Weapons_III
Account: rud4
Barbarian · Level 1 · Hardcore
Items 15
Skills spent 0
Hardcore Account: rud4
Server character
Character Stats
| Strength | 30 |
|---|---|
| Energy | 10 |
| Dexterity | 20 |
| Vitality | 25 |
| Life | 55 |
| Maxlife | 55 |
| Mana | 10 |
| Maxmana | 10 |
| Stamina | 91 |
| Maxstamina | 91 |
| Level | 1 |
Skills
Spent total: 0
Equipped
2 shownWorn gear rendered with Diablo II DC6 slot art. Hover, focus, or click icons for tooltips.
Hand Axe
Damage (base): 3 to 6
Base Durability: 28
Buckler
Defense (base range): 4 to 6
Base Durability: 12
Required Strength: 12
Worn gear
2 placed / 2 equipped items
2 placed / 2 equipped items
Inventory
8 shownContainer view. Hover, focus, or click an icon to view item details.
Scroll of Identify cost:
Scroll of Identify
Scroll of Town Portal to
Scroll of Town Portal
Berserker's Blade of Puncturing
Blade
Damage (base): 4 to 12
Base Durability: 24
Required Strength: 35
Required Dexterity: 51
- +2 to Barbarian Skill Levels
- -10 to Monster AC per Hit
Berserker's Blade
Blade
Damage (base): 4 to 12
Base Durability: 24
Required Strength: 35
Required Dexterity: 51
- +2 to Barbarian Skill Levels
Carrion Song
Gothic Bow
One-Hand Damage (base): 10 to 48
Calculated One-Hand Damage: 17 to 82 (+72% ED)
Two-Hand Damage (base): 10 to 50
Calculated Two-Hand Damage: 17 to 86 (+72% ED)
Missile Damage (base): 9 to 44
Required Strength: 95
Required Dexterity: 118
- +72% to Damage
- Attack Rate Increase (20 Points)
- +18 to Life
- +15 to Dexterity
- +85 to Attack Rating
Hailstone Fletch
Rune Bow
One-Hand Damage (base): 14 to 34
Calculated One-Hand Damage: 25 to 80 (+83% ED, +18 Max)
Two-Hand Damage (base): 14 to 35
Calculated Two-Hand Damage: 25 to 82 (+83% ED, +18 Max)
Missile Damage (base): 14 to 30
Required Strength: 73
Required Dexterity: 103
- +16 Poison Damage Min
- +48 Poison Damage Max
- Poison Length 75 seconds
- +18 to Maximum Damage
- Lightning Resist 7%
- Cold Resist 5%
- Slight Attack Rate Increase (10 Points)
- +144 to Attack Rating
- +83% to Damage
Dread Quill
Gothic Bow
One-Hand Damage (base): 10 to 48
Calculated One-Hand Damage: 24 to 94 (+97% ED, +5 Min)
Two-Hand Damage (base): 10 to 50
Calculated Two-Hand Damage: 24 to 98 (+97% ED, +5 Min)
Missile Damage (base): 9 to 44
Required Strength: 95
Required Dexterity: 118
- Slight Attack Rate Increase (10 Points)
- Replenish Life +3
- +62% to Damage
- +42 to Attack Rating
- +35% to Damage
- +5 to Minimum Damage
Stone Quarrel
Gothic Bow
One-Hand Damage (base): 10 to 48
Calculated One-Hand Damage: 20 to 101 (+90% ED, +1 Min, +10 Max)
Two-Hand Damage (base): 10 to 50
Calculated Two-Hand Damage: 20 to 105 (+90% ED, +1 Min, +10 Max)
Missile Damage (base): 9 to 44
Required Strength: 95
Required Dexterity: 118
- +32 to Attack Rating
- +65 to Attack Rating
- +48% to Damage
- +16 Poison Damage Min
- +48 Poison Damage Max
- Poison Length 75 seconds
- +42% to Damage
- +10 to Maximum Damage
- +1 to Minimum Damage
Inventory
10 × 4 cells
8 placed / 8 items
10 × 4 cells
8 placed / 8 items
Stash
3 shownContainer view. Hover, focus, or click an icon to view item details.
Wraith Crusher
Battle Hammer
Damage (base): 22 to 43
Calculated Damage: 57 to 111 (+154% ED, +2 Min, +2 Max)
Two-Hand Damage (base): 22 to 45
Calculated Two-Hand Damage: 57 to 116 (+154% ED, +2 Min, +2 Max)
Base Durability: 55
Required Strength: 100
- Fire Resist 13%
- +1 Lightning Damage Min
- +8 Lightning Damage Max
- +54% to Damage
- +2 to Minimum Damage
- +122 to Attack Rating
- +100% to Damage
- +2 to Maximum Damage
Grim Bane
Battle Hammer
Damage (base): 22 to 43
Calculated Damage: 40 to 89 (+83% ED, +11 Max)
Two-Hand Damage (base): 22 to 45
Calculated Two-Hand Damage: 40 to 93 (+83% ED, +11 Max)
Base Durability: 55
Required Strength: 100
- +11 to Maximum Damage
- +124 to Attack Rating
- +83% to Damage
- 5% Mana Stolen Per Hit
- +18 to Mana
- Lightning Resist 13%
Glyph Song
Naga
Damage (base): 18 to 34
Calculated Damage: 46 to 88 (+160% ED)
Two-Hand Damage (base): 18 to 35
Calculated Two-Hand Damage: 46 to 91 (+160% ED)
Base Durability: 26
Required Strength: 121
- +106 to Attack Rating
- +75% to Damage
- +85% to Damage
- Replenish Life +3
- +1 Fire Damage Min
- +5 Fire Damage Max
- Attack Rate Increase (20 Points)
- +98 to Attack Rating
Stash
6 × 4 cells
3 placed / 3 items
6 × 4 cells
3 placed / 3 items






























