DII
Classic Diablo II 1.06b character armory
Mata
Account: sarutheog
Sorceress · Level 12
Items 39 Skills spent 12 Account: sarutheog Server character

Character Stats

Strength60
Energy35
Dexterity28
Vitality12
Life55
Maxlife55
Mana92
Maxmana57
Stamina87
Maxstamina87
Level12
Experience93412
Stashgold3350

Skills

Spent total: 12

Fire Bolt
0
Warmth
8
Charged Bolt
0
Ice Bolt
0
Frozen Armor
1
Inferno
0
Static Field
1
Telekinesis
1
Frost Nova
0
Ice Blast
0
Blaze
0
Fire Ball
0
Nova
1
Lightning
0
Shiver Armor
0
Fire Wall
0
Enchant
0
Chain Lightning
0
Teleport
0
Glacial Spike
0
Meteor
0
Thunder Storm
0
Energy Shield
0
Blizzard
0
Chilling Armor
0
Fire Mastery
0
Hydra
0
Lightning Mastery
0
Frozen Orb
0
Cold Mastery
0

Armory

Classic Diablo II item panels. Hover or click an item icon to view its tooltip.
Inventory, stash, and cube potions are shown. Belt contents stay hidden.

Equipped

10 shown

Worn gear rendered with Diablo II DC6 slot art. Hover, focus, or click icons for tooltips.

The Hand of Broc
The Hand of Broc
Leather Gloves
Defense (base range): 2 to 3
Base Durability: 12
  • 3% Mana Stolen Per Hit
  • 3% Life Stolen Per Hit
  • Poison Resist 10%
  • +20 to Mana
Triumphant Ring
Triumphant Ring
Ring
  • +1 Points of Mana After Each Kill
Gorefoot
Gorefoot
Heavy Boots
Defense (base range): 5 to 6
Base Durability: 14
Required Strength: 18
  • sp06 3
  • Faster Run/Walk
  • 2% Mana Stolen Per Hit
  • Attacker Takes Damage of 2
Infernal Cranium
Infernal Cranium
Cap
Defense (base range): 3 to 5
Base Durability: 12
  • +10 to each Resistance
  • 20 Damage taken Goes to Mana
Amulet of Warmth/Thawing
Amulet of Warmth/Thawing
Amulet
  • Half Freeze Duration
Triumphant Ring
Triumphant Ring
Ring
  • +1 Points of Mana After Each Kill
Sigon's Shelter
Sigon's Shelter
Gothic Plate
Defense (base range): 128 to 135
Est. Defense: 160 to 168 estimated
Base Durability: 55
Required Strength: 70
  • +25% to Defense
  • Lightning Resist 30%
Lenymo
Lenymo
Sash
Defense (base range): 2
Base Durability: 12
  • +15 to Mana
  • Regenerate Mana 30%
  • +5 to each Resistance
  • +1 to Light Radius
Armageddon Stinger
Armageddon Stinger
Dagger
Damage (base): 1 to 4
Calculated Damage: 1 to 5 (+32% ED)
Base Durability: 16
  • +32% to Damage
  • Knockback
  • +54 to Attack Rating
  • +1 Points of Mana After Each Kill
  • 6% Life Stolen Per Hit
The Ward
The Ward
Gothic Shield
Defense (base range): 30 to 35
Est. Defense: 70 to 75 estimated
Block (base): 16%
Base Durability: 40
Required Strength: 60
  • +40 Defense
  • Magic Damage Reduced by 2
  • +10 to Strength
  • +10% Increased Blocking
Worn gear
10 placed / 10 equipped items

Inventory

8 shown

Container view. Hover, focus, or click an icon to view item details.

Inventory
Short Staff of Quality
Short Staff of Quality
Short Staff
One-Hand Damage (base): 1 to 5
Calculated One-Hand Damage: 1 to 7 (+2 Max)
Two-Hand Damage (base): 1 to 5
Calculated Two-Hand Damage: 1 to 7 (+2 Max)
Base Durability: 20
  • +2 to Maximum Damage
Horazon's Journal of Town Portal
Horazon's Journal of Town Portal
Tome of Town Portal
Stack Size: 0 to 20
Horazon's Journal of Identify
Horazon's Journal of Identify
Tome of Identify
Stack Size: 0 to 20
Key
Key
Stack Size: 1 to 6
Stamina Potion
Stamina Potion
Stamina Potion
Stamina Potion
Key
Key
Stack Size: 1 to 6
Stamina Potion
Stamina Potion
Inventory
10 × 4 cells
8 placed / 8 items

Stash

14 shown

Container view. Hover, focus, or click an icon to view item details.

Wyrm's Ring of Might
Wyrm's Ring of Might
Ring
  • +49 to Mana
  • +6 to Strength
Drake's Ring of Brilliance
Drake's Ring of Brilliance
Ring
  • +22 to Mana
  • +13 to Mana
Amber Ring
Amber Ring
Ring
  • Lightning Resist 44%
Coral Ring of the Mammoth
Coral Ring of the Mammoth
Ring
  • Lightning Resist 22%
  • +40 to Life
Blood Collar
Blood Collar
Amulet
  • Fire Resist 23%
  • +1 to Sorceress Skill Levels
  • +12 to Mana
  • +17 to Strength
Dread Knot
Dread Knot
Ring
  • Fire Resist 6%
  • Poison Resist 14%
  • +13 to Mana
  • Fast Cast Rate
Chaos Touch
Chaos Touch
Ring
  • Lightning Resist 7%
  • Cold Resist 29%
  • +3 to Life
  • +6 to Strength
  • +56 to Attack Rating
Gull
Gull
Dagger
Damage (base): 1 to 4
Calculated Damage: 2 to 19 (+1 Min, +15 Max)
Base Durability: 16
  • +1 to Minimum Damage
  • +15 to Maximum Damage
  • 50% Better Chance of Getting Magic Item
  • -5 to Mana
Chipped Diamond
Chipped Diamond
Wand of the Apprentice
Wand of the Apprentice
Wand
Damage (base): 2 to 4
Base Durability: 15
  • Fast Cast Rate
Triumphant Grim Wand
Triumphant Grim Wand
Grim Wand
Damage (base): 5 to 11
Base Durability: 15
  • +1 Points of Mana After Each Kill
Ruby Battle Boots of Fortune
Ruby Battle Boots of Fortune
Battle Boots
Defense (base range): 39 to 47
Base Durability: 18
Required Strength: 95
  • Fire Resist 39%
  • 27% Better Chance of Getting Magic Item
Death's Guard
Death's Guard
Sash
Defense (base range): 2
Est. Defense: 22 estimated
Base Durability: 12
  • +20 Defense
  • Cannot Be Frozen
Nightsmoke
Nightsmoke
Belt
Defense (base range): 5
Base Durability: 16
Required Strength: 25
  • +10 to each Resistance
  • 50 Damage taken Goes to Mana
  • +20 to Mana
  • Damage Reduced by 2
Stash
6 × 4 cells
14 placed / 14 items