DII
Classic Diablo II 1.06b character armory
Mjolnir
Account: nuupable1
Paladin · Level 64
Items 36 Skills spent 75 Account: nuupable1 Server character

Character Stats

Strength103
Energy15
Dexterity21
Vitality271
Statpoints5
Life1036.82
Maxlife979
Mana300.98
Maxmana109.5
Stamina398
Maxstamina398
Level64
Experience175550328
Stashgold47000

Skills

Spent total: 75

Sacrifice
1
Smite
1
Might
1
Prayer
1
Resist Fire
0
Holy Bolt
1
Holy Fire
7
Thorns
1
Defiance
1
Resist Cold
0
Zeal
1
Charge
1
Blessed Aim
1
Cleansing
1
Resist Lightning
0
Vengeance
0
Blessed Hammer
20
Concentration
20
Holy Freeze
0
Vigor
1
Conversion
0
Holy Shield
14
Holy Shock
0
Sanctuary
0
Meditation
1
Fist of the Heavens
0
Fanaticism
0
Conviction
0
Redemption
1
Salvation
0

Armory

Classic Diablo II item panels. Hover or click an item icon to view its tooltip.
Inventory, stash, and cube potions are shown. Belt contents stay hidden.

Equipped

10 shown

Worn gear rendered with Diablo II DC6 slot art. Hover, focus, or click icons for tooltips.

The Stone of Jordan
The Stone of Jordan
Ring
  • +20 to Mana
  • +25% to Max Mana
  • +1 Lightning Damage Min
  • +1 To All Skills
  • +12 Lightning Damage Max
Magefist
Magefist
Light Gauntlets
Defense (base range): 9 to 11
Base Durability: 18
Required Strength: 45
  • Fastest Cast Rate
  • Regenerate Mana 25%
  • +1 To Fire Skills
  • +1 Fire Damage Min
  • +5 Fire Damage Max
The Stone of Jordan
The Stone of Jordan
Ring
  • +20 to Mana
  • +25% to Max Mana
  • +1 Lightning Damage Min
  • +1 To All Skills
  • +12 Lightning Damage Max
Blood Visor
Blood Visor
Grim Helm
Defense (base range): 60 to 125
Est. Defense: 82 to 171 estimated
Base Durability: 40
Required Strength: 46 (base 58)
  • Lightning Resist 24%
  • +37% to Defense
  • Cold Resist 22%
  • Poison Length Reduced by 50%
  • +43 to Life
  • Requirements -20%
Demon Clasp
Demon Clasp
Plated Belt
Defense (base range): 8 to 11
Est. Defense: 13 to 18 estimated
Base Durability: 24
Required Strength: 60
  • +19 to Strength
  • Fast Hit Recovery
  • Fire Resist 25%
  • +9 to Life
  • Lightning Resist 31%
  • +71% to Defense
Havoc Spur
Havoc Spur
Light Plated Boots
Defense (base range): 9 to 11
Base Durability: 18
Required Strength: 50
  • Lightning Resist 7%
  • Fire Resist 50%
  • +8 to Strength
  • Faster Run/Walk
  • +39 to Mana
  • +18 to Life
Gale Hide
Gale Hide
Russet Armor
Defense (base range): 225 to 243
Est. Defense: 432 to 466 estimated
Base Durability: 30
Required Strength: 58 (base 97)
  • Poison Length Reduced by 50%
  • Fire Resist 22%
  • Replenish Life +3
  • Requirements -40%
  • Poison Resist 29%
  • +92% to Defense
Death Scarab
Death Scarab
Amulet
  • Fire Resist 19%
  • Lightning Resist 25%
  • Cold Resist 17%
  • Poison Resist 17%
  • Damage Reduced by 1
  • Cold Resist 35%
  • Poison Length Reduced by 75%
  • +1 to Paladin Skill Levels
Soul Chant
Soul Chant
War Scepter
Damage (base): 7 to 14
Calculated Damage: 7 to 16 (+2 Max)
Two-Hand Damage (base): 3 to 7
Calculated Two-Hand Damage: 3 to 9 (+2 Max)
Base Durability: 70
Required Strength: 55
  • +33 to Mana
  • +7 to Dexterity
  • +31 to Attack Rating
  • +2 to Paladin Skill Levels
  • -25 to Monster AC per Hit
  • +2 to Maximum Damage
Tower Shield S
Tower Shield
Defense (base range): 22 to 25
Block (base): 24%
Base Durability: 60
Required Strength: 75
Sockets: Socketed
Socketed
No inserted gem was decoded.
Worn gear
10 placed / 10 equipped items

Inventory

8 shown

Container view. Hover, focus, or click an icon to view item details.

Inventory
Horazon's Journal of Town Portal
Horazon's Journal of Town Portal
Tome of Town Portal
Stack Size: 0 to 20
Horadric Cube
Horadric Cube
Greater Healing Potion
Greater Healing Potion
Greater Healing Potion
Greater Healing Potion
Greater Healing Potion
Greater Healing Potion
Greater Healing Potion
Greater Healing Potion
Greater Mana Potion
Greater Mana Potion
Super Healing Potion
Super Healing Potion
Inventory
10 × 4 cells
8 placed / 8 items

Stash

1 shown

Container view. Hover, focus, or click an icon to view item details.

Nagelring
Nagelring
Ring
  • Magic Damage Reduced by 2
  • Attacker Takes Damage of 3
  • +18 to Attack Rating
  • 15% Better Chance of Getting Magic Item
Stash
6 × 4 cells
1 placed / 1 item

Cube

1 shown

Container view. Hover, focus, or click an icon to view item details.

Gale Spike
Gale Spike
Lance
One-Hand Damage (base): 27 to 112
Calculated One-Hand Damage: 60 to 263 (+123% ED, +14 Max)
Two-Hand Damage (base): 27 to 114
Calculated Two-Hand Damage: 60 to 268 (+123% ED, +14 Max)
Base Durability: 25
Required Strength: 110
Required Dexterity: 88
  • +144 to Attack Rating
  • +82% to Damage
  • +19 to Life
  • +14 to Maximum Damage
  • +1 Lightning Damage Min
  • +8 Lightning Damage Max
  • +41% to Damage
  • +1 Points of Mana After Each Kill
Cube
3 × 4 cells
1 placed / 1 item