DII
Classic Diablo II 1.06b character armory
moolyy-i
Account: nazgul3
Necromancer · Level 1
Items 20 Skills spent 0 Account: nazgul3 Server character

Character Stats

Strength15
Energy25
Dexterity25
Vitality15
Life45
Maxlife45
Mana25
Maxmana25
Stamina79
Maxstamina79
Level1

Skills

Spent total: 0

Amplify Damage
0
Teeth
0
Bone Armor
0
Skeleton Mastery
0
Raise Skeleton
0
Dim Vision
0
Weaken
0
Poison Dagger
0
Corpse Explosion
0
Clay Golem
0
Iron Maiden
0
Terror
0
Bone Wall
0
Golem Mastery
0
Raise Skeletal Mage
0
Confuse
0
Life Tap
0
Poison Explosion
0
Bone Spear
0
Blood Golem
0
Attract
0
Decrepify
0
Bone Prison
0
Summon Resist
0
Iron Golem
0
Lower Resist
0
Poison Nova
0
Bone Spirit
0
Fire Golem
0
Revive
0

Armory

Classic Diablo II item panels. Hover or click an item icon to view its tooltip.
Inventory, stash, and cube potions are shown. Belt contents stay hidden.

Equipped

1 shown

Worn gear rendered with Diablo II DC6 slot art. Hover, focus, or click icons for tooltips.

Wand
Wand
Damage (base): 2 to 4
Base Durability: 15
Worn gear
1 placed / 1 equipped item

Inventory

11 shown

Container view. Hover, focus, or click an icon to view item details.

Inventory
Scroll of Town Portal to
Scroll of Town Portal to
Scroll of Town Portal
Scroll of Identify cost:
Scroll of Identify cost:
Scroll of Identify
Bonesnap
Bonesnap
Maul
One-Hand Damage (base): 30 to 40
Calculated One-Hand Damage: 90 to 120 (+200% ED)
Two-Hand Damage (base): 30 to 40
Calculated Two-Hand Damage: 90 to 120 (+200% ED)
Base Durability: 60
Required Strength: 69
  • +200% to Damage
  • 40% Chance of Crushing Blow
  • Fire Resist 30%
  • Cold Resist 30%
Beast Flange
Beast Flange
Breast Plate
Defense (base range): 65 to 68
Base Durability: 50
Required Strength: 30
  • +34 to Life
  • +4 to Dexterity
  • Fire Resist 23%
  • Fastest Hit Recovery
  • +2 to Light Radius
  • Lightning Resist 30%
Pain Winding
Pain Winding
War Belt
Defense (base range): 41 to 52
Est. Defense: 67 to 85 estimated
Base Durability: 24
Required Strength: 110
  • Attacker Takes Damage of 2
  • Fire Resist 13%
  • +12 to Life
  • +64% to Defense
  • Poison Resist 25%
  • +17 to Strength
Frostburn
Frostburn
Gauntlets
Defense (base range): 12 to 15
Est. Defense: 42 to 45 estimated
Base Durability: 24
Required Strength: 60
  • +30 Defense
  • +85% to Damage
  • +40% to Max Mana
  • +1 Cold Damage Min
  • +6 Cold Damage Max
  • Cold Duration: 50 seconds
Gale Knuckle
Gale Knuckle
War Gauntlets
Defense (base range): 43 to 53
Est. Defense: 56 to 69 estimated
Base Durability: 24
Required Strength: 110
  • +31% to Defense
  • Slight Attack Rate Increase (10 Points)
  • Lightning Resist 23%
  • Fire Resist 16%
  • +20 to Dexterity
  • 26% Better Chance of Getting Magic Item
Fiend Grip
Fiend Grip
Light Gauntlets
Defense (base range): 9 to 11
Est. Defense: 13 to 16 estimated
Base Durability: 18
Required Strength: 45
  • +2 to Life
  • Fire Resist 26%
  • +49% to Defense
  • Poison Resist 25%
  • +20 to Dexterity
  • +13 to Strength
Wormskull
Wormskull
Bone Helm
Defense (base range): 33 to 36
Base Durability: 40
Required Strength: 25
  • +1 to Necromancer Skill Levels
  • 5% Life Stolen Per Hit
  • +10 to Mana
  • Poison Resist 25%
Viper Finger
Viper Finger
Ring
  • +2 to Maximum Damage
  • +1 Points of Mana After Each Kill
  • +15 to each Resistance
  • +7 to Strength
Dire Brow
Dire Brow
Grand Crown
Defense (base range): 78 to 113
Base Durability: 50
Required Strength: 61 (base 103)
  • +33 to Life
  • +13 to Dexterity
  • Requirements -40%
  • Fire Resist 25%
  • Lightning Resist 15%
Inventory
10 × 4 cells
11 placed / 11 items

Stash

4 shown

Container view. Hover, focus, or click an icon to view item details.

Demon Harp
Demon Harp
Gothic Bow
One-Hand Damage (base): 10 to 48
Calculated One-Hand Damage: 21 to 102 (+114% ED)
Two-Hand Damage (base): 10 to 50
Calculated Two-Hand Damage: 21 to 107 (+114% ED)
Missile Damage (base): 9 to 44
Required Strength: 95
Required Dexterity: 118
  • +19 to Dexterity
  • +1 Lightning Damage Min
  • +32 Lightning Damage Max
  • 6% Life Stolen Per Hit
  • +50 to Attack Rating
  • +34% to Damage
  • +80% to Damage
Dire Quarrel
Dire Quarrel
Gothic Bow
One-Hand Damage (base): 10 to 48
Calculated One-Hand Damage: 20 to 112 (+104% ED, +15 Max)
Two-Hand Damage (base): 10 to 50
Calculated Two-Hand Damage: 20 to 117 (+104% ED, +15 Max)
Missile Damage (base): 9 to 44
Required Strength: 95
Required Dexterity: 118
  • +6 to Dexterity
  • +15 to Maximum Damage
  • +126 to Attack Rating
  • +92% to Damage
  • Cold Resist 9%
  • +12% to Damage
Demon Wrap
Demon Wrap
Ornate Plate
Defense (base range): 417 to 450
Base Durability: 60
Required Strength: 102 (base 170)
  • Lightning Resist 31%
  • Requirements -40%
  • Fast Hit Recovery
  • Cold Resist 27%
  • Replenish Life +3
Bone Buckle
Bone Buckle
War Belt
Defense (base range): 41 to 52
Est. Defense: 65 to 83 estimated
Base Durability: 24
Required Strength: 110
  • +9 to Strength
  • +31 to Life
  • +1 Cold Damage Min
  • +3 Cold Damage Max
  • Cold Duration: 125 seconds
  • +1 to Light Radius
  • +60% to Defense
Stash
6 × 4 cells
4 placed / 4 items