DII
Classic Diablo II 1.06b character armory
Leviathan
Account: nordmanssf
Barbarian · Level 1
Items 7 Skills spent 0 Account: nordmanssf Server character

Character Stats

Strength30
Energy10
Dexterity20
Vitality25
Life55
Maxlife55
Mana10
Maxmana10
Stamina91
Maxstamina91
Level1

Skills

Spent total: 0

Bash
0
Sword Mastery
0
Axe Mastery
0
Mace Mastery
0
Howl
0
Find Potion
0
Leap
0
Double Swing
0
Pole Arm Mastery
0
Throwing Mastery
0
Spear Mastery
0
Taunt
0
Shout
0
Stun
0
Double Throw
0
Increased Stamina
0
Find Item
0
Leap Attack
0
Concentrate
0
Iron Skin
0
Battle Cry
0
Frenzy
0
Increased Speed
0
Battle Orders
0
Grim Ward
0
Whirlwind
0
Berserk
0
Natural Resistance
0
War Cry
0
Battle Command
0

Armory

Classic Diablo II item panels. Hover or click an item icon to view its tooltip.
Inventory, stash, and cube potions are shown. Belt contents stay hidden.

Inventory

4 shown

Container view. Hover, focus, or click an icon to view item details.

Inventory
Fiend Branch
Fiend Branch
Lance
One-Hand Damage (base): 27 to 112
Calculated One-Hand Damage: 47 to 196 (+75% ED)
Two-Hand Damage (base): 27 to 114
Calculated Two-Hand Damage: 47 to 199 (+75% ED)
Base Durability: 25
Required Strength: 66 (base 110)
Required Dexterity: 52 (base 88)
  • +108 to Attack Rating
  • +75% to Damage
  • Requirements -40%
  • +74 to Attack Rating
  • +1 Fire Damage Min
  • +5 Fire Damage Max
Imp Wrack
Imp Wrack
Lance
One-Hand Damage (base): 27 to 112
Calculated One-Hand Damage: 42 to 176 (+56% ED, +2 Max)
Two-Hand Damage (base): 27 to 114
Calculated Two-Hand Damage: 42 to 179 (+56% ED, +2 Max)
Base Durability: 25
Required Strength: 110
Required Dexterity: 88
  • +96 to Attack Rating
  • +56% to Damage
  • +2 to Maximum Damage
  • +1 Cold Damage Min
  • +3 Cold Damage Max
  • Cold Duration: 125 seconds
  • +36 to Attack Rating
  • Attack Rate Increase (20 Points)
Bitter Knell
Bitter Knell
Maul
One-Hand Damage (base): 30 to 40
Calculated One-Hand Damage: 45 to 77 (+53% ED, +16 Max)
Two-Hand Damage (base): 30 to 40
Calculated Two-Hand Damage: 45 to 77 (+53% ED, +16 Max)
Base Durability: 60
Required Strength: 69
  • +53% to Damage
  • Poison Resist 18%
  • +16 to Maximum Damage
  • +1 Cold Damage Min
  • +3 Cold Damage Max
  • Cold Duration: 125 seconds
  • Greatly Attack Rate Increase (40 Points)
Plague Cudgel
Plague Cudgel
Maul
One-Hand Damage (base): 30 to 40
Calculated One-Hand Damage: 37 to 49 (+24% ED)
Two-Hand Damage (base): 30 to 40
Calculated Two-Hand Damage: 37 to 49 (+24% ED)
Base Durability: 60
Required Strength: 69
  • -10 to Monster AC per Hit
  • +1 Points of Mana After Each Kill
  • +24% to Damage
  • +1 Lightning Damage Min
  • +8 Lightning Damage Max
  • +1 Cold Damage Min
  • +3 Cold Damage Max
  • Cold Duration: 125 seconds
Inventory
10 × 4 cells
4 placed / 4 items

Stash

3 shown

Container view. Hover, focus, or click an icon to view item details.

Hailstone Bar
Hailstone Bar
Lance
One-Hand Damage (base): 27 to 112
Calculated One-Hand Damage: 63 to 264 (+136% ED)
Two-Hand Damage (base): 27 to 114
Calculated Two-Hand Damage: 63 to 269 (+136% ED)
Base Durability: 25
Required Strength: 110
Required Dexterity: 88
  • -10 to Monster AC per Hit
  • +100% to Damage
  • +81 to Attack Rating
  • +42 to Attack Rating
  • +36% to Damage
Doom Spike
Doom Spike
Lance
One-Hand Damage (base): 27 to 112
Calculated One-Hand Damage: 45 to 205 (+68% ED, +17 Max)
Two-Hand Damage (base): 27 to 114
Calculated Two-Hand Damage: 45 to 208 (+68% ED, +17 Max)
Base Durability: 25
Required Strength: 110
Required Dexterity: 88
  • +68% to Damage
  • +49 to Attack Rating
  • -10 to Monster AC per Hit
  • Lightning Resist 16%
  • Greatly Attack Rate Increase (40 Points)
  • +17 to Maximum Damage
Bitter Nails
Bitter Nails
Lance
One-Hand Damage (base): 27 to 112
Calculated One-Hand Damage: 48 to 199 (+78% ED)
Two-Hand Damage (base): 27 to 114
Calculated Two-Hand Damage: 48 to 202 (+78% ED)
Base Durability: 25
Required Strength: 110
Required Dexterity: 88
  • +32% to Damage
  • +1 Fire Damage Min
  • +5 Fire Damage Max
  • +78 to Attack Rating
  • +1 Cold Damage Min
  • +2 Cold Damage Max
  • Cold Duration: 125 seconds
  • +61 to Attack Rating
  • +46% to Damage
  • Slight Attack Rate Increase (10 Points)
Stash
6 × 4 cells
3 placed / 3 items