DII
Classic Diablo II 1.06b character armory
Psychosomatic
Account: nordmanssf
Necromancer · Level 1
Items 8 Skills spent 0 Account: nordmanssf Server character

Character Stats

Strength15
Energy25
Dexterity25
Vitality15
Life45
Maxlife45
Mana25
Maxmana25
Stamina79
Maxstamina79
Level1

Skills

Spent total: 0

Amplify Damage
0
Teeth
0
Bone Armor
0
Skeleton Mastery
0
Raise Skeleton
0
Dim Vision
0
Weaken
0
Poison Dagger
0
Corpse Explosion
0
Clay Golem
0
Iron Maiden
0
Terror
0
Bone Wall
0
Golem Mastery
0
Raise Skeletal Mage
0
Confuse
0
Life Tap
0
Poison Explosion
0
Bone Spear
0
Blood Golem
0
Attract
0
Decrepify
0
Bone Prison
0
Summon Resist
0
Iron Golem
0
Lower Resist
0
Poison Nova
0
Bone Spirit
0
Fire Golem
0
Revive
0

Armory

Classic Diablo II item panels. Hover or click an item icon to view its tooltip.
Inventory, stash, and cube potions are shown. Belt contents stay hidden.

Inventory

5 shown

Container view. Hover, focus, or click an icon to view item details.

Inventory
Havoc Gnash
Havoc Gnash
War Axe
Damage (base): 8 to 14
Calculated Damage: 12 to 19 (+36% ED, +2 Min)
Base Durability: 26
Required Strength: 67
  • Cold Resist 17%
  • +14 to Strength
  • +36% to Damage
  • +2 to Minimum Damage
Cruel Bar
Cruel Bar
War Hammer
Damage (base): 11 to 20
Calculated Damage: 14 to 20 (+3 Min)
Base Durability: 55
Required Strength: 53
  • +10 Fire Damage Min
  • +10 Fire Damage Max
  • +12 to Attack Rating
  • +3 to Minimum Damage
  • Slight Attack Rate Increase (10 Points)
Stone Sever
Stone Sever
Long Sword
Damage (base): 3 to 19
Calculated Damage: 4 to 43 (+49% ED, +15 Max)
Base Durability: 44
Required Strength: 44 (base 55)
Required Dexterity: 31 (base 39)
  • +24 to Attack Rating
  • Attack Rate Increase (20 Points)
  • Requirements -20%
  • +15 to Maximum Damage
  • +65 to Attack Rating
  • +49% to Damage
Imp Quarrel
Imp Quarrel
Light Crossbow
One-Hand Damage (base): 6 to 9
Calculated One-Hand Damage: 8 to 13 (+40% ED, +1 Max)
Two-Hand Damage (base): 6 to 9
Calculated Two-Hand Damage: 8 to 13 (+40% ED, +1 Max)
Missile Damage (base): 6 to 9
Required Strength: 21
Required Dexterity: 27
  • Fire Resist 9%
  • +3 to Dexterity
  • +1 to Maximum Damage
  • +27% to Damage
  • +18 to Attack Rating
  • +13% to Damage
  • Slight Attack Rate Increase (10 Points)
Glyph Song
Glyph Song
Hunter's Bow
One-Hand Damage (base): 2 to 7
Calculated One-Hand Damage: 4 to 8 (+27% ED, +2 Min)
Two-Hand Damage (base): 2 to 6
Calculated Two-Hand Damage: 4 to 7 (+27% ED, +2 Min)
Missile Damage (base): 2 to 6
Required Dexterity: 28
  • +1 Cold Damage Min
  • +1 Cold Damage Max
  • Cold Duration: 125 seconds
  • +27% to Damage
  • +2 to Minimum Damage
  • +1 Fire Damage Min
  • +4 Fire Damage Max
Inventory
10 × 4 cells
5 placed / 5 items

Stash

3 shown

Container view. Hover, focus, or click an icon to view item details.

Stone Splitter
Stone Splitter
Giant Axe
One-Hand Damage (base): 26 to 38
Calculated One-Hand Damage: 42 to 58 (+54% ED, +2 Min)
Two-Hand Damage (base): 26 to 38
Calculated Two-Hand Damage: 42 to 58 (+54% ED, +2 Min)
Base Durability: 50
Required Strength: 70
  • +92 to Attack Rating
  • +54% to Damage
  • Poison Resist 20%
  • Greatly Attack Rate Increase (40 Points)
  • +1 Lightning Damage Min
  • +16 Lightning Damage Max
  • +2 to Minimum Damage
  • +1 Points of Mana After Each Kill
Storm Scythe
Storm Scythe
War Axe
Damage (base): 8 to 14
Calculated Damage: 16 to 26 (+90% ED, +1 Min)
Base Durability: 26
Required Strength: 67
  • +2 to Barbarian Skill Levels
  • +95 to Attack Rating
  • +1 Lightning Damage Min
  • +8 Lightning Damage Max
  • +1 to Minimum Damage
  • +90% to Damage
  • Attack Rate Increase (20 Points)
Gale Edge
Gale Edge
War Axe
Damage (base): 8 to 14
Calculated Damage: 11 to 19 (+41% ED)
Base Durability: 26
Required Strength: 40 (base 67)
  • +20 to Attack Rating
  • +41% to Damage
  • Hit Causes Monster to Flee
  • Requirements -40%
  • Attack Rate Increase (30 Points)
Stash
6 × 4 cells
3 placed / 3 items