DII
Classic Diablo II 1.06b character armory
Persei
Account: omicron
Sorceress · Level 1
Items 18 Skills spent 0 Account: omicron Server character

Character Stats

Strength10
Energy35
Dexterity25
Vitality10
Life40
Maxlife40
Mana55
Maxmana35
Stamina74
Maxstamina74
Level1

Skills

Spent total: 0

Fire Bolt
0
Warmth
0
Charged Bolt
0
Ice Bolt
0
Frozen Armor
0
Inferno
0
Static Field
0
Telekinesis
0
Frost Nova
0
Ice Blast
0
Blaze
0
Fire Ball
0
Nova
0
Lightning
0
Shiver Armor
0
Fire Wall
0
Enchant
0
Chain Lightning
0
Teleport
0
Glacial Spike
0
Meteor
0
Thunder Storm
0
Energy Shield
0
Blizzard
0
Chilling Armor
0
Fire Mastery
0
Hydra
0
Lightning Mastery
0
Frozen Orb
0
Cold Mastery
0

Armory

Classic Diablo II item panels. Hover or click an item icon to view its tooltip.
Inventory, stash, and cube potions are shown. Belt contents stay hidden.

Equipped

2 shown

Worn gear rendered with Diablo II DC6 slot art. Hover, focus, or click icons for tooltips.

The Hand of Broc
The Hand of Broc
Leather Gloves
Defense (base range): 2 to 3
Base Durability: 12
  • 3% Mana Stolen Per Hit
  • 3% Life Stolen Per Hit
  • Poison Resist 10%
  • +20 to Mana
Short Staff
Short Staff
One-Hand Damage (base): 1 to 5
Two-Hand Damage (base): 1 to 5
Base Durability: 20
Worn gear
2 placed / 2 equipped items

Inventory

9 shown

Container view. Hover, focus, or click an icon to view item details.

Inventory
Heavenly Garb
Heavenly Garb
Light Plate
Defense (base range): 90 to 107
Est. Defense: 180 to 214 estimated
Base Durability: 60
Required Strength: 41
  • +100% to Defense
  • +10 to each Resistance
  • Regenerate Mana 25%
Ghoul Blazer
Ghoul Blazer
Chain Boots
Defense (base range): 8 to 9
Base Durability: 16
Required Strength: 30
  • +29 to Life
  • Faster Run/Walk
  • Cold Resist 25%
  • +17 to Strength
  • Fire Resist 12%
  • Poison Resist 11%
Ghoul Goad
Ghoul Goad
Lance
One-Hand Damage (base): 27 to 112
Calculated One-Hand Damage: 71 to 296 (+163% ED, +2 Max)
Two-Hand Damage (base): 27 to 114
Calculated Two-Hand Damage: 71 to 301 (+163% ED, +2 Max)
Base Durability: 25
Required Strength: 110
Required Dexterity: 88
  • +2 to Maximum Damage
  • +33 to Life
  • +1 Fire Damage Min
  • +6 Fire Damage Max
  • +85% to Damage
  • +115 to Attack Rating
  • +78% to Damage
  • +66 to Attack Rating
Pain Blazer
Pain Blazer
Greaves
Defense (base range): 12 to 15
Base Durability: 24
Required Strength: 70
  • Lightning Resist 23%
  • Fire Resist 42%
  • Fastest Run/Walk
  • Poison Resist 26%
  • +1 to Light Radius
  • +22 to Life
Glyph Track
Glyph Track
Greaves
Defense (base range): 12 to 15
Base Durability: 24
Required Strength: 70
  • Fire Resist 19%
  • +15 to Strength
  • +6 to Dexterity
  • Cold Resist 29%
  • Poison Resist 20%
  • Faster Run/Walk
Entropy Master
Entropy Master
Amulet
  • +23 to Life
  • Lightning Resist 8%
  • Cold Resist 34%
  • +11 to Strength
  • Fire Resist 14%
Imp Slippers
Imp Slippers
Greaves
Defense (base range): 12 to 15
Base Durability: 24
Required Strength: 70
  • +4 to Dexterity
  • Heal Stamina +50%
  • Poison Length Reduced by 25%
  • Faster Run/Walk
  • Lightning Resist 34%
  • Fire Resist 34%
Dire Grip
Dire Grip
Gauntlets
Defense (base range): 12 to 15
Base Durability: 24
Required Strength: 60
  • 117% Extra Gold From Monsters
  • +13 to Attack Rating
  • Slight Attack Rate Increase (10 Points)
  • Lightning Resist 30%
  • +8 to Dexterity
  • Fire Resist 27%
Cruel Spur
Cruel Spur
Greaves
Defense (base range): 12 to 15
Base Durability: 24
Required Strength: 70
  • Fire Resist 41%
  • +6 to Life
  • +1 to Light Radius
  • Lightning Resist 47%
  • +18 to Strength
  • Fast Run/Walk
Inventory
10 × 4 cells
9 placed / 9 items

Stash

3 shown

Container view. Hover, focus, or click an icon to view item details.

Dire Shank
Dire Shank
Sharkskin Boots
Defense (base range): 33 to 39
Base Durability: 14
Required Strength: 47
  • Cold Resist 50%
  • Fire Resist 23%
  • +17 to Mana
  • +5 to Dexterity
  • Fast Run/Walk
  • +27 to Life
Fiend Fist
Fiend Fist
Gauntlets
Defense (base range): 12 to 15
Est. Defense: 17 to 22 estimated
Base Durability: 24
Required Strength: 60
  • Slight Attack Rate Increase (10 Points)
  • +47% to Defense
  • +20 to Dexterity
  • Fire Resist 25%
Tearhaunch
Tearhaunch
Greaves
Defense (base range): 12 to 15
Est. Defense: 22 to 25 estimated
Base Durability: 24
Required Strength: 70
  • +10 Defense
  • +5 to Strength
  • +5 to Dexterity
  • Faster Run/Walk
  • +10 to each Resistance
Stash
6 × 4 cells
3 placed / 3 items