DII
Classic Diablo II 1.06b character armory
Imbueme
Account: tux
Paladin · Level 1
Items 21 Skills spent 0 Account: tux Server character

Character Stats

Strength25
Energy15
Dexterity20
Vitality25
Life55
Maxlife55
Mana25
Maxmana15
Stamina89
Maxstamina89
Level1

Skills

Spent total: 0

Sacrifice
0
Smite
0
Might
0
Prayer
0
Resist Fire
0
Holy Bolt
0
Holy Fire
0
Thorns
0
Defiance
0
Resist Cold
0
Zeal
0
Charge
0
Blessed Aim
0
Cleansing
0
Resist Lightning
0
Vengeance
0
Blessed Hammer
0
Concentration
0
Holy Freeze
0
Vigor
0
Conversion
0
Holy Shield
0
Holy Shock
0
Sanctuary
0
Meditation
0
Fist of the Heavens
0
Fanaticism
0
Conviction
0
Redemption
0
Salvation
0

Armory

Classic Diablo II item panels. Hover or click an item icon to view its tooltip.
Inventory, stash, and cube potions are shown. Belt contents stay hidden.

Equipped

8 shown

Worn gear rendered with Diablo II DC6 slot art. Hover, focus, or click icons for tooltips.

Hotspur
Hotspur
Boots
Defense (base range): 2 to 3
Base Durability: 12
  • 15% To Maximum Fire Resist
  • +15 to Life
  • +3 Fire Damage Min
  • +6 Fire Damage Max
  • Fire Resist 15%
Nagelring
Nagelring
Ring
  • Magic Damage Reduced by 2
  • Attacker Takes Damage of 3
  • +18 to Attack Rating
  • 15% Better Chance of Getting Magic Item
Nagelring
Nagelring
Ring
  • Magic Damage Reduced by 2
  • Attacker Takes Damage of 3
  • +18 to Attack Rating
  • 15% Better Chance of Getting Magic Item
Nokozan Relic
Nokozan Relic
Amulet
  • +3 Fire Damage Min
  • 10% To Maximum Fire Resist
  • Fire Resist 10%
  • +3 to Light Radius
  • +6 Fire Damage Max
Blinkbat's Form
Blinkbat's Form
Leather Armor
Defense (base range): 14 to 17
Est. Defense: 39 to 42 estimated
Base Durability: 24
Required Strength: 15
  • +16 Defense vs Missile
  • Fast Run/Walk
  • +25 Defense
  • +3 Fire Damage Min
  • +6 Fire Damage Max
Bloodfist
Bloodfist
Heavy Gloves
Defense (base range): 5 to 6
Base Durability: 14
  • +5 to Minimum Damage
  • +40 to Life
  • Fastest Hit Recovery
Short Sword
Short Sword
Damage (base): 2 to 7
Base Durability: 24
Pelta Lunata
Pelta Lunata
Buckler
Defense (base range): 4 to 6
Est. Defense: 44 to 46 estimated
Base Durability: 12
Required Strength: 12
  • +40 Defense
  • +10 to Life
  • +2 to Strength
  • +10 to Mana
Worn gear
8 placed / 8 equipped items

Inventory

6 shown

Container view. Hover, focus, or click an icon to view item details.

Inventory
Dire Star
Dire Star
War Scepter
Damage (base): 7 to 14
Calculated Damage: 8 to 17 (+28% ED)
Two-Hand Damage (base): 3 to 7
Calculated Two-Hand Damage: 3 to 8 (+28% ED)
Base Durability: 70
Required Strength: 55
  • +1 Lightning Damage Min
  • +8 Lightning Damage Max
  • +21 to Mana
  • +1 to Life
  • +2 to Paladin Skill Levels
  • +28% to Damage
  • +10 to Attack Rating
Loath Smasher
Loath Smasher
Grim Wand
Damage (base): 5 to 11
Calculated Damage: 7 to 16 (+46% ED)
Base Durability: 15
  • +3 to Light Radius
  • +5 to Life
  • +71 to Attack Rating
  • +46% to Damage
  • 4% Mana Stolen Per Hit
  • +2 to Necromancer Skill Levels
  • +1 Points of Mana After Each Kill
Death Bar
Death Bar
Martel de Fer
One-Hand Damage (base): 61 to 99
Calculated One-Hand Damage: 154 to 242 (+145% ED, +5 Min)
Two-Hand Damage (base): 61 to 101
Calculated Two-Hand Damage: 154 to 247 (+145% ED, +5 Min)
Base Durability: 60
Required Strength: 169
  • +13 to Strength
  • +1 Points of Mana After Each Kill
  • +96 to Attack Rating
  • +53% to Damage
  • +5 to Minimum Damage
  • Attack Rate Increase (30 Points)
  • +92% to Damage
Bramble Mar
Bramble Mar
Naga
Damage (base): 18 to 34
Calculated Damage: 30 to 65 (+72% ED, +7 Max)
Two-Hand Damage (base): 18 to 35
Calculated Two-Hand Damage: 30 to 67 (+72% ED, +7 Max)
Base Durability: 26
Required Strength: 121
  • +7 to Maximum Damage
  • Greatly Attack Rate Increase (40 Points)
  • -10 to Monster AC per Hit
  • +110 to Attack Rating
  • +72% to Damage
  • Poison Resist 13%
  • Fire Resist 16%
Culwen's Point
Culwen's Point
War Sword
Damage (base): 8 to 20
Base Durability: 44
Required Strength: 71
Required Dexterity: 45
  • +1 To All Skills
  • Poison Length Reduced by 50%
  • Faster Hit Recovery
  • Faster Block Rate
  • +60 to Attack Rating
Grim Mar
Grim Mar
Executioner Sword
One-Hand Damage (base): 24 to 40
Calculated One-Hand Damage: 59 to 101 (+147% ED, +3 Max)
Two-Hand Damage (base): 45 to 80
Calculated Two-Hand Damage: 111 to 200 (+147% ED, +3 Max)
Base Durability: 50
Required Strength: 170
Required Dexterity: 110
  • +3 to Maximum Damage
  • -10 to Monster AC per Hit
  • +1 Fire Damage Min
  • +6 Fire Damage Max
  • Poison Resist 15%
  • +52% to Damage
  • +124 to Attack Rating
  • +95% to Damage
Inventory
10 × 4 cells
6 placed / 6 items

Stash

3 shown

Container view. Hover, focus, or click an icon to view item details.

Fiend Bar
Fiend Bar
War Staff
One-Hand Damage (base): 12 to 28
Calculated One-Hand Damage: 20 to 40 (+46% ED, +3 Min)
Two-Hand Damage (base): 12 to 28
Calculated Two-Hand Damage: 20 to 40 (+46% ED, +3 Min)
Base Durability: 50
  • +2 to Sorceress Skill Levels
  • +32 Poison Damage Min
  • +72 Poison Damage Max
  • Poison Length 100 seconds
  • +3 to Minimum Damage
  • +25 to Mana
  • +46% to Damage
Bitter Dart
Bitter Dart
Gothic Bow
One-Hand Damage (base): 10 to 48
Calculated One-Hand Damage: 29 to 127 (+166% ED, +3 Min)
Two-Hand Damage (base): 10 to 50
Calculated Two-Hand Damage: 29 to 133 (+166% ED, +3 Min)
Missile Damage (base): 9 to 44
Required Strength: 95
Required Dexterity: 118
  • +89% to Damage
  • +7 to Dexterity
  • +119 to Attack Rating
  • +77% to Damage
  • +3 to Minimum Damage
Death Quarrel
Death Quarrel
Rune Bow
One-Hand Damage (base): 14 to 34
Calculated One-Hand Damage: 38 to 97 (+172% ED, +5 Max)
Two-Hand Damage (base): 14 to 35
Calculated Two-Hand Damage: 38 to 100 (+172% ED, +5 Max)
Missile Damage (base): 14 to 30
Required Strength: 58 (base 73)
Required Dexterity: 82 (base 103)
  • +5 to Maximum Damage
  • Lightning Resist 8%
  • Requirements -20%
  • +104 to Attack Rating
  • +72% to Damage
  • +100% to Damage
  • +1 to Light Radius
Stash
6 × 4 cells
3 placed / 3 items