6 · Base 156 XP
  4. #4 Thorn Brute 100% Normal · Effective 155 XP · Monster level 8 · Base 155 XP
  5. #5 Spike Giant 100% Normal · Effective 109 XP · Monster level 5 · Base 109 XP
  6. #6 Dark Lancer 100% Normal · Effective 90 XP · Monster level 8 · Base 90 XP
  7. #7 Returned Archer 100% Normal · Effective 89 XP · Monster level 8 · Base 89 XP
  8. #8 Foul Crow Nest 100% Normal · Effective 88 XP · Monster level 3 · Base 88 XP
  9. #9 Brute 100% Normal · Effective 84 XP · Monster level 5 · Base 84 XP
  10. #10 Ghost 100% Normal · Effective 83 XP · Monster level 7 · Base 83 XP
Auto · Normal results for character level 3 with 1 player in game
Showing 1–50 · Page 1 of 6
# Monster Difficulty Monster Level Level Gap Base XP Effective XP Efficiency
1 Diablo Normal 40 +37 43,420 2,171 5.0%
2 Izual Normal 29 +26 22,759 1,138 5.0%
3 Mephisto Normal 26 +23 10,714 536 5.0%
4 Duriel Normal 22 +19 6,005 300 5.0%
5 Andariel Normal 12 +9 1,281 256 20.0%
6 Griswold Normal 5 +2 191 191 100.0%
7 Blood Hawk Nest Normal 8 +5 177 177 100.0%
8 Feeder Nest Normal 9 +6 215 172 80.0%
9 Sucker Nest Normal 6 +3 156 156 100.0%
10 Thorn Brute Normal 8 +5 155 155 100.0%
11 Razor Beast Normal 9 +6 171 137 80.1%
12 Blood Raven Normal 10 +7 181 109 60.2%
13 Spike Giant Normal 5 +2 109 109 100.0%
14 The Smith Normal 10 +7 181 109 60.2%
15 Yeti Normal 9 +6 132 106 80.3%
16 Dark Lancer Normal 8 +5 90 90 100.0%
17 Returned Archer Normal 8 +5 89 89 100.0%
18 Foul Crow Nest Normal 3 0 88 88 100.0%
19 Brute Normal 5 +2 84 84 100.0%
20 Ghost Normal 7 +4 83 83 100.0%
21 Blood Clan Normal 7 +4 81 81 100.0%
22 Dark Archer Normal 7 +4 81 81 100.0%
23 Disfigured Normal 8 +5 80 80 100.0%
24 Hephasto The Armorer Normal 25 +22 1,593 80 5.0%
25 Black Lancer Normal 9 +6 99 79 79.8%
26 Bone Archer Normal 9 +6 98 78 79.6%
27 Dark Stalker Normal 8 +5 78 78 100.0%
28 Bone Warrior Normal 7 +4 76 76 100.0%
29 Night Clan Normal 6 +3 72 72 100.0%
30 Devilkin Shaman Normal 9 +6 88 70 79.5%
31 Thorn Beast Normal 8 +5 70 70 100.0%
32 Black Rogue Normal 9 +6 86 69 80.2%
33 Sand Maggot Queen Normal 11 +8 173 69 39.9%
34 a Turret Normal 10 +7 113 68 60.2%
35 a Turret Normal 10 +7 113 68 60.2%
36 a Turret Normal 10 +7 113 68 60.2%
37 Returned Normal 6 +3 68 68 100.0%
38 Wraith Normal 10 +7 110 66 60.0%
39 Black Archer Normal 10 +7 108 65 60.2%
40 Death Clan Normal 10 +7 108 65 60.2%
41 Carver Shaman Normal 6 +3 64 64 100.0%
42 Vile Archer Normal 5 +2 63 63 100.0%
43 Vile Lancer Normal 5 +2 63 63 100.0%
44 Razor Spine Normal 9 +6 77 62 80.5%
45 Skeleton Archer Normal 5 +2 62 62 100.0%
46 Arach Normal 11 +8 147 59 40.1%
47 Rat Man Normal 10 +7 95 57 60.0%
48 Rat Man Normal 9 +6 71 57 80.3%
49 Undead Rat Man Normal 10 +7 95 57 60.0%
50 Misshapen Normal 5 +2 56 56 100.0%
About these values
  • Base XP is the source monster experience value for that difficulty.
  • Effective XP applies the original Diablo II 1.06 level-gap and high-level penalties to the selected character level.
  • Players in game uses the 1.00–1.08 monster formula: base XP × (2 × players + 1) ÷ 3.
  • The displayed result is your solo share. It does not include same-area party division or the original killer bonus.
  • Efficiency is effective XP divided by base XP and makes level penalties easier to see.