DII
Classic Diablo II 1.06b character armory
N-muleC
Account: neckwear
Barbarian · Level 1
Items 16 Skills spent 0 Account: neckwear Server character

Character Stats

Strength30
Energy10
Dexterity20
Vitality25
Life55
Maxlife55
Mana10
Maxmana10
Stamina91
Maxstamina91
Level1

Skills

Spent total: 0

Bash
0
Sword Mastery
0
Axe Mastery
0
Mace Mastery
0
Howl
0
Find Potion
0
Leap
0
Double Swing
0
Pole Arm Mastery
0
Throwing Mastery
0
Spear Mastery
0
Taunt
0
Shout
0
Stun
0
Double Throw
0
Increased Stamina
0
Find Item
0
Leap Attack
0
Concentrate
0
Iron Skin
0
Battle Cry
0
Frenzy
0
Increased Speed
0
Battle Orders
0
Grim Ward
0
Whirlwind
0
Berserk
0
Natural Resistance
0
War Cry
0
Battle Command
0

Armory

Classic Diablo II item panels. Hover or click an item icon to view its tooltip.
Inventory, stash, and cube potions are shown. Belt contents stay hidden.

Equipped

3 shown

Worn gear rendered with Diablo II DC6 slot art. Hover, focus, or click icons for tooltips.

The Face of Horror
The Face of Horror
Mask
Defense (base range): 9 to 27
Base Durability: 20
Required Strength: 23
  • Hit Causes Monster to Flee
  • +20 to Strength
  • +5 to each Resistance
  • +50% Damage to Undead
Hand Axe
Hand Axe
Damage (base): 3 to 6
Base Durability: 28
Buckler
Buckler
Defense (base range): 4 to 6
Base Durability: 12
Required Strength: 12
Worn gear
3 placed / 3 equipped items

Inventory

3 shown

Container view. Hover, focus, or click an icon to view item details.

Inventory
Savage Ancient Sword
Savage Ancient Sword
Ancient Sword
Damage (base): 18 to 43
Calculated Damage: 31 to 75 (+75% ED)
Two-Hand Damage (base): 18 to 45
Calculated Two-Hand Damage: 31 to 78 (+75% ED)
Base Durability: 44
Required Strength: 127
Required Dexterity: 88
  • +75% to Damage
Grim Hide
Grim Hide
Mage Plate
Defense (base range): 225 to 261
Base Durability: 60
Required Strength: 55
  • Cold Resist 7%
  • Poison Length Reduced by 50%
  • Attacker Takes Damage of 6
  • +2 to Light Radius
  • Lightning Resist 50%
  • +48 to Life
Storm Song
Storm Song
Gothic Bow
One-Hand Damage (base): 10 to 48
Calculated One-Hand Damage: 22 to 106 (+121% ED)
Two-Hand Damage (base): 10 to 50
Calculated Two-Hand Damage: 22 to 110 (+121% ED)
Missile Damage (base): 9 to 44
Required Strength: 57 (base 95)
Required Dexterity: 70 (base 118)
  • +5 to Light Radius
  • +85% to Damage
  • Cold Resist 6%
  • Requirements -40%
  • +60 to Attack Rating
  • +36% to Damage
Inventory
10 × 4 cells
3 placed / 3 items

Stash

6 shown

Container view. Hover, focus, or click an icon to view item details.

Sigon's Guard
Sigon's Guard
Tower Shield
Defense (base range): 22 to 25
Block (base): 24%
Base Durability: 60
Required Strength: 75
  • +1 To All Skills
  • +20% Increased Blocking
Death's Guard
Death's Guard
Sash
Defense (base range): 2
Est. Defense: 22 estimated
Base Durability: 12
  • +20 Defense
  • Cannot Be Frozen
Fiend Blow
Fiend Blow
War Hammer
Damage (base): 11 to 20
Calculated Damage: 29 to 45 (+129% ED, +4 Min)
Base Durability: 55
Required Strength: 53
  • +4 to Minimum Damage
  • Attack Rate Increase (20 Points)
  • +144 to Attack Rating
  • +82% to Damage
  • +2 Fire Damage Min
  • +9 Fire Damage Max
  • +36 to Attack Rating
  • +47% to Damage
Stone Clutches
Stone Clutches
Leather Gloves
Defense (base range): 2 to 3
Base Durability: 12
  • +8 to Life
  • Slight Attack Rate Increase (10 Points)
  • +4 to Dexterity
  • Fire Resist 9%
Sigon's Sabot
Sigon's Sabot
Greaves
Defense (base range): 12 to 15
Base Durability: 24
Required Strength: 70
  • Faster Run/Walk
  • Cold Resist 40%
Sigon's Wrap
Sigon's Wrap
Plated Belt
Defense (base range): 8 to 11
Base Durability: 24
Required Strength: 60
  • Fire Resist 20%
  • +20 to Life
Stash
6 × 4 cells
6 placed / 6 items