DII
Classic Diablo II 1.06b character armory
Noor_Weapons
Account: noorgrin3
Barbarian · Level 1 · Hardcore
Items 12 Skills spent 0 Hardcore Account: noorgrin3 Server character

Character Stats

Strength30
Energy10
Dexterity20
Vitality25
Life55
Maxlife55
Mana10
Maxmana10
Stamina91
Maxstamina91
Level1

Skills

Spent total: 0

Bash
0
Sword Mastery
0
Axe Mastery
0
Mace Mastery
0
Howl
0
Find Potion
0
Leap
0
Double Swing
0
Pole Arm Mastery
0
Throwing Mastery
0
Spear Mastery
0
Taunt
0
Shout
0
Stun
0
Double Throw
0
Increased Stamina
0
Find Item
0
Leap Attack
0
Concentrate
0
Iron Skin
0
Battle Cry
0
Frenzy
0
Increased Speed
0
Battle Orders
0
Grim Ward
0
Whirlwind
0
Berserk
0
Natural Resistance
0
War Cry
0
Battle Command
0

Armory

Classic Diablo II item panels. Hover or click an item icon to view its tooltip.
Inventory, stash, and cube potions are shown. Belt contents stay hidden.

Inventory

5 shown

Container view. Hover, focus, or click an icon to view item details.

Inventory
Ghoul Brand
Ghoul Brand
Grim Wand
Damage (base): 5 to 11
Calculated Damage: 7 to 16 (+50% ED)
Base Durability: 15
  • +71 to Attack Rating
  • +50% to Damage
  • Fire Resist 25%
  • +5 to Life
  • Fast Cast Rate
  • Lightning Resist 41%
  • +16 Poison Damage Min
  • +48 Poison Damage Max
  • Poison Length 75 seconds
Blood Gutter
Blood Gutter
Lance
One-Hand Damage (base): 27 to 112
Calculated One-Hand Damage: 64 to 263 (+135% ED, +1 Min)
Two-Hand Damage (base): 27 to 114
Calculated Two-Hand Damage: 64 to 267 (+135% ED, +1 Min)
Base Durability: 25
Required Strength: 110
Required Dexterity: 88
  • +74% to Damage
  • +25 to Attack Rating
  • +1 to Minimum Damage
  • +100 to Attack Rating
  • +61% to Damage
Carrion Brand
Carrion Brand
Ancient Axe
One-Hand Damage (base): 46 to 72
Calculated One-Hand Damage: 114 to 191 (+149% ED, +12 Max)
Two-Hand Damage (base): 46 to 74
Calculated Two-Hand Damage: 114 to 196 (+149% ED, +12 Max)
Base Durability: 50
Required Strength: 75 (base 125)
  • +144 to Attack Rating
  • +86% to Damage
  • Fire Resist 22%
  • +11 to Strength
  • Requirements -40%
  • +12 to Maximum Damage
  • +63% to Damage
Pain Quill
Pain Quill
Large Siege Bow
One-Hand Damage (base): 10 to 40
Calculated One-Hand Damage: 24 to 107 (+144% ED, +10 Max)
Two-Hand Damage (base): 10 to 42
Calculated Two-Hand Damage: 24 to 112 (+144% ED, +10 Max)
Missile Damage (base): 9 to 36
Required Strength: 80
Required Dexterity: 95
  • +83% to Damage
  • +19 to Attack Rating
  • +16 Poison Damage Min
  • +48 Poison Damage Max
  • Poison Length 75 seconds
  • +93 to Attack Rating
  • +61% to Damage
  • +1 Lightning Damage Min
  • +32 Lightning Damage Max
  • +10 to Maximum Damage
Hunter's Bow S
Hunter's Bow
One-Hand Damage (base): 2 to 7
Two-Hand Damage (base): 2 to 6
Missile Damage (base): 2 to 6
Required Dexterity: 28
Sockets: Socketed
Socketed
No inserted gem was decoded.
Inventory
10 × 4 cells
5 placed / 5 items

Stash

3 shown

Container view. Hover, focus, or click an icon to view item details.

Gale Skewer
Gale Skewer
Lance
One-Hand Damage (base): 27 to 112
Calculated One-Hand Damage: 70 to 278 (+147% ED, +4 Min, +2 Max)
Two-Hand Damage (base): 27 to 114
Calculated Two-Hand Damage: 70 to 283 (+147% ED, +4 Min, +2 Max)
Base Durability: 25
Required Strength: 110
Required Dexterity: 88
  • +4 to Minimum Damage
  • +75% to Damage
  • +10 Fire Damage Min
  • +15 Fire Damage Max
  • +2 to Maximum Damage
  • +2 to Barbarian Skill Levels
  • +105 to Attack Rating
  • +72% to Damage
Imp Loom
Imp Loom
Gothic Bow
One-Hand Damage (base): 10 to 48
Calculated One-Hand Damage: 24 to 123 (+147% ED, +5 Max)
Two-Hand Damage (base): 10 to 50
Calculated Two-Hand Damage: 24 to 128 (+147% ED, +5 Max)
Missile Damage (base): 9 to 44
Required Strength: 95
Required Dexterity: 118
  • +138 to Attack Rating
  • +98% to Damage
  • +5 to Maximum Damage
  • +4 to Dexterity
  • +2 Fire Damage Min
  • +10 Fire Damage Max
  • +49% to Damage
  • +109 to Attack Rating
Soul Picket
Soul Picket
Lance
One-Hand Damage (base): 27 to 112
Calculated One-Hand Damage: 68 to 293 (+154% ED, +9 Max)
Two-Hand Damage (base): 27 to 114
Calculated Two-Hand Damage: 68 to 298 (+154% ED, +9 Max)
Base Durability: 25
Required Strength: 110
Required Dexterity: 88
  • +88 to Attack Rating
  • +59% to Damage
  • +9 to Maximum Damage
  • Cold Resist 14%
  • +2 Fire Damage Min
  • +6 Fire Damage Max
  • +1 Lightning Damage Min
  • +32 Lightning Damage Max
  • +95% to Damage
Stash
6 × 4 cells
3 placed / 3 items