DII
Classic Diablo II 1.06b character armory
Druid
Account: veikr
Amazon · Level 33
Items 40 Skills spent 38 Account: veikr Server character

Character Stats

Strength70
Energy15
Dexterity105
Vitality55
Life259
Maxlife239
Mana72
Maxmana63
Stamina151
Maxstamina151
Level33
Experience7717374
Stashgold17999

Skills

Spent total: 38

Magic Arrow
1
Fire Arrow
0
Inner Sight
0
Critical Strike
8
Jab
0
Cold Arrow
1
Multiple Shot
5
Dodge
3
Power Strike
0
Poison Javelin
0
Exploding Arrow
0
Slow Missiles
0
Avoid
2
Impale
0
Lightning Bolt
0
Ice Arrow
0
Guided Arrow
6
Penetrate
8
Charged Strike
0
Plague Javelin
0
Strafe
0
Immolation Arrow
0
Decoy
0
Evade
1
Fend
0
Freezing Arrow
0
Valkyrie
0
Pierce
3
Lightning Strike
0
Lightning Fury
0

Armory

Classic Diablo II item panels. Hover or click an item icon to view its tooltip.
Inventory, stash, and cube potions are shown. Belt contents stay hidden.

Equipped

10 shown

Worn gear rendered with Diablo II DC6 slot art. Hover, focus, or click icons for tooltips.

Saintly Death Mask
Saintly Death Mask
Death Mask
Defense (base range): 54 to 86
Est. Defense: 94 to 150 estimated
Base Durability: 20
Required Strength: 55
  • +75% to Defense
Lizard's Amulet of the Bat
Lizard's Amulet of the Bat
Amulet
  • +5 to Mana
  • 4% Mana Stolen Per Hit
Arctic Furs
Arctic Furs
Quilted Armor
Defense (base range): 8 to 11
Est. Defense: 30 to 41 estimated
Base Durability: 20
Required Strength: 12
  • +275% to Defense
  • +10 to each Resistance
Chaos Touch
Chaos Touch
Ring
  • Poison Resist 11%
  • Cold Resist 16%
  • Fast Cast Rate
  • +5 to Strength
  • +75 to Attack Rating
  • +1 to Dexterity
Snake's Ring of the Leech
Snake's Ring of the Leech
Ring
  • +8 to Mana
  • 7% Life Stolen Per Hit
Sigon's Sabot
Sigon's Sabot
Greaves
Defense (base range): 12 to 15
Base Durability: 24
Required Strength: 70
  • Faster Run/Walk
  • Cold Resist 40%
Sturdy Heavy Gloves of Readiness
Sturdy Heavy Gloves of Readiness
Heavy Gloves
Defense (base range): 5 to 6
Est. Defense: 6 to 7 estimated
Base Durability: 14
  • +24% to Defense
  • Slight Attack Rate Increase (10 Points)
Sigon's Wrap
Sigon's Wrap
Plated Belt
Defense (base range): 8 to 11
Base Durability: 24
Required Strength: 60
  • Fire Resist 20%
  • +20 to Life
Massive Rune Bow
Massive Rune Bow
Rune Bow
One-Hand Damage (base): 14 to 34
Calculated One-Hand Damage: 22 to 55 (+62% ED)
Two-Hand Damage (base): 14 to 35
Calculated Two-Hand Damage: 22 to 56 (+62% ED)
Missile Damage (base): 14 to 30
Required Strength: 73
Required Dexterity: 103
  • +62% to Damage
Arrows
Arrows
Stack Size: 100 to 250
Worn gear
10 placed / 10 equipped items

Inventory

7 shown

Container view. Hover, focus, or click an icon to view item details.

Inventory
Horazon's Journal of Identify
Horazon's Journal of Identify
Tome of Identify
Stack Size: 0 to 20
Horazon's Journal of Town Portal
Horazon's Journal of Town Portal
Tome of Town Portal
Stack Size: 0 to 20
Horadric Cube
Horadric Cube
Key
Key
Stack Size: 1 to 6
Arrows
Arrows
Stack Size: 100 to 250
Key
Key
Stack Size: 1 to 6
Arrows
Arrows
Stack Size: 100 to 250
Inventory
10 × 4 cells
7 placed / 7 items

Stash

7 shown

Container view. Hover, focus, or click an icon to view item details.

Perfect Topaz
Perfect Topaz
Flawless Emerald
Flawless Emerald
Cobalt Ring of the Mammoth
Cobalt Ring of the Mammoth
Ring
  • Cold Resist 25%
  • +34 to Life
Sapphire Ring
Sapphire Ring
Ring
  • Cold Resist 33%
Amber Ring
Amber Ring
Ring
  • Lightning Resist 47%
Perfect Ruby
Perfect Ruby
Ruby Ring
Ruby Ring
Ring
  • Fire Resist 31%
Stash
6 × 4 cells
7 placed / 7 items

Cube

2 shown

Container view. Hover, focus, or click an icon to view item details.

Horadric Staff
Horadric Staff
One-Hand Damage (base): 12 to 20
Two-Hand Damage (base): 12 to 20
Base Durability: 50
Required Strength: 30
Required Dexterity: 40
  • +10 to Mana
  • Poison Resist 25%
  • +10 to Life
  • +10 to each Resistance
  • Greatly Attack Rate Increase (50 Points)
Massive Short Siege Bow
Massive Short Siege Bow
Short Siege Bow
One-Hand Damage (base): 13 to 29
Calculated One-Hand Damage: 20 to 46 (+59% ED)
Two-Hand Damage (base): 13 to 30
Calculated Two-Hand Damage: 20 to 47 (+59% ED)
Missile Damage (base): 12 to 26
Required Strength: 65
Required Dexterity: 80
  • +59% to Damage
Cube
3 × 4 cells
2 placed / 2 items