DII
Classic Diablo II 1.06b character armory
six
Account: poke
Amazon · Level 29
Items 39 Skills spent 24 Account: poke Server character

Character Stats

Strength65
Energy15
Dexterity105
Vitality20
Statpoints15
Skillpoints4
Life125.88
Maxlife106
Mana17.71
Maxmana57
Stamina112
Maxstamina112
Level29
Experience3915036
Gold113
Stashgold5886

Skills

Spent total: 24

Magic Arrow
1
Fire Arrow
0
Inner Sight
0
Critical Strike
5
Jab
0
Cold Arrow
1
Multiple Shot
12
Dodge
0
Power Strike
0
Poison Javelin
0
Exploding Arrow
0
Slow Missiles
0
Avoid
0
Impale
0
Lightning Bolt
0
Ice Arrow
0
Guided Arrow
3
Penetrate
2
Charged Strike
0
Plague Javelin
0
Strafe
0
Immolation Arrow
0
Decoy
0
Evade
0
Fend
0
Freezing Arrow
0
Valkyrie
0
Pierce
0
Lightning Strike
0
Lightning Fury
0

Armory

Classic Diablo II item panels. Hover or click an item icon to view its tooltip.
Inventory, stash, and cube potions are shown. Belt contents stay hidden.

Equipped

10 shown

Worn gear rendered with Diablo II DC6 slot art. Hover, focus, or click icons for tooltips.

The Face of Horror
The Face of Horror
Mask
Defense (base range): 9 to 27
Base Durability: 20
Required Strength: 23
  • Hit Causes Monster to Flee
  • +20 to Strength
  • +5 to each Resistance
  • +50% Damage to Undead
The Eye of Etlich
The Eye of Etlich
Amulet
  • +10 Defense vs Missile
  • +1 to Light Radius
  • +1 To All Skills
  • 3% Life Stolen Per Hit
  • +1 Cold Damage Min
  • +3 Cold Damage Max
  • Cold Duration: 50 seconds
Twitchthroe
Twitchthroe
Studded Leather
Defense (base range): 32 to 35
Est. Defense: 47 to 50 estimated
Base Durability: 32
Required Strength: 27
  • Slight Attack Rate Increase (1 Points)
  • +10 to Dexterity
  • +25% Increased Blocking
  • +15 Defense
  • +10 to Strength
The Stone of Jordan
The Stone of Jordan
Ring
  • +20 to Mana
  • +25% to Max Mana
  • +1 Lightning Damage Min
  • +1 To All Skills
  • +12 Lightning Damage Max
Rune Coil
Rune Coil
Ring
  • +50 to Attack Rating
  • Fire Resist 9%
  • Lightning Resist 22%
  • +1 to Light Radius
  • 16% Better Chance of Getting Magic Item
  • 8% Mana Stolen Per Hit
Goldwrap
Goldwrap
Heavy Belt
Defense (base range): 6
Est. Defense: 46 estimated
Base Durability: 18
Required Strength: 45
  • 30% Better Chance of Getting Magic Item
  • +2 to Light Radius
  • +40 Defense
  • Slight Attack Rate Increase (10 Points)
Storm Slippers
Storm Slippers
Heavy Boots
Defense (base range): 5 to 6
Base Durability: 14
Required Strength: 18
  • Fastest Hit Recovery
  • Lightning Resist 21%
  • +16 to Life
  • +7 to Dexterity
Arctic Mitts
Arctic Mitts
Light Gauntlets
Defense (base range): 9 to 11
Base Durability: 18
Required Strength: 45
  • +20 to Life
  • Slight Attack Rate Increase (10 Points)
Doom Branch
Doom Branch
Gothic Bow
One-Hand Damage (base): 10 to 48
Calculated One-Hand Damage: 21 to 102 (+114% ED)
Two-Hand Damage (base): 10 to 50
Calculated Two-Hand Damage: 21 to 107 (+114% ED)
Missile Damage (base): 9 to 44
Required Strength: 95
Required Dexterity: 118
  • +18 to Dexterity
  • +65% to Damage
  • Slight Attack Rate Increase (10 Points)
  • +5 to Light Radius
  • Fire Resist 7%
  • +65 to Attack Rating
  • +49% to Damage
Arrows
Arrows
Stack Size: 100 to 250
Worn gear
10 placed / 10 equipped items

Inventory

19 shown

Container view. Hover, focus, or click an icon to view item details.

Inventory
Horazon's Journal of Town Portal
Horazon's Journal of Town Portal
Tome of Town Portal
Stack Size: 0 to 20
Horazon's Journal of Identify
Horazon's Journal of Identify
Tome of Identify
Stack Size: 0 to 20
Manald Heal
Manald Heal
Ring
  • 4% Mana Stolen Per Hit
  • Replenish Life +5
  • +20 to Life
Ring of the Bat
Ring of the Bat
Ring
  • 4% Mana Stolen Per Hit
Mana Potion
Mana Potion
Greater Mana Potion
Greater Mana Potion
Witherstring
Witherstring
Hunter's Bow
One-Hand Damage (base): 2 to 7
Calculated One-Hand Damage: 3 to 10 (+1 Min, +3 Max)
Two-Hand Damage (base): 2 to 6
Calculated Two-Hand Damage: 3 to 9 (+1 Min, +3 Max)
Missile Damage (base): 2 to 6
Required Dexterity: 28
  • Greatly Attack Rate Increase (1 Points)
  • +1 to Minimum Damage
  • +3 to Maximum Damage
  • +50 to Attack Rating
  • Fires Magic Arrows
Brimstone Song
Brimstone Song
Long War Bow
One-Hand Damage (base): 3 to 23
Calculated One-Hand Damage: 10 to 39 (+72% ED, +5 Min)
Two-Hand Damage (base): 3 to 23
Calculated Two-Hand Damage: 10 to 39 (+72% ED, +5 Min)
Missile Damage (base): 3 to 23
Required Strength: 50
Required Dexterity: 65
  • +38 to Attack Rating
  • +21% to Damage
  • +27 to Attack Rating
  • +51% to Damage
  • +1 Lightning Damage Min
  • +16 Lightning Damage Max
  • +5 to Minimum Damage
Snakecord
Snakecord
Light Belt
Defense (base range): 3
Est. Defense: 14 estimated
Base Durability: 14
  • +16 Poison Damage Min
  • +24 Poison Damage Max
  • Poison Length 75 seconds
  • Poison Resist 25%
  • +11 Defense
  • Replenish Life +5
Full Rejuvenation Potion
Full Rejuvenation Potion
Cathan's Seal
Cathan's Seal
Ring
  • 6% Life Stolen Per Hit
  • Damage Reduced by 2
Arrows
Arrows
Stack Size: 100 to 250
Rejuvenation Potion
Rejuvenation Potion
Mana Potion
Mana Potion
Greater Mana Potion
Greater Mana Potion
Light Mana Potion
Light Mana Potion
Greater Mana Potion
Greater Mana Potion
Full Rejuvenation Potion
Full Rejuvenation Potion
Arrows
Arrows
Stack Size: 100 to 250
Inventory
10 × 4 cells
19 placed / 19 items

Stash

4 shown

Container view. Hover, focus, or click an icon to view item details.

Dire Greave
Dire Greave
Greaves
Defense (base range): 12 to 15
Base Durability: 24
Required Strength: 70
  • Lightning Resist 21%
  • Poison Resist 8%
  • Poison Length Reduced by 25%
  • +1 to Life
  • Fastest Run/Walk
  • Fire Resist 36%
Blastbark
Blastbark
Long War Bow
One-Hand Damage (base): 3 to 23
Calculated One-Hand Damage: 4 to 34 (+50% ED)
Two-Hand Damage (base): 3 to 23
Calculated Two-Hand Damage: 4 to 34 (+50% ED)
Missile Damage (base): 3 to 23
Required Strength: 50
Required Dexterity: 65
  • +50% to Damage
  • +5 to Strength
  • +1 to Amazon Skill Levels
  • 3% Mana Stolen Per Hit
Raven Bolt
Raven Bolt
Long War Bow
One-Hand Damage (base): 3 to 23
Calculated One-Hand Damage: 4 to 48 (+45% ED, +15 Max)
Two-Hand Damage (base): 3 to 23
Calculated Two-Hand Damage: 4 to 48 (+45% ED, +15 Max)
Missile Damage (base): 3 to 23
Required Strength: 50
Required Dexterity: 65
  • +8 to Dexterity
  • Cold Resist 5%
  • +15 to Maximum Damage
  • 4% Life Stolen Per Hit
  • +67 to Attack Rating
  • +45% to Damage
Gorefoot
Gorefoot
Heavy Boots
Defense (base range): 5 to 6
Base Durability: 14
Required Strength: 18
  • sp06 3
  • Faster Run/Walk
  • 2% Mana Stolen Per Hit
  • Attacker Takes Damage of 2
Stash
6 × 4 cells
4 placed / 4 items