DII
Classic Diablo II 1.06b character armory
Greybone
Account: noangel
Barbarian · Level 16
Items 14 Skills spent 0 Account: noangel Server character

Character Stats

Strength30
Energy10
Dexterity20
Vitality25
Statpoints75
Skillpoints16
Life105
Maxlife105
Mana25
Maxmana25
Stamina106
Maxstamina106
Level16
Experience265657

Skills

Spent total: 0

Bash
0
Sword Mastery
0
Axe Mastery
0
Mace Mastery
0
Howl
0
Find Potion
0
Leap
0
Double Swing
0
Pole Arm Mastery
0
Throwing Mastery
0
Spear Mastery
0
Taunt
0
Shout
0
Stun
0
Double Throw
0
Increased Stamina
0
Find Item
0
Leap Attack
0
Concentrate
0
Iron Skin
0
Battle Cry
0
Frenzy
0
Increased Speed
0
Battle Orders
0
Grim Ward
0
Whirlwind
0
Berserk
0
Natural Resistance
0
War Cry
0
Battle Command
0

Armory

Classic Diablo II item panels. Hover or click an item icon to view its tooltip.
Inventory, stash, and cube potions are shown. Belt contents stay hidden.

Equipped

2 shown

Worn gear rendered with Diablo II DC6 slot art. Hover, focus, or click icons for tooltips.

Hand Axe
Hand Axe
Damage (base): 3 to 6
Base Durability: 28
Buckler
Buckler
Defense (base range): 4 to 6
Base Durability: 12
Required Strength: 12
Worn gear
2 placed / 2 equipped items

Inventory

5 shown

Container view. Hover, focus, or click an icon to view item details.

Inventory
Healing Potion
Healing Potion
Wraith Scourge
Wraith Scourge
Pike
One-Hand Damage (base): 14 to 63
Calculated One-Hand Damage: 16 to 78 (+21% ED, +2 Max)
Two-Hand Damage (base): 14 to 63
Calculated Two-Hand Damage: 16 to 78 (+21% ED, +2 Max)
Base Durability: 25
Required Strength: 60
Required Dexterity: 45
  • +2 to Maximum Damage
  • +2 Fire Damage Min
  • +6 Fire Damage Max
  • -25 to Monster AC per Hit
  • +99 to Attack Rating
  • +21% to Damage
  • +2 to Barbarian Skill Levels
Horadric Cube
Horadric Cube
Viper Song
Viper Song
Great Sword
One-Hand Damage (base): 12 to 18
Calculated One-Hand Damage: 21 to 29 (+65% ED, +2 Min)
Two-Hand Damage (base): 25 to 42
Calculated Two-Hand Damage: 43 to 69 (+65% ED, +2 Min)
Base Durability: 50
Required Strength: 100
Required Dexterity: 60
  • -25 to Monster AC per Hit
  • +2 to Minimum Damage
  • Attack Rate Increase (20 Points)
  • +100 to Attack Rating
  • +65% to Damage
Skull Harp
Skull Harp
Large Siege Bow
One-Hand Damage (base): 10 to 40
Calculated One-Hand Damage: 12 to 64 (+25% ED, +14 Max)
Two-Hand Damage (base): 10 to 42
Calculated Two-Hand Damage: 12 to 66 (+25% ED, +14 Max)
Missile Damage (base): 9 to 36
Required Strength: 80
Required Dexterity: 95
  • +25% to Damage
  • +25 to Attack Rating
  • +13 to Dexterity
  • +14 to Maximum Damage
  • Fire Resist 9%
Inventory
10 × 4 cells
5 placed / 5 items

Stash

1 shown

Container view. Hover, focus, or click an icon to view item details.

The Patriarch
The Patriarch
Great Sword
One-Hand Damage (base): 12 to 18
Two-Hand Damage (base): 25 to 42
Base Durability: 50
Required Strength: 100
Required Dexterity: 60
  • Damage Reduced by 3
  • Magic Damage Reduced by 3
  • Hit blinds target
  • 100% Extra Gold From Monsters
Stash
6 × 4 cells
1 placed / 1 item

Cube

2 shown

Container view. Hover, focus, or click an icon to view item details.

Death's Touch
Death's Touch
War Sword
Damage (base): 8 to 20
Calculated Damage: 10 to 25 (+25% ED)
Base Durability: 44
Required Strength: 71
Required Dexterity: 45
  • +25% to Damage
  • 4% Life Stolen Per Hit
Hailstone Branch
Hailstone Branch
Pike
One-Hand Damage (base): 14 to 63
Calculated One-Hand Damage: 27 to 130 (+95% ED, +8 Max)
Two-Hand Damage (base): 14 to 63
Calculated Two-Hand Damage: 27 to 130 (+95% ED, +8 Max)
Base Durability: 25
Required Strength: 60
Required Dexterity: 45
  • +1 Cold Damage Min
  • +3 Cold Damage Max
  • Cold Duration: 125 seconds
  • +95% to Damage
  • +8 to Maximum Damage
  • +16 to Attack Rating
  • Lightning Resist 19%
Cube
3 × 4 cells
2 placed / 2 items