DII
Classic Diablo II 1.06b character armory
Yautja
Account: tux
Barbarian · Level 1
Items 12 Skills spent 0 Account: tux Server character

Character Stats

Strength30
Energy10
Dexterity20
Vitality25
Life55
Maxlife55
Mana10
Maxmana10
Stamina91
Maxstamina91
Level1

Skills

Spent total: 0

Bash
0
Sword Mastery
0
Axe Mastery
0
Mace Mastery
0
Howl
0
Find Potion
0
Leap
0
Double Swing
0
Pole Arm Mastery
0
Throwing Mastery
0
Spear Mastery
0
Taunt
0
Shout
0
Stun
0
Double Throw
0
Increased Stamina
0
Find Item
0
Leap Attack
0
Concentrate
0
Iron Skin
0
Battle Cry
0
Frenzy
0
Increased Speed
0
Battle Orders
0
Grim Ward
0
Whirlwind
0
Berserk
0
Natural Resistance
0
War Cry
0
Battle Command
0

Armory

Classic Diablo II item panels. Hover or click an item icon to view its tooltip.
Inventory, stash, and cube potions are shown. Belt contents stay hidden.

Equipped

1 shown

Worn gear rendered with Diablo II DC6 slot art. Hover, focus, or click icons for tooltips.

Gorefoot
Gorefoot
Heavy Boots
Defense (base range): 5 to 6
Base Durability: 14
Required Strength: 18
  • sp06 3
  • Faster Run/Walk
  • 2% Mana Stolen Per Hit
  • Attacker Takes Damage of 2
Worn gear
1 placed / 1 equipped item

Inventory

3 shown

Container view. Hover, focus, or click an icon to view item details.

Inventory
Pain Jack
Pain Jack
Mage Plate
Defense (base range): 225 to 261
Base Durability: 60
Required Strength: 44 (base 55)
  • Lightning Resist 24%
  • Cold Resist 20%
  • +16 to Mana
  • +45 to Life
  • Requirements -20%
  • +13 to Dexterity
Havoc Whorl
Havoc Whorl
Ring
  • Lightning Resist 26%
  • Poison Resist 33%
  • +15 to Dexterity
  • Fire Resist 20%
  • Replenish Life +3
Blood Cowl
Blood Cowl
Crown
Defense (base range): 25 to 45
Base Durability: 50
Required Strength: 33 (base 55)
  • +23 to Life
  • Poison Resist 23%
  • Fastest Hit Recovery
  • Cold Resist 16%
  • Fire Resist 12%
  • Requirements -40%
Inventory
10 × 4 cells
3 placed / 3 items

Stash

4 shown

Container view. Hover, focus, or click an icon to view item details.

Demon Mar
Demon Mar
Martel de Fer
One-Hand Damage (base): 61 to 99
Calculated One-Hand Damage: 153 to 251 (+152% ED, +2 Max)
Two-Hand Damage (base): 61 to 101
Calculated Two-Hand Damage: 153 to 256 (+152% ED, +2 Max)
Base Durability: 60
Required Strength: 169
  • +10 Fire Damage Min
  • +10 Fire Damage Max
  • +68% to Damage
  • +2 to Maximum Damage
  • Slight Attack Rate Increase (10 Points)
  • +131 to Attack Rating
  • +84% to Damage
Bonesnap
Bonesnap
Maul
One-Hand Damage (base): 30 to 40
Calculated One-Hand Damage: 90 to 120 (+200% ED)
Two-Hand Damage (base): 30 to 40
Calculated Two-Hand Damage: 90 to 120 (+200% ED)
Base Durability: 60
Required Strength: 69
  • +200% to Damage
  • 40% Chance of Crushing Blow
  • Fire Resist 30%
  • Cold Resist 30%
Loath Fringe
Loath Fringe
Light Belt
Defense (base range): 3
Base Durability: 14
  • +13 to Dexterity
  • +25 to Mana
  • +21 to Life
  • Poison Length Reduced by 25%
  • Poison Resist 17%
  • Cold Resist 19%
Spirit Winding
Spirit Winding
Plated Belt
Defense (base range): 8 to 11
Est. Defense: 10 to 15 estimated
Base Durability: 24
Required Strength: 60
  • +37% to Defense
  • Fire Resist 25%
  • +37 to Life
  • +4 to Mana
  • +15 to Dexterity
  • Poison Length Reduced by 25%
Stash
6 × 4 cells
4 placed / 4 items