DII
Classic Diablo II 1.06b character armory
Failed_Goth
Account: n6
Amazon · Level 1
Items 14 Skills spent 0 Account: n6 Server character

Character Stats

Strength20
Energy15
Dexterity25
Vitality20
Life50
Maxlife50
Mana15
Maxmana15
Stamina84
Maxstamina84
Level1

Skills

Spent total: 0

Magic Arrow
0
Fire Arrow
0
Inner Sight
0
Critical Strike
0
Jab
0
Cold Arrow
0
Multiple Shot
0
Dodge
0
Power Strike
0
Poison Javelin
0
Exploding Arrow
0
Slow Missiles
0
Avoid
0
Impale
0
Lightning Bolt
0
Ice Arrow
0
Guided Arrow
0
Penetrate
0
Charged Strike
0
Plague Javelin
0
Strafe
0
Immolation Arrow
0
Decoy
0
Evade
0
Fend
0
Freezing Arrow
0
Valkyrie
0
Pierce
0
Lightning Strike
0
Lightning Fury
0

Armory

Classic Diablo II item panels. Hover or click an item icon to view its tooltip.
Inventory, stash, and cube potions are shown. Belt contents stay hidden.

Equipped

2 shown

Worn gear rendered with Diablo II DC6 slot art. Hover, focus, or click icons for tooltips.

Javelin
Javelin
Damage (base): 1 to 5
Missile Damage (base): 6 to 14
Stack Size: 30 to 60
Buckler
Buckler
Defense (base range): 4 to 6
Base Durability: 12
Required Strength: 12
Worn gear
2 placed / 2 equipped items

Inventory

5 shown

Container view. Hover, focus, or click an icon to view item details.

Inventory
Ghoul Quill
Ghoul Quill
Gothic Bow
One-Hand Damage (base): 10 to 48
Calculated One-Hand Damage: 18 to 89 (+86% ED)
Two-Hand Damage (base): 10 to 50
Calculated Two-Hand Damage: 18 to 93 (+86% ED)
Missile Damage (base): 9 to 44
Required Strength: 95
Required Dexterity: 118
  • +1 Lightning Damage Min
  • +32 Lightning Damage Max
  • +86% to Damage
  • +10 Fire Damage Min
  • +13 Fire Damage Max
  • +14 to Dexterity
Viper Fletch
Viper Fletch
Gothic Bow
One-Hand Damage (base): 10 to 48
Calculated One-Hand Damage: 19 to 71 (+49% ED, +5 Min)
Two-Hand Damage (base): 10 to 50
Calculated Two-Hand Damage: 19 to 74 (+49% ED, +5 Min)
Missile Damage (base): 9 to 44
Required Strength: 57 (base 95)
Required Dexterity: 70 (base 118)
  • +5 to Minimum Damage
  • +49% to Damage
  • Requirements -40%
  • Fire Resist 9%
  • +122 to Attack Rating
Dire Branch
Dire Branch
Gothic Bow
One-Hand Damage (base): 10 to 48
Calculated One-Hand Damage: 17 to 82 (+71% ED)
Two-Hand Damage (base): 10 to 50
Calculated Two-Hand Damage: 17 to 85 (+71% ED)
Missile Damage (base): 9 to 44
Required Strength: 95
Required Dexterity: 118
  • +109 to Attack Rating
  • +71% to Damage
  • Cold Resist 5%
  • +97 to Attack Rating
  • +6 to Dexterity
Hailstone Needle
Hailstone Needle
Gothic Bow
One-Hand Damage (base): 10 to 48
Calculated One-Hand Damage: 13 to 62 (+31% ED)
Two-Hand Damage (base): 10 to 50
Calculated Two-Hand Damage: 13 to 65 (+31% ED)
Missile Damage (base): 9 to 44
Required Strength: 95
Required Dexterity: 118
  • +5 to Dexterity
  • +1 to Light Radius
  • +2 Fire Damage Min
  • +10 Fire Damage Max
  • +1 to Amazon Skill Levels
  • +42 to Attack Rating
  • +31% to Damage
  • +34 to Attack Rating
Raven Harp
Raven Harp
Gothic Bow
One-Hand Damage (base): 10 to 48
Calculated One-Hand Damage: 11 to 57 (+11% ED, +4 Max)
Two-Hand Damage (base): 10 to 50
Calculated Two-Hand Damage: 11 to 59 (+11% ED, +4 Max)
Missile Damage (base): 9 to 44
Required Strength: 76 (base 95)
Required Dexterity: 94 (base 118)
  • Lightning Resist 7%
  • Requirements -20%
  • +4 to Maximum Damage
  • +5 to Dexterity
  • Cold Resist 15%
  • +11% to Damage
Inventory
10 × 4 cells
5 placed / 5 items

Stash

3 shown

Container view. Hover, focus, or click an icon to view item details.

Bone Stinger
Bone Stinger
Gothic Bow
One-Hand Damage (base): 10 to 48
Calculated One-Hand Damage: 17 to 103 (+77% ED, +19 Max)
Two-Hand Damage (base): 10 to 50
Calculated Two-Hand Damage: 17 to 107 (+77% ED, +19 Max)
Missile Damage (base): 9 to 44
Required Strength: 95
Required Dexterity: 118
  • Lightning Resist 14%
  • +19 to Maximum Damage
  • +77% to Damage
  • +32 Poison Damage Min
  • +72 Poison Damage Max
  • Poison Length 100 seconds
  • +1 Lightning Damage Min
  • +8 Lightning Damage Max
  • +106 to Attack Rating
Loath Fletch
Loath Fletch
Gothic Bow
One-Hand Damage (base): 10 to 48
Calculated One-Hand Damage: 21 to 95 (+98% ED, +2 Min)
Two-Hand Damage (base): 10 to 50
Calculated Two-Hand Damage: 21 to 99 (+98% ED, +2 Min)
Missile Damage (base): 9 to 44
Required Strength: 95
Required Dexterity: 118
  • +16 Poison Damage Min
  • +48 Poison Damage Max
  • Poison Length 75 seconds
  • +2 to Minimum Damage
  • +36 to Attack Rating
  • +127 to Attack Rating
  • +98% to Damage
Fiend Song
Fiend Song
Gothic Bow
One-Hand Damage (base): 10 to 48
Calculated One-Hand Damage: 15 to 92 (+59% ED, +16 Max)
Two-Hand Damage (base): 10 to 50
Calculated Two-Hand Damage: 15 to 95 (+59% ED, +16 Max)
Missile Damage (base): 9 to 44
Required Strength: 95
Required Dexterity: 118
  • +16 to Maximum Damage
  • Poison Resist 6%
  • +10 Fire Damage Min
  • +15 Fire Damage Max
  • +86 to Attack Rating
  • +59% to Damage
Stash
6 × 4 cells
3 placed / 3 items