DII
Classic Diablo II 1.06b character armory
CtRL-LiFe
Account: treoke
Barbarian · Level 1
Items 22 Skills spent 0 Account: treoke Server character

Character Stats

Strength30
Energy10
Dexterity20
Vitality25
Life55
Maxlife55
Mana59.75
Maxmana10
Stamina91
Maxstamina91
Level1

Skills

Spent total: 0

Bash
0
Sword Mastery
0
Axe Mastery
0
Mace Mastery
0
Howl
0
Find Potion
0
Leap
0
Double Swing
0
Pole Arm Mastery
0
Throwing Mastery
0
Spear Mastery
0
Taunt
0
Shout
0
Stun
0
Double Throw
0
Increased Stamina
0
Find Item
0
Leap Attack
0
Concentrate
0
Iron Skin
0
Battle Cry
0
Frenzy
0
Increased Speed
0
Battle Orders
0
Grim Ward
0
Whirlwind
0
Berserk
0
Natural Resistance
0
War Cry
0
Battle Command
0

Armory

Classic Diablo II item panels. Hover or click an item icon to view its tooltip.
Inventory, stash, and cube potions are shown. Belt contents stay hidden.

Equipped

7 shown

Worn gear rendered with Diablo II DC6 slot art. Hover, focus, or click icons for tooltips.

Nokozan Relic
Nokozan Relic
Amulet
  • +3 Fire Damage Min
  • 10% To Maximum Fire Resist
  • Fire Resist 10%
  • +3 to Light Radius
  • +6 Fire Damage Max
Nagelring
Nagelring
Ring
  • Magic Damage Reduced by 2
  • Attacker Takes Damage of 3
  • +18 to Attack Rating
  • 15% Better Chance of Getting Magic Item
Lenymo
Lenymo
Sash
Defense (base range): 2
Base Durability: 12
  • +15 to Mana
  • Regenerate Mana 30%
  • +5 to each Resistance
  • +1 to Light Radius
The Hand of Broc
The Hand of Broc
Leather Gloves
Defense (base range): 2 to 3
Base Durability: 12
  • 3% Mana Stolen Per Hit
  • 3% Life Stolen Per Hit
  • Poison Resist 10%
  • +20 to Mana
The Stone of Jordan
The Stone of Jordan
Ring
  • +20 to Mana
  • +25% to Max Mana
  • +1 Lightning Damage Min
  • +1 To All Skills
  • +12 Lightning Damage Max
Tarnhelm
Tarnhelm
Skull Cap
Defense (base range): 8 to 11
Base Durability: 18
Required Strength: 15
  • 75% Extra Gold From Monsters
  • 25% Better Chance of Getting Magic Item
  • +1 To All Skills
Hotspur
Hotspur
Boots
Defense (base range): 2 to 3
Base Durability: 12
  • 15% To Maximum Fire Resist
  • +15 to Life
  • +3 Fire Damage Min
  • +6 Fire Damage Max
  • Fire Resist 15%
Worn gear
7 placed / 7 equipped items

Inventory

7 shown

Container view. Hover, focus, or click an icon to view item details.

Inventory
Goblin Toe
Goblin Toe
Light Plated Boots
Defense (base range): 9 to 11
Est. Defense: 14 to 16 estimated
Base Durability: 18
Required Strength: 50
  • 25% Chance of Crushing Blow
  • Damage Reduced by 1
  • Magic Damage Reduced by 1
  • +5 Defense
  • -1 to Light Radius
Goblin Toe
Goblin Toe
Light Plated Boots
Defense (base range): 9 to 11
Est. Defense: 14 to 16 estimated
Base Durability: 18
Required Strength: 50
  • 25% Chance of Crushing Blow
  • Damage Reduced by 1
  • Magic Damage Reduced by 1
  • +5 Defense
  • -1 to Light Radius
Goldskin
Goldskin
Full Plate Mail
Defense (base range): 150 to 161
Est. Defense: 225 to 236 estimated
Base Durability: 70
Required Strength: 80
  • +75 Defense
  • +30 to each Resistance
  • Attacker Takes Damage of 1
  • +2 to Light Radius
Ironstone
Ironstone
War Hammer
Damage (base): 11 to 20
Calculated Damage: 17 to 32 (+60% ED)
Base Durability: 55
Required Strength: 53
  • +80 to Attack Rating
  • +60% to Damage
  • +1 Lightning Damage Min
  • +10 Lightning Damage Max
  • -5 to Dexterity
Goldwrap
Goldwrap
Heavy Belt
Defense (base range): 6
Est. Defense: 46 estimated
Base Durability: 18
Required Strength: 45
  • 30% Better Chance of Getting Magic Item
  • +2 to Light Radius
  • +40 Defense
  • Slight Attack Rate Increase (10 Points)
Unidentified Plated Belt
Unidentified
Plated Belt
Unidentified
Defense (base range): 8 to 11
Base Durability: 24
Required Strength: 60
Silks of the Victor
Silks of the Victor
Ancient Armor
Defense (base range): 218 to 233
Base Durability: 60
Required Strength: 100
  • 5% Mana Stolen Per Hit
  • +1 To All Skills
  • +2 to Light Radius
Inventory
10 × 4 cells
7 placed / 7 items

Stash

4 shown

Container view. Hover, focus, or click an icon to view item details.

Stone Spike
Stone Spike
Lance
One-Hand Damage (base): 27 to 112
Calculated One-Hand Damage: 69 to 288 (+158% ED)
Two-Hand Damage (base): 27 to 114
Calculated Two-Hand Damage: 69 to 294 (+158% ED)
Base Durability: 25
Required Strength: 110
Required Dexterity: 88
  • +1 Fire Damage Min
  • +3 Fire Damage Max
  • Knockback
  • Attack Rate Increase (20 Points)
  • Lightning Resist 18%
  • +66% to Damage
  • +140 to Attack Rating
  • +92% to Damage
Kinemil's Awl
Kinemil's Awl
Giant Sword
One-Hand Damage (base): 3 to 16
Two-Hand Damage (base): 9 to 28
Base Durability: 50
Required Strength: 56
Required Dexterity: 34
  • +45 to Attack Rating
  • +20 to Mana
  • +6 Fire Damage Min
  • +12 Fire Damage Max
Goldwrap
Goldwrap
Heavy Belt
Defense (base range): 6
Est. Defense: 46 estimated
Base Durability: 18
Required Strength: 45
  • 30% Better Chance of Getting Magic Item
  • +2 to Light Radius
  • +40 Defense
  • Slight Attack Rate Increase (10 Points)
Blood Crescent
Blood Crescent
Scimitar
Damage (base): 2 to 6
Calculated Damage: 2 to 7 (+25% ED)
Base Durability: 22
Required Dexterity: 21
  • +15 to each Resistance
  • +25% to Damage
  • +15 to Life
  • +4 to Light Radius
Stash
6 × 4 cells
4 placed / 4 items