DII
Classic Diablo II 1.06b character armory
siprare
Account: sipmule1
Barbarian · Level 1
Items 24 Skills spent 0 Account: sipmule1 Server character

Character Stats

Strength30
Energy10
Dexterity20
Vitality25
Life55
Maxlife55
Mana10
Maxmana10
Stamina91
Maxstamina91
Level1

Skills

Spent total: 0

Bash
0
Sword Mastery
0
Axe Mastery
0
Mace Mastery
0
Howl
0
Find Potion
0
Leap
0
Double Swing
0
Pole Arm Mastery
0
Throwing Mastery
0
Spear Mastery
0
Taunt
0
Shout
0
Stun
0
Double Throw
0
Increased Stamina
0
Find Item
0
Leap Attack
0
Concentrate
0
Iron Skin
0
Battle Cry
0
Frenzy
0
Increased Speed
0
Battle Orders
0
Grim Ward
0
Whirlwind
0
Berserk
0
Natural Resistance
0
War Cry
0
Battle Command
0

Armory

Classic Diablo II item panels. Hover or click an item icon to view its tooltip.
Inventory, stash, and cube potions are shown. Belt contents stay hidden.

Equipped

2 shown

Worn gear rendered with Diablo II DC6 slot art. Hover, focus, or click icons for tooltips.

Hand Axe
Hand Axe
Damage (base): 3 to 6
Base Durability: 28
Buckler
Buckler
Defense (base range): 4 to 6
Base Durability: 12
Required Strength: 12
Worn gear
2 placed / 2 equipped items

Inventory

12 shown

Container view. Hover, focus, or click an icon to view item details.

Inventory
Demon Dart
Demon Dart
Hunter's Bow
One-Hand Damage (base): 2 to 7
Calculated One-Hand Damage: 4 to 8 (+21% ED, +2 Min)
Two-Hand Damage (base): 2 to 6
Calculated Two-Hand Damage: 4 to 7 (+21% ED, +2 Min)
Missile Damage (base): 2 to 6
Required Dexterity: 28
  • +4 to Dexterity
  • Attack Rate Increase (20 Points)
  • +2 to Minimum Damage
  • +59 to Attack Rating
  • +33 to Attack Rating
  • +21% to Damage
Berserker's Headgear
Berserker's Headgear
Helm
Defense (base range): 15 to 18
Est. Defense: 30 to 33 estimated
Base Durability: 24
Required Strength: 26
  • +15 Defense
  • Fire Resist 25%
Raven Hand
Raven Hand
Heavy Gloves
Defense (base range): 5 to 6
Est. Defense: 6 to 7 estimated
Base Durability: 14
  • Poison Length Reduced by 25%
  • Slight Attack Rate Increase (10 Points)
  • Cold Resist 5%
  • +2 to Life
  • Fire Resist 9%
  • +28% to Defense
Shadow Casque
Shadow Casque
Skull Cap
Defense (base range): 8 to 11
Base Durability: 18
Required Strength: 15
  • Poison Length Reduced by 25%
  • +1 to Light Radius
  • Fast Hit Recovery
  • Fire Resist 20%
  • Lightning Resist 7%
  • Cold Resist 8%
Death Mantle
Death Mantle
Ring Mail
Defense (base range): 45 to 48
Base Durability: 26
Required Strength: 36
  • Fire Resist 10%
  • Poison Resist 19%
  • Fast Hit Recovery
  • Lightning Resist 9%
  • +1 to Light Radius
Death's Guard
Death's Guard
Sash
Defense (base range): 2
Est. Defense: 22 estimated
Base Durability: 12
  • +20 Defense
  • Cannot Be Frozen
Chipped Amethyst
Chipped Amethyst
Chipped Topaz
Chipped Topaz
Bone Chain
Bone Chain
Light Belt
Defense (base range): 3
Base Durability: 14
  • Cold Resist 10%
  • Fastest Hit Recovery
  • Fire Resist 6%
  • +4 to Life
  • Poison Length Reduced by 25%
  • Poison Resist 8%
Steelgoad
Steelgoad
Voulge
One-Hand Damage (base): 6 to 20
Two-Hand Damage (base): 6 to 20
Base Durability: 50
Required Strength: 50
  • Hit Causes Monster to Flee
  • 30% Deadly Strike
  • +30 to Attack Rating
  • +5 to each Resistance
Chipped Ruby
Chipped Ruby
Chipped Ruby
Chipped Ruby
Inventory
10 × 4 cells
12 placed / 12 items

Stash

6 shown

Container view. Hover, focus, or click an icon to view item details.

Doom Pelt
Doom Pelt
Hard Leather Armor
Defense (base range): 21 to 24
Base Durability: 28
Required Strength: 20
  • Damage Reduced by 1
  • +1 to Light Radius
  • Fast Hit Recovery
  • +1 to Light Radius
  • Poison Resist 8%
  • Cold Resist 8%
Chipped Skull
Chipped Skull
Chipped Diamond
Chipped Diamond
Viper Mar
Viper Mar
Spear
One-Hand Damage (base): 3 to 15
Calculated One-Hand Damage: 3 to 18 (+16% ED, +1 Max)
Two-Hand Damage (base): 3 to 15
Calculated Two-Hand Damage: 3 to 18 (+16% ED, +1 Max)
Base Durability: 30
  • +16% to Damage
  • +10 to Attack Rating
  • Prevent Monster Heal
  • +1 to Maximum Damage
  • +1 Points of Mana After Each Kill
Lord's Short War Bow of Perfection
Lord's Short War Bow of Perfection
Short War Bow
One-Hand Damage (base): 6 to 14
Calculated One-Hand Damage: 10 to 25 (+80% ED)
Two-Hand Damage (base): 6 to 14
Calculated Two-Hand Damage: 10 to 25 (+80% ED)
Missile Damage (base): 6 to 14
Required Strength: 35
Required Dexterity: 55
  • +102 to Attack Rating
  • +80% to Damage
  • +17 to Dexterity
Sigon's Wrap
Sigon's Wrap
Plated Belt
Defense (base range): 8 to 11
Base Durability: 24
Required Strength: 60
  • Fire Resist 20%
  • +20 to Life
Stash
6 × 4 cells
6 placed / 6 items