DII
Classic Diablo II 1.06b character armory
nicole
Account: nikki2
Amazon · Level 3
Items 22 Skills spent 0 Account: nikki2 Server character

Character Stats

Strength23
Energy15
Dexterity32
Vitality20
Skillpoints2
Life54
Maxlife54
Mana18
Maxmana18
Stamina86
Maxstamina86
Level3
Experience1745
Gold12
Stashgold1044

Skills

Spent total: 0

Magic Arrow
0
Fire Arrow
0
Inner Sight
0
Critical Strike
0
Jab
0
Cold Arrow
0
Multiple Shot
0
Dodge
0
Power Strike
0
Poison Javelin
0
Exploding Arrow
0
Slow Missiles
0
Avoid
0
Impale
0
Lightning Bolt
0
Ice Arrow
0
Guided Arrow
0
Penetrate
0
Charged Strike
0
Plague Javelin
0
Strafe
0
Immolation Arrow
0
Decoy
0
Evade
0
Fend
0
Freezing Arrow
0
Valkyrie
0
Pierce
0
Lightning Strike
0
Lightning Fury
0

Armory

Classic Diablo II item panels. Hover or click an item icon to view its tooltip.
Inventory, stash, and cube potions are shown. Belt contents stay hidden.

Equipped

7 shown

Worn gear rendered with Diablo II DC6 slot art. Hover, focus, or click icons for tooltips.

Sash
Sash
Defense (base range): 2
Base Durability: 12
Skull Cap S
Skull Cap
Defense (base range): 8 to 11
Base Durability: 18
Required Strength: 15
Sockets: Socketed
Socketed
No inserted gem was decoded.
Hard Leather Armor
Hard Leather Armor
Defense (base range): 21 to 24
Base Durability: 28
Required Strength: 20
Leather Gloves
Leather Gloves
Defense (base range): 2 to 3
Base Durability: 12
Boots
Boots
Defense (base range): 2 to 3
Base Durability: 12
Light Crossbow
Light Crossbow
One-Hand Damage (base): 6 to 9
Two-Hand Damage (base): 6 to 9
Missile Damage (base): 6 to 9
Required Strength: 21
Required Dexterity: 27
Bolts
Bolts
Stack Size: 60 to 150
Worn gear
7 placed / 7 equipped items

Inventory

11 shown

Container view. Hover, focus, or click an icon to view item details.

Inventory
Cruel Loom
Cruel Loom
Light Crossbow
One-Hand Damage (base): 6 to 9
Calculated One-Hand Damage: 9 to 16 (+21% ED, +2 Min, +6 Max)
Two-Hand Damage (base): 6 to 9
Calculated Two-Hand Damage: 9 to 16 (+21% ED, +2 Min, +6 Max)
Missile Damage (base): 6 to 9
Required Strength: 21
Required Dexterity: 27
  • +31 to Attack Rating
  • +21% to Damage
  • +71 to Attack Rating
  • +6 to Maximum Damage
  • +2 to Minimum Damage
  • 6% Life Stolen Per Hit
Grim Dart
Grim Dart
Composite Bow
One-Hand Damage (base): 4 to 8
Calculated One-Hand Damage: 8 to 21 (+10% ED, +4 Min, +13 Max)
Two-Hand Damage (base): 4 to 8
Calculated Two-Hand Damage: 8 to 21 (+10% ED, +4 Min, +13 Max)
Missile Damage (base): 4 to 8
Required Strength: 25
Required Dexterity: 35
  • +4 to Minimum Damage
  • +13 to Maximum Damage
  • +1 Lightning Damage Min
  • +16 Lightning Damage Max
  • +16 to Attack Rating
  • +10% to Damage
Rejuvenation Potion
Rejuvenation Potion
Light Belt
Light Belt
Defense (base range): 3
Base Durability: 14
Bolts
Bolts
Stack Size: 60 to 150
Bolts
Bolts
Stack Size: 60 to 150
Heavy Gloves of Fortune
Heavy Gloves of Fortune
Heavy Gloves
Defense (base range): 5 to 6
Base Durability: 14
  • 34% Better Chance of Getting Magic Item
Light Mana Potion
Light Mana Potion
Bolts
Bolts
Stack Size: 60 to 150
Beast Impaler
Beast Impaler
Dagger
Damage (base): 1 to 4
Calculated Damage: 2 to 4 (+1 Min)
Base Durability: 16
  • +1 Points of Mana After Each Kill
  • Slight Attack Rate Increase (10 Points)
  • +1 to Minimum Damage
  • +16 to Attack Rating
Minor Healing Potion
Minor Healing Potion
Inventory
10 × 4 cells
11 placed / 11 items