DII
Classic Diablo II 1.06b character armory
Luna
Account: oxygen
Amazon · Level 1 · Hardcore
Items 28 Skills spent 0 Hardcore Account: oxygen Server character

Character Stats

Strength20
Energy15
Dexterity25
Vitality20
Life50
Maxlife50
Mana15
Maxmana15
Stamina84
Maxstamina84
Level1

Skills

Spent total: 0

Magic Arrow
0
Fire Arrow
0
Inner Sight
0
Critical Strike
0
Jab
0
Cold Arrow
0
Multiple Shot
0
Dodge
0
Power Strike
0
Poison Javelin
0
Exploding Arrow
0
Slow Missiles
0
Avoid
0
Impale
0
Lightning Bolt
0
Ice Arrow
0
Guided Arrow
0
Penetrate
0
Charged Strike
0
Plague Javelin
0
Strafe
0
Immolation Arrow
0
Decoy
0
Evade
0
Fend
0
Freezing Arrow
0
Valkyrie
0
Pierce
0
Lightning Strike
0
Lightning Fury
0

Armory

Classic Diablo II item panels. Hover or click an item icon to view its tooltip.
Inventory, stash, and cube potions are shown. Belt contents stay hidden.

Equipped

2 shown

Worn gear rendered with Diablo II DC6 slot art. Hover, focus, or click icons for tooltips.

Javelin
Javelin
Damage (base): 1 to 5
Missile Damage (base): 6 to 14
Stack Size: 30 to 60
Buckler
Buckler
Defense (base range): 4 to 6
Base Durability: 12
Required Strength: 12
Worn gear
2 placed / 2 equipped items

Inventory

18 shown

Container view. Hover, focus, or click an icon to view item details.

Inventory
Grim Scarab
Grim Scarab
Amulet
  • +40 to Life
  • +1 to Amazon Skill Levels
  • 4% Life Stolen Per Hit
  • +1 to Dexterity
Grim Knot
Grim Knot
Ring
  • +4 to Dexterity
  • Lightning Resist 24%
  • Cold Resist 38%
  • +45 to Attack Rating
  • +3 to Mana
  • +3 to Minimum Damage
Blood Master
Blood Master
Amulet
  • +13 to Strength
  • +3 to Dexterity
  • Cold Resist 17%
  • +1 to Barbarian Skill Levels
  • +1 to Light Radius
  • Magic Damage Reduced by 4
Brimstone Strap
Brimstone Strap
Plated Belt
Defense (base range): 8 to 11
Base Durability: 24
Required Strength: 60
  • Cold Resist 26%
  • Fast Hit Recovery
  • 94% Extra Gold From Monsters
  • +4 to Dexterity
  • Fire Resist 25%
  • Lightning Resist 20%
Havoc Necklace
Havoc Necklace
Amulet
  • Fast Cast Rate
  • +12 to Life
  • +2 to Amazon Skill Levels
  • +1 Lightning Damage Min
  • +8 Lightning Damage Max
  • +1 to Necromancer Skill Levels
Corpse Carapace
Corpse Carapace
Field Plate
Defense (base range): 101 to 105
Base Durability: 48
Required Strength: 55
  • Lightning Resist 36%
  • +2 to Minimum Damage
  • +5 to Life
  • +12 to Dexterity
  • +11 to Mana
  • Fire Resist 7%
Bramble Track
Bramble Track
Greaves
Defense (base range): 12 to 15
Base Durability: 24
Required Strength: 70
  • Fire Resist 28%
  • Cold Resist 23%
  • Lightning Resist 20%
  • +3 to Dexterity
  • +7 to Strength
  • 26% Better Chance of Getting Magic Item
Death Beads
Death Beads
Amulet
  • +1 to Amazon Skill Levels
  • Fire Resist 23%
  • Cold Resist 31%
  • Magic Damage Reduced by 2
  • Fast Cast Rate
  • +14 to Strength
Bitter Cord
Bitter Cord
War Belt
Defense (base range): 41 to 52
Base Durability: 24
Required Strength: 110
  • Lightning Resist 28%
  • Poison Resist 24%
  • Fast Hit Recovery
  • +44 to Life
  • +6 to Mana
Stone Torc
Stone Torc
Amulet
  • Magic Damage Reduced by 2
  • +2 to Necromancer Skill Levels
  • Fire Resist 6%
  • Replenish Life +5
  • +34 to Life
Raven Noose
Raven Noose
Amulet
  • +2 to Light Radius
  • +59 to Mana
  • Fire Resist 49%
  • 5% Mana Stolen Per Hit
  • Replenish Life +3
  • 107% Extra Gold From Monsters
Wraith Whorl
Wraith Whorl
Ring
  • +15 to each Resistance
  • 10% Better Chance of Getting Magic Item
  • Fast Cast Rate
  • +8 to Dexterity
Ghoul Mantle
Ghoul Mantle
Full Plate Mail
Defense (base range): 150 to 161
Est. Defense: 192 to 206 estimated
Base Durability: 70
Required Strength: 48 (base 80)
  • Lightning Resist 24%
  • +28% to Defense
  • Fastest Hit Recovery
  • Fire Resist 24%
  • Requirements -40%
  • +33 to Life
Blood Harness
Blood Harness
War Belt
Defense (base range): 41 to 52
Est. Defense: 51 to 65 estimated
Base Durability: 24
Required Strength: 110
  • +26% to Defense
  • +4 to Dexterity
  • +9 to Strength
  • +51 to Life
  • Cold Resist 12%
  • Poison Resist 13%
Stormeye
Stormeye
Ring
  • Fire Resist 23%
  • Cold Resist 19%
  • Fast Cast Rate
  • +9 to Life
  • +42 to Attack Rating
  • +5 to Light Radius
Rune Beads
Rune Beads
Amulet
  • Cold Resist 7%
  • Fire Resist 22%
  • Lightning Resist 22%
  • Cold Resist 16%
  • Poison Resist 20%
  • 12% Better Chance of Getting Magic Item
  • +10 to Dexterity
Carrion Shank
Carrion Shank
Greaves
Defense (base range): 12 to 15
Est. Defense: 19 to 24 estimated
Base Durability: 24
Required Strength: 70
  • Poison Length Reduced by 25%
  • Faster Run/Walk
  • +9 to Dexterity
  • +36 to Mana
  • Cold Resist 37%
  • +62% to Defense
Demon Visor
Demon Visor
Crown
Defense (base range): 25 to 45
Est. Defense: 37 to 66 estimated
Base Durability: 50
Required Strength: 33 (base 55)
  • +2 to Minimum Damage
  • +48% to Defense
  • +45 to Life
  • Requirements -40%
Inventory
10 × 4 cells
18 placed / 18 items

Stash

4 shown

Container view. Hover, focus, or click an icon to view item details.

Dire Thirst
Dire Thirst
Gothic Bow
One-Hand Damage (base): 10 to 48
Calculated One-Hand Damage: 19 to 95 (+99% ED)
Two-Hand Damage (base): 10 to 50
Calculated Two-Hand Damage: 19 to 99 (+99% ED)
Missile Damage (base): 9 to 44
Required Strength: 76 (base 95)
Required Dexterity: 94 (base 118)
  • +1 Lightning Damage Min
  • +16 Lightning Damage Max
  • Attack Rate Increase (20 Points)
  • Requirements -20%
  • +124 to Attack Rating
  • +99% to Damage
Viper Shell
Viper Shell
Crown
Defense (base range): 25 to 45
Est. Defense: 38 to 68 estimated
Base Durability: 50
Required Strength: 55
  • Fire Resist 22%
  • +52% to Defense
  • Lightning Resist 33%
  • +57 to Life
  • +1 to Light Radius
Plague Brow
Plague Brow
Grand Crown
Defense (base range): 78 to 113
Est. Defense: 104 to 151 estimated
Base Durability: 50
Required Strength: 103
  • Attacker Takes Damage of 2
  • +41 to Life
  • +14 to Dexterity
  • +34% to Defense
  • +18 to Mana
  • Cold Resist 8%
Blood Loom
Blood Loom
Gothic Bow
One-Hand Damage (base): 10 to 48
Calculated One-Hand Damage: 20 to 109 (+102% ED, +13 Max)
Two-Hand Damage (base): 10 to 50
Calculated Two-Hand Damage: 20 to 114 (+102% ED, +13 Max)
Missile Damage (base): 9 to 44
Required Strength: 95
Required Dexterity: 118
  • +109 to Attack Rating
  • +76% to Damage
  • +13 to Maximum Damage
  • +10 Fire Damage Min
  • +14 Fire Damage Max
  • +101 to Attack Rating
  • +26% to Damage
  • 4% Mana Stolen Per Hit
Stash
6 × 4 cells
4 placed / 4 items