DII
Classic Diablo II 1.06b character armory
mool-iiii
Account: nazgul1
Barbarian · Level 1
Items 17 Skills spent 0 Account: nazgul1 Server character

Character Stats

Strength30
Energy10
Dexterity20
Vitality25
Life55
Maxlife55
Mana10
Maxmana10
Stamina91
Maxstamina91
Level1

Skills

Spent total: 0

Bash
0
Sword Mastery
0
Axe Mastery
0
Mace Mastery
0
Howl
0
Find Potion
0
Leap
0
Double Swing
0
Pole Arm Mastery
0
Throwing Mastery
0
Spear Mastery
0
Taunt
0
Shout
0
Stun
0
Double Throw
0
Increased Stamina
0
Find Item
0
Leap Attack
0
Concentrate
0
Iron Skin
0
Battle Cry
0
Frenzy
0
Increased Speed
0
Battle Orders
0
Grim Ward
0
Whirlwind
0
Berserk
0
Natural Resistance
0
War Cry
0
Battle Command
0

Armory

Classic Diablo II item panels. Hover or click an item icon to view its tooltip.
Inventory, stash, and cube potions are shown. Belt contents stay hidden.

Equipped

2 shown

Worn gear rendered with Diablo II DC6 slot art. Hover, focus, or click icons for tooltips.

Hand Axe
Hand Axe
Damage (base): 3 to 6
Base Durability: 28
Buckler
Buckler
Defense (base range): 4 to 6
Base Durability: 12
Required Strength: 12
Worn gear
2 placed / 2 equipped items

Inventory

6 shown

Container view. Hover, focus, or click an icon to view item details.

Inventory
Stone Bludgeon
Stone Bludgeon
War Scepter
Damage (base): 7 to 14
Two-Hand Damage (base): 3 to 7
Base Durability: 70
Required Strength: 55
  • +48 to Attack Rating
  • Fastest Cast Rate
  • +34 to Mana
  • 9% Life Stolen Per Hit
  • Cold Resist 22%
  • +4 to Strength
Scroll of Town Portal to
Scroll of Town Portal to
Scroll of Town Portal
Scroll of Identify cost:
Scroll of Identify cost:
Scroll of Identify
Carrion Quill
Carrion Quill
Rune Bow
One-Hand Damage (base): 14 to 34
Calculated One-Hand Damage: 30 to 73 (+115% ED)
Two-Hand Damage (base): 14 to 35
Calculated Two-Hand Damage: 30 to 75 (+115% ED)
Missile Damage (base): 14 to 30
Required Strength: 73
Required Dexterity: 103
  • +10 to Attack Rating
  • +17% to Damage
  • Fire Resist 24%
  • +98% to Damage
  • +16 Poison Damage Min
  • +48 Poison Damage Max
  • Poison Length 75 seconds
  • +3 to Dexterity
  • Slight Attack Rate Increase (10 Points)
Wraith Needle
Wraith Needle
Gothic Bow
One-Hand Damage (base): 10 to 48
Calculated One-Hand Damage: 18 to 89 (+84% ED, +1 Max)
Two-Hand Damage (base): 10 to 50
Calculated Two-Hand Damage: 18 to 93 (+84% ED, +1 Max)
Missile Damage (base): 9 to 44
Required Strength: 95
Required Dexterity: 118
  • +2 to Amazon Skill Levels
  • +84% to Damage
  • +1 to Maximum Damage
  • +1 Lightning Damage Min
  • +32 Lightning Damage Max
  • +58 to Attack Rating
Fiend Cleaver
Fiend Cleaver
Executioner Sword
One-Hand Damage (base): 24 to 40
Calculated One-Hand Damage: 58 to 101 (+145% ED, +3 Max)
Two-Hand Damage (base): 45 to 80
Calculated Two-Hand Damage: 110 to 199 (+145% ED, +3 Max)
Base Durability: 50
Required Strength: 170
Required Dexterity: 110
  • +1 Lightning Damage Min
  • +16 Lightning Damage Max
  • +103 to Attack Rating
  • +76% to Damage
  • +90 to Attack Rating
  • +69% to Damage
  • +3 to Maximum Damage
  • +14 to Life
Inventory
10 × 4 cells
6 placed / 6 items

Stash

5 shown

Container view. Hover, focus, or click an icon to view item details.

Skull Horn
Skull Horn
Gothic Bow
One-Hand Damage (base): 10 to 48
Calculated One-Hand Damage: 17 to 82 (+72% ED)
Two-Hand Damage (base): 10 to 50
Calculated Two-Hand Damage: 17 to 86 (+72% ED)
Missile Damage (base): 9 to 44
Required Strength: 95
Required Dexterity: 118
  • Slight Attack Rate Increase (10 Points)
  • +10 Fire Damage Min
  • +13 Fire Damage Max
  • +72% to Damage
  • +103 to Attack Rating
Rune Star
Rune Star
Battle Hammer
Damage (base): 22 to 43
Calculated Damage: 52 to 101 (+137% ED)
Two-Hand Damage (base): 22 to 45
Calculated Two-Hand Damage: 52 to 106 (+137% ED)
Base Durability: 55
Required Strength: 100
  • +68 to Attack Rating
  • +49% to Damage
  • 11% Mana Stolen Per Hit
  • Slight Attack Rate Increase (10 Points)
  • +88% to Damage
  • +69 to Attack Rating
  • +16 Poison Damage Min
  • +48 Poison Damage Max
  • Poison Length 75 seconds
Bone Strap
Bone Strap
Plated Belt
Defense (base range): 8 to 11
Base Durability: 24
Required Strength: 60
  • +8 to Strength
  • +42 to Life
  • Poison Length Reduced by 25%
  • Fire Resist 11%
  • +2 to Light Radius
  • Lightning Resist 8%
Tearhaunch
Tearhaunch
Greaves
Defense (base range): 12 to 15
Est. Defense: 22 to 25 estimated
Base Durability: 24
Required Strength: 70
  • +10 Defense
  • +5 to Strength
  • +5 to Dexterity
  • Faster Run/Walk
  • +10 to each Resistance
Goblin Toe
Goblin Toe
Light Plated Boots
Defense (base range): 9 to 11
Est. Defense: 14 to 16 estimated
Base Durability: 18
Required Strength: 50
  • 25% Chance of Crushing Blow
  • Damage Reduced by 1
  • Magic Damage Reduced by 1
  • +5 Defense
  • -1 to Light Radius
Stash
6 × 4 cells
5 placed / 5 items