mool-ii
Account: nazgul
Barbarian · Level 1
Items 16
Skills spent 0
Account: nazgul
Server character
Character Stats
| Strength | 30 |
|---|---|
| Energy | 10 |
| Dexterity | 20 |
| Vitality | 25 |
| Life | 55 |
| Maxlife | 55 |
| Mana | 10 |
| Maxmana | 10 |
| Stamina | 91 |
| Maxstamina | 91 |
| Level | 1 |
Skills
Spent total: 0
Equipped
2 shownWorn gear rendered with Diablo II DC6 slot art. Hover, focus, or click icons for tooltips.
Hand Axe
Damage (base): 3 to 6
Base Durability: 28
Buckler
Defense (base range): 4 to 6
Base Durability: 12
Required Strength: 12
Worn gear
2 placed / 2 equipped items
2 placed / 2 equipped items
Inventory
6 shownContainer view. Hover, focus, or click an icon to view item details.
Gale Horn
Gothic Bow
One-Hand Damage (base): 10 to 48
Calculated One-Hand Damage: 15 to 96 (+59% ED, +20 Max)
Two-Hand Damage (base): 10 to 50
Calculated Two-Hand Damage: 15 to 99 (+59% ED, +20 Max)
Missile Damage (base): 9 to 44
Required Strength: 95
Required Dexterity: 118
- +10 Fire Damage Min
- +11 Fire Damage Max
- +59% to Damage
- +20 to Maximum Damage
- Slight Attack Rate Increase (10 Points)
Tearhaunch
Greaves
Defense (base range): 12 to 15
Est. Defense: 22 to 25 estimated
Base Durability: 24
Required Strength: 70
- +10 Defense
- +5 to Strength
- +5 to Dexterity
- Faster Run/Walk
- +10 to each Resistance
Armageddon Mar
Ancient Axe
One-Hand Damage (base): 46 to 72
Calculated One-Hand Damage: 121 to 190 (+165% ED)
Two-Hand Damage (base): 46 to 74
Calculated Two-Hand Damage: 121 to 196 (+165% ED)
Base Durability: 50
Required Strength: 125
- +1 Lightning Damage Min
- +8 Lightning Damage Max
- Attack Rate Increase (30 Points)
- +4 to Strength
- +81% to Damage
- Hit Causes Monster to Flee
- +129 to Attack Rating
- +84% to Damage
Ume's Lament
Grim Wand
Damage (base): 5 to 11
Base Durability: 15
- +2 to Necromancer Skill Levels
- +40 to Mana
- Fastest Cast Rate
- Hit Causes Monster to Flee
Pain Blow
Martel de Fer
One-Hand Damage (base): 61 to 99
Calculated One-Hand Damage: 166 to 267 (+170% ED, +2 Min)
Two-Hand Damage (base): 61 to 101
Calculated Two-Hand Damage: 166 to 272 (+170% ED, +2 Min)
Base Durability: 60
Required Strength: 169
- +74 to Attack Rating
- +2 to Minimum Damage
- Replenish Life +3
- +2 Fire Damage Min
- +10 Fire Damage Max
- +76% to Damage
- +141 to Attack Rating
- +94% to Damage
Skull Chain
War Belt
Defense (base range): 41 to 52
Est. Defense: 55 to 70 estimated
Base Durability: 24
Required Strength: 110
- +6 to Dexterity
- Poison Resist 20%
- Lightning Resist 24%
- Attacker Takes Damage of 2
- +36% to Defense
- +22 to Life
Inventory
10 × 4 cells
6 placed / 6 items
10 × 4 cells
6 placed / 6 items
Stash
4 shownContainer view. Hover, focus, or click an icon to view item details.
Executioner Sword
One-Hand Damage (base): 24 to 40
Two-Hand Damage (base): 45 to 80
Base Durability: 50
Required Strength: 170
Required Dexterity: 110
Executioner Sword
One-Hand Damage (base): 24 to 40
Two-Hand Damage (base): 45 to 80
Base Durability: 50
Required Strength: 170
Required Dexterity: 110
Goldskin
Full Plate Mail
Defense (base range): 150 to 161
Est. Defense: 225 to 236 estimated
Base Durability: 70
Required Strength: 80
- +75 Defense
- +30 to each Resistance
- Attacker Takes Damage of 1
- +2 to Light Radius
Chaos Circle
Ring
- 8% Mana Stolen Per Hit
- +8 Poison Damage Min
- +24 Poison Damage Max
- Poison Length 75 seconds
- Fire Resist 42%
- +9 to Life
- +2 to Mana
Stash
6 × 4 cells
4 placed / 4 items
6 × 4 cells
4 placed / 4 items






























