DII
Classic Diablo II 1.06b character armory
uniqss
Account: mules
Sorceress · Level 1
Items 17 Skills spent 0 Account: mules Server character

Character Stats

Strength10
Energy35
Dexterity25
Vitality10
Life40
Maxlife40
Mana35
Maxmana35
Stamina74
Maxstamina74
Level1

Skills

Spent total: 0

Fire Bolt
0
Warmth
0
Charged Bolt
0
Ice Bolt
0
Frozen Armor
0
Inferno
0
Static Field
0
Telekinesis
0
Frost Nova
0
Ice Blast
0
Blaze
0
Fire Ball
0
Nova
0
Lightning
0
Shiver Armor
0
Fire Wall
0
Enchant
0
Chain Lightning
0
Teleport
0
Glacial Spike
0
Meteor
0
Thunder Storm
0
Energy Shield
0
Blizzard
0
Chilling Armor
0
Fire Mastery
0
Hydra
0
Lightning Mastery
0
Frozen Orb
0
Cold Mastery
0

Armory

Classic Diablo II item panels. Hover or click an item icon to view its tooltip.
Inventory, stash, and cube potions are shown. Belt contents stay hidden.

Equipped

1 shown

Worn gear rendered with Diablo II DC6 slot art. Hover, focus, or click icons for tooltips.

Short Staff
Short Staff
One-Hand Damage (base): 1 to 5
Two-Hand Damage (base): 1 to 5
Base Durability: 20
Worn gear
1 placed / 1 equipped item

Inventory

7 shown

Container view. Hover, focus, or click an icon to view item details.

Inventory
Hellplague
Hellplague
Long Sword
Damage (base): 3 to 19
Base Durability: 44
Required Strength: 55
Required Dexterity: 39
  • 5% Mana Stolen Per Hit
  • 5% Life Stolen Per Hit
  • +48 Poison Damage Min
  • +96 Poison Damage Max
  • Poison Length 150 seconds
Tearhaunch
Tearhaunch
Greaves
Defense (base range): 12 to 15
Est. Defense: 22 to 25 estimated
Base Durability: 24
Required Strength: 70
  • +10 Defense
  • +5 to Strength
  • +5 to Dexterity
  • Faster Run/Walk
  • +10 to each Resistance
The Iron Jang Bong
The Iron Jang Bong
War Staff
One-Hand Damage (base): 12 to 28
Two-Hand Damage (base): 12 to 28
Base Durability: 50
  • +1 Lightning Damage Min
  • 50% Bonus to Attack Rating
  • +25 Defense
  • +1 to Sorceress Skill Levels
  • Fastest Cast Rate
  • +25 Lightning Damage Max
Tarnhelm
Tarnhelm
Skull Cap
Defense (base range): 8 to 11
Base Durability: 18
Required Strength: 15
  • 75% Extra Gold From Monsters
  • 25% Better Chance of Getting Magic Item
  • +1 To All Skills
Goldskin
Goldskin
Full Plate Mail
Defense (base range): 150 to 161
Est. Defense: 225 to 236 estimated
Base Durability: 70
Required Strength: 80
  • +75 Defense
  • +30 to each Resistance
  • Attacker Takes Damage of 1
  • +2 to Light Radius
Goblin Toe
Goblin Toe
Light Plated Boots
Defense (base range): 9 to 11
Est. Defense: 14 to 16 estimated
Base Durability: 18
Required Strength: 50
  • 25% Chance of Crushing Blow
  • Damage Reduced by 1
  • Magic Damage Reduced by 1
  • +5 Defense
  • -1 to Light Radius
Goldwrap
Goldwrap
Heavy Belt
Defense (base range): 6
Est. Defense: 46 estimated
Base Durability: 18
Required Strength: 45
  • 30% Better Chance of Getting Magic Item
  • +2 to Light Radius
  • +40 Defense
  • Slight Attack Rate Increase (10 Points)
Inventory
10 × 4 cells
7 placed / 7 items

Stash

5 shown

Container view. Hover, focus, or click an icon to view item details.

Wormskull
Wormskull
Bone Helm
Defense (base range): 33 to 36
Base Durability: 40
Required Strength: 25
  • +1 to Necromancer Skill Levels
  • 5% Life Stolen Per Hit
  • +10 to Mana
  • Poison Resist 25%
The Face of Horror
The Face of Horror
Mask
Defense (base range): 9 to 27
Base Durability: 20
Required Strength: 23
  • Hit Causes Monster to Flee
  • +20 to Strength
  • +5 to each Resistance
  • +50% Damage to Undead
Hellcast
Hellcast
Heavy Crossbow
One-Hand Damage (base): 12 to 20
Two-Hand Damage (base): 12 to 20
Missile Damage (base): 12 to 20
Required Strength: 60
Required Dexterity: 40
  • Fires Explosive Arrows
  • 15% To Maximum Fire Resist
  • Fire Resist 15%
  • +70 to Attack Rating
  • Attack Rate Increase (20 Points)
Venom Ward
Venom Ward
Breast Plate
Defense (base range): 65 to 68
Base Durability: 50
Required Strength: 30
  • +24 Poison Damage Min
  • +32 Poison Damage Max
  • +50% to Damage
  • 15% To Maximum Poison Resist
  • +2 to Light Radius
  • Poison Length 75 seconds
  • Poison Resist 15%
Bladebuckle
Bladebuckle
Plated Belt
Defense (base range): 8 to 11
Est. Defense: 28 to 31 estimated
Base Durability: 24
Required Strength: 60
  • Attacker Takes Damage of 8
  • +20 Defense
  • Damage Reduced by 3
  • +5 to Strength
  • +10 to Dexterity
Stash
6 × 4 cells
5 placed / 5 items