DII
Classic Diablo II 1.06b character armory
SicaNecro
Account: sicatrix4
Necromancer · Level 11 · Hardcore
Items 28 Skills spent 11 Hardcore Account: sicatrix4 Server character

Character Stats

Strength35
Energy25
Dexterity25
Vitality45
Skillpoints1
Life131
Maxlife120
Mana45
Maxmana45
Stamina119
Maxstamina119
Level11
Experience88529
Gold22998

Skills

Spent total: 11

Amplify Damage
0
Teeth
0
Bone Armor
0
Skeleton Mastery
1
Raise Skeleton
9
Dim Vision
0
Weaken
0
Poison Dagger
0
Corpse Explosion
0
Clay Golem
1
Iron Maiden
0
Terror
0
Bone Wall
0
Golem Mastery
0
Raise Skeletal Mage
0
Confuse
0
Life Tap
0
Poison Explosion
0
Bone Spear
0
Blood Golem
0
Attract
0
Decrepify
0
Bone Prison
0
Summon Resist
0
Iron Golem
0
Lower Resist
0
Poison Nova
0
Bone Spirit
0
Fire Golem
0
Revive
0

Armory

Classic Diablo II item panels. Hover or click an item icon to view its tooltip.
Inventory, stash, and cube potions are shown. Belt contents stay hidden.

Equipped

7 shown

Worn gear rendered with Diablo II DC6 slot art. Hover, focus, or click icons for tooltips.

Quilted Armor
Quilted Armor
Defense (base range): 8 to 11
Base Durability: 20
Required Strength: 12
Boots of the Jackal
Boots of the Jackal
Boots
Defense (base range): 2 to 3
Base Durability: 12
  • +1 to Life
Light Belt of the Jackal
Light Belt of the Jackal
Light Belt
Defense (base range): 3
Base Durability: 14
  • +3 to Life
Skull Cap of Warding
Skull Cap of Warding
Skull Cap
Defense (base range): 8 to 11
Base Durability: 18
Required Strength: 15
  • Magic Damage Reduced by 1
Azure Leather Gloves of the Fox
Azure Leather Gloves of the Fox
Leather Gloves
Defense (base range): 2 to 3
Base Durability: 12
  • Cold Resist 6%
  • +6 to Life
Wand
Wand
Damage (base): 2 to 4
Base Durability: 15
Crimson Buckler
Crimson Buckler
Buckler
Defense (base range): 4 to 6
Base Durability: 12
Required Strength: 12
  • Fire Resist 7%
Worn gear
7 placed / 7 equipped items

Inventory

12 shown

Container view. Hover, focus, or click an icon to view item details.

Inventory
Scroll of Identify cost:
Scroll of Identify cost:
Scroll of Identify
Scroll of Identify cost:
Scroll of Identify cost:
Scroll of Identify
Scroll of Identify cost:
Scroll of Identify cost:
Scroll of Identify
Scroll of Town Portal to
Scroll of Town Portal to
Scroll of Town Portal
Minor Healing Potion
Minor Healing Potion
Light Healing Potion
Light Healing Potion
Light Healing Potion
Light Healing Potion
Horazon's Journal of Identify
Horazon's Journal of Identify
Tome of Identify
Stack Size: 0 to 20
Horazon's Journal of Town Portal
Horazon's Journal of Town Portal
Tome of Town Portal
Stack Size: 0 to 20
Gull
Gull
Dagger
Damage (base): 1 to 4
Calculated Damage: 2 to 19 (+1 Min, +15 Max)
Base Durability: 16
  • +1 to Minimum Damage
  • +15 to Maximum Damage
  • 50% Better Chance of Getting Magic Item
  • -5 to Mana
Amulet of Fortune
Amulet of Fortune
Amulet
  • 34% Better Chance of Getting Magic Item
Corpse Branch
Corpse Branch
Long Battle Bow
One-Hand Damage (base): 3 to 18
Calculated One-Hand Damage: 4 to 28 (+59% ED)
Two-Hand Damage (base): 3 to 18
Calculated Two-Hand Damage: 4 to 28 (+59% ED)
Missile Damage (base): 3 to 18
Required Strength: 40
Required Dexterity: 50
  • +88 to Attack Rating
  • +16 Poison Damage Min
  • +48 Poison Damage Max
  • Poison Length 75 seconds
  • Slight Attack Rate Increase (10 Points)
  • +59% to Damage
  • Fire Resist 7%
Inventory
10 × 4 cells
12 placed / 12 items

Stash

1 shown

Container view. Hover, focus, or click an icon to view item details.

Leadcrow
Leadcrow
Light Crossbow
One-Hand Damage (base): 6 to 9
Calculated One-Hand Damage: 9 to 13 (+50% ED)
Two-Hand Damage (base): 6 to 9
Calculated Two-Hand Damage: 9 to 13 (+50% ED)
Missile Damage (base): 6 to 9
Required Strength: 21
Required Dexterity: 27
  • +10 to Dexterity
  • +10 to Life
  • +50% to Damage
  • Poison Resist 30%
  • 25% Deadly Strike
  • +40 to Attack Rating
Stash
6 × 4 cells
1 placed / 1 item