DII
Classic Diablo II 1.06b character armory
Daywalker
Account: nordmanarmory
Necromancer · Level 1
Items 5 Skills spent 0 Account: nordmanarmory Server character

Character Stats

Strength15
Energy25
Dexterity25
Vitality15
Life45
Maxlife45
Mana25
Maxmana25
Stamina79
Maxstamina79
Level1

Skills

Spent total: 0

Amplify Damage
0
Teeth
0
Bone Armor
0
Skeleton Mastery
0
Raise Skeleton
0
Dim Vision
0
Weaken
0
Poison Dagger
0
Corpse Explosion
0
Clay Golem
0
Iron Maiden
0
Terror
0
Bone Wall
0
Golem Mastery
0
Raise Skeletal Mage
0
Confuse
0
Life Tap
0
Poison Explosion
0
Bone Spear
0
Blood Golem
0
Attract
0
Decrepify
0
Bone Prison
0
Summon Resist
0
Iron Golem
0
Lower Resist
0
Poison Nova
0
Bone Spirit
0
Fire Golem
0
Revive
0

Armory

Classic Diablo II item panels. Hover or click an item icon to view its tooltip.
Inventory, stash, and cube potions are shown. Belt contents stay hidden.

Inventory

5 shown

Container view. Hover, focus, or click an icon to view item details.

Inventory
Skull Edge
Skull Edge
Great Sword
One-Hand Damage (base): 12 to 18
Calculated One-Hand Damage: 22 to 32 (+79% ED, +1 Min)
Two-Hand Damage (base): 25 to 42
Calculated Two-Hand Damage: 45 to 75 (+79% ED, +1 Min)
Base Durability: 50
Required Strength: 100
Required Dexterity: 60
  • +109 to Attack Rating
  • +79% to Damage
  • +1 Lightning Damage Min
  • +8 Lightning Damage Max
  • +1 to Minimum Damage
  • +22 to Attack Rating
Loath Branch
Loath Branch
War Scythe
One-Hand Damage (base): 15 to 32
Calculated One-Hand Damage: 18 to 33 (+3 Min, +1 Max)
Two-Hand Damage (base): 15 to 32
Calculated Two-Hand Damage: 18 to 33 (+3 Min, +1 Max)
Base Durability: 55
Required Strength: 80
Required Dexterity: 80
  • +2 to Barbarian Skill Levels
  • Poison Resist 29%
  • +1 to Maximum Damage
  • +3 to Minimum Damage
  • +1 Cold Damage Min
  • +1 Cold Damage Max
  • Cold Duration: 125 seconds
Dire Star
Dire Star
Grim Wand
Damage (base): 5 to 11
Calculated Damage: 7 to 15 (+40% ED)
Base Durability: 15
  • Slight Attack Rate Increase (10 Points)
  • Prevent Monster Heal
  • Lightning Resist 44%
  • +49 to Attack Rating
  • +40% to Damage
  • Cold Resist 10%
Rune Saw
Rune Saw
Dagger
Damage (base): 1 to 4
Calculated Damage: 2 to 5 (+16% ED, +1 Min, +1 Max)
Base Durability: 16
  • +1 Points of Mana After Each Kill
  • +11 to Attack Rating
  • +16% to Damage
  • +1 to Maximum Damage
  • +1 to Minimum Damage
Doom Mar
Doom Mar
Dagger
Damage (base): 1 to 4
Calculated Damage: 2 to 4 (+16% ED, +1 Min)
Base Durability: 16
  • Slight Attack Rate Increase (10 Points)
  • +1 to Minimum Damage
  • +1 Lightning Damage Min
  • +8 Lightning Damage Max
  • +18 to Attack Rating
  • +1 Points of Mana After Each Kill
  • +16% to Damage
Inventory
10 × 4 cells
5 placed / 5 items