DII
Classic Diablo II 1.06b character armory
BDE
Account: sanctuary
Amazon · Level 20
Items 33 Skills spent 21 Account: sanctuary Server character

Character Stats

Strength46
Energy20
Dexterity49
Vitality60
Life227
Maxlife208
Mana86
Maxmana51
Stamina143
Maxstamina143
Level20
Experience609099
Stashgold14070

Skills

Spent total: 21

Magic Arrow
0
Fire Arrow
1
Inner Sight
0
Critical Strike
4
Jab
1
Cold Arrow
0
Multiple Shot
0
Dodge
0
Power Strike
1
Poison Javelin
9
Exploding Arrow
0
Slow Missiles
0
Avoid
0
Impale
1
Lightning Bolt
1
Ice Arrow
0
Guided Arrow
0
Penetrate
0
Charged Strike
2
Plague Javelin
1
Strafe
0
Immolation Arrow
0
Decoy
0
Evade
0
Fend
0
Freezing Arrow
0
Valkyrie
0
Pierce
0
Lightning Strike
0
Lightning Fury
0

Armory

Classic Diablo II item panels. Hover or click an item icon to view its tooltip.
Inventory, stash, and cube potions are shown. Belt contents stay hidden.

Equipped

10 shown

Worn gear rendered with Diablo II DC6 slot art. Hover, focus, or click icons for tooltips.

Ring of the Apprentice
Ring of the Apprentice
Ring
  • Fast Cast Rate
Crimson Leather Armor of Stability
Crimson Leather Armor of Stability
Leather Armor
Defense (base range): 14 to 17
Base Durability: 24
Required Strength: 15
  • Fire Resist 5%
  • Fastest Hit Recovery
Ocher Cap of the Wolf
Ocher Cap of the Wolf
Cap
Defense (base range): 3 to 5
Base Durability: 12
  • Lightning Resist 9%
  • +17 to Life
Heavy Boots of Haste
Heavy Boots of Haste
Heavy Boots
Defense (base range): 5 to 6
Base Durability: 14
Required Strength: 18
  • Faster Run/Walk
Drake's Sash of Balance
Drake's Sash of Balance
Sash
Defense (base range): 2
Base Durability: 12
  • +22 to Mana
  • Fast Hit Recovery
Lizard's Ring of the Mind
Lizard's Ring of the Mind
Ring
  • +2 to Mana
  • +6 to Mana
Amulet of Energy
Amulet of Energy
Amulet
  • +4 to Mana
Heavy Gloves of Fortune
Heavy Gloves of Fortune
Heavy Gloves
Defense (base range): 5 to 6
Base Durability: 14
  • 28% Better Chance of Getting Magic Item
Short Spear
Short Spear
Damage (base): 2 to 13
Missile Damage (base): 14 to 25
Required Strength: 40
Required Dexterity: 40
Stack Size: 20 to 40
Tangerine Small Shield of Deflecting
Tangerine Small Shield of Deflecting
Small Shield
Defense (base range): 8 to 10
Block (base): 5%
Base Durability: 16
Required Strength: 22
  • Lightning Resist 15%
  • +20% Increased Blocking
Worn gear
10 placed / 10 equipped items

Inventory

9 shown

Container view. Hover, focus, or click an icon to view item details.

Inventory
Horazon's Journal of Identify
Horazon's Journal of Identify
Tome of Identify
Stack Size: 0 to 20
Horazon's Journal of Town Portal
Horazon's Journal of Town Portal
Tome of Town Portal
Stack Size: 0 to 20
Chipped Ruby
Chipped Ruby
Light Healing Potion
Light Healing Potion
Chipped Sapphire
Chipped Sapphire
Topaz
Topaz
Rejuvenation Potion
Rejuvenation Potion
Pilum
Pilum
Damage (base): 4 to 9
Missile Damage (base): 7 to 20
Required Dexterity: 45
Stack Size: 25 to 50
Short Spear
Short Spear
Damage (base): 2 to 13
Missile Damage (base): 14 to 25
Required Strength: 40
Required Dexterity: 40
Stack Size: 20 to 40
Inventory
10 × 4 cells
9 placed / 9 items

Stash

5 shown

Container view. Hover, focus, or click an icon to view item details.

Horadric Cube
Horadric Cube
Trident of the Vampire
Trident of the Vampire
Trident
One-Hand Damage (base): 9 to 15
Two-Hand Damage (base): 9 to 15
Base Durability: 35
Required Strength: 38
  • 9% Mana Stolen Per Hit
Burgundy Heavy Belt of the Giant
Burgundy Heavy Belt of the Giant
Heavy Belt
Defense (base range): 6
Base Durability: 18
Required Strength: 45
  • Fire Resist 17%
  • +13 to Strength
Crimson Heavy Gloves of Skill
Crimson Heavy Gloves of Skill
Heavy Gloves
Defense (base range): 5 to 6
Base Durability: 14
  • Fire Resist 7%
  • +5 to Dexterity
Leather Gloves of Readiness
Leather Gloves of Readiness
Leather Gloves
Defense (base range): 2 to 3
Base Durability: 12
  • Slight Attack Rate Increase (10 Points)
Stash
6 × 4 cells
5 placed / 5 items

Cube

1 shown

Container view. Hover, focus, or click an icon to view item details.

Horadric Staff
Horadric Staff
One-Hand Damage (base): 12 to 20
Two-Hand Damage (base): 12 to 20
Base Durability: 50
Required Strength: 30
Required Dexterity: 40
  • +10 to Mana
  • Poison Resist 25%
  • +10 to Life
  • +10 to each Resistance
  • Greatly Attack Rate Increase (50 Points)
Cube
3 × 4 cells
1 placed / 1 item