DII
Classic Diablo II 1.06b character armory
MULEYOO
Account: treoke
Sorceress · Level 1
Items 20 Skills spent 0 Account: treoke Server character

Character Stats

Strength10
Energy35
Dexterity25
Vitality10
Life40
Maxlife40
Mana61.83
Maxmana35
Stamina74
Maxstamina74
Level1

Skills

Spent total: 0

Fire Bolt
0
Warmth
0
Charged Bolt
0
Ice Bolt
0
Frozen Armor
0
Inferno
0
Static Field
0
Telekinesis
0
Frost Nova
0
Ice Blast
0
Blaze
0
Fire Ball
0
Nova
0
Lightning
0
Shiver Armor
0
Fire Wall
0
Enchant
0
Chain Lightning
0
Teleport
0
Glacial Spike
0
Meteor
0
Thunder Storm
0
Energy Shield
0
Blizzard
0
Chilling Armor
0
Fire Mastery
0
Hydra
0
Lightning Mastery
0
Frozen Orb
0
Cold Mastery
0

Armory

Classic Diablo II item panels. Hover or click an item icon to view its tooltip.
Inventory, stash, and cube potions are shown. Belt contents stay hidden.

Equipped

4 shown

Worn gear rendered with Diablo II DC6 slot art. Hover, focus, or click icons for tooltips.

The Stone of Jordan
The Stone of Jordan
Ring
  • +20 to Mana
  • +25% to Max Mana
  • +1 Lightning Damage Min
  • +1 To All Skills
  • +12 Lightning Damage Max
The Stone of Jordan
The Stone of Jordan
Ring
  • +20 to Mana
  • +25% to Max Mana
  • +1 Lightning Damage Min
  • +1 To All Skills
  • +12 Lightning Damage Max
The Hand of Broc
The Hand of Broc
Leather Gloves
Defense (base range): 2 to 3
Base Durability: 12
  • 3% Mana Stolen Per Hit
  • 3% Life Stolen Per Hit
  • Poison Resist 10%
  • +20 to Mana
Short Staff
Short Staff
One-Hand Damage (base): 1 to 5
Two-Hand Damage (base): 1 to 5
Base Durability: 20
Worn gear
4 placed / 4 equipped items

Inventory

10 shown

Container view. Hover, focus, or click an icon to view item details.

Inventory
Scroll of Town Portal to
Scroll of Town Portal to
Scroll of Town Portal
Scroll of Identify cost:
Scroll of Identify cost:
Scroll of Identify
Blood Spur
Blood Spur
Greaves
Defense (base range): 12 to 15
Est. Defense: 22 to 28 estimated
Base Durability: 24
Required Strength: 70
  • Cold Resist 44%
  • +5 to Dexterity
  • +2 to Light Radius
  • +90% to Defense
  • Half Freeze Duration
  • +17 to Strength
Death Shell
Death Shell
Grand Crown
Defense (base range): 78 to 113
Est. Defense: 104 to 151 estimated
Base Durability: 50
Required Strength: 103
  • Lightning Resist 6%
  • +53 to Life
  • +34% to Defense
  • +1 to Light Radius
  • Magic Damage Reduced by 1
Goldwrap
Goldwrap
Heavy Belt
Defense (base range): 6
Est. Defense: 46 estimated
Base Durability: 18
Required Strength: 45
  • 30% Better Chance of Getting Magic Item
  • +2 to Light Radius
  • +40 Defense
  • Slight Attack Rate Increase (10 Points)
Hailstone Shell
Hailstone Shell
Demonhide Armor
Defense (base range): 122 to 136
Base Durability: 28
Required Strength: 30 (base 50)
  • Poison Resist 25%
  • Cold Resist 20%
  • Requirements -40%
  • Lightning Resist 41%
  • Magic Damage Reduced by 1
  • +48 to Life
Ghoul Mask
Ghoul Mask
Grand Crown
Defense (base range): 78 to 113
Est. Defense: 138 to 201 estimated
Base Durability: 50
Required Strength: 103
  • Fast Hit Recovery
  • Attacker Takes Damage of 4
  • +59 to Life
  • +78% to Defense
  • Lightning Resist 24%
Glyph Spur
Glyph Spur
Greaves
Defense (base range): 12 to 15
Est. Defense: 20 to 26 estimated
Base Durability: 24
Required Strength: 70
  • Faster Run/Walk
  • Cold Resist 5%
  • +18 to Strength
  • +74% to Defense
  • Heal Stamina +50%
  • +10 to Life
Shadow Knot
Shadow Knot
Ring
  • +27 to Mana
  • +136 to Attack Rating
  • +2 to Light Radius
  • +9 to Strength
  • +15 to Mana
Doom Claw
Doom Claw
Light Gauntlets
Defense (base range): 9 to 11
Est. Defense: 11 to 13 estimated
Base Durability: 18
Required Strength: 45
  • +25% to Defense
  • Cold Resist 18%
  • Poison Resist 5%
  • Replenish Life +3
  • Half Freeze Duration
  • +17 to Dexterity
Inventory
10 × 4 cells
10 placed / 10 items

Stash

2 shown

Container view. Hover, focus, or click an icon to view item details.

Blood Casque
Blood Casque
Bone Helm
Defense (base range): 33 to 36
Base Durability: 40
Required Strength: 25
  • Poison Resist 15%
  • Lightning Resist 26%
  • +14 to Dexterity
  • +31 to Life
  • Fire Resist 5%
  • Damage Reduced by 1
Blood Grasp
Blood Grasp
Light Gauntlets
Defense (base range): 9 to 11
Base Durability: 18
Required Strength: 45
  • Cold Resist 17%
  • +8 to Dexterity
  • Slight Attack Rate Increase (10 Points)
  • +14 to Strength
  • +15 to Attack Rating
Stash
6 × 4 cells
2 placed / 2 items