DII
Classic Diablo II 1.06b character armory
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Account: mcx3
Barbarian · Level 1
Items 12 Skills spent 0 Account: mcx3 Server character

Character Stats

Strength30
Energy10
Dexterity20
Vitality25
Life55
Maxlife55
Mana10
Maxmana10
Stamina91
Maxstamina91
Level1

Skills

Spent total: 0

Bash
0
Sword Mastery
0
Axe Mastery
0
Mace Mastery
0
Howl
0
Find Potion
0
Leap
0
Double Swing
0
Pole Arm Mastery
0
Throwing Mastery
0
Spear Mastery
0
Taunt
0
Shout
0
Stun
0
Double Throw
0
Increased Stamina
0
Find Item
0
Leap Attack
0
Concentrate
0
Iron Skin
0
Battle Cry
0
Frenzy
0
Increased Speed
0
Battle Orders
0
Grim Ward
0
Whirlwind
0
Berserk
0
Natural Resistance
0
War Cry
0
Battle Command
0

Armory

Classic Diablo II item panels. Hover or click an item icon to view its tooltip.
Inventory, stash, and cube potions are shown. Belt contents stay hidden.

Equipped

2 shown

Worn gear rendered with Diablo II DC6 slot art. Hover, focus, or click icons for tooltips.

Hand Axe
Hand Axe
Damage (base): 3 to 6
Base Durability: 28
Buckler
Buckler
Defense (base range): 4 to 6
Base Durability: 12
Required Strength: 12
Worn gear
2 placed / 2 equipped items

Inventory

4 shown

Container view. Hover, focus, or click an icon to view item details.

Inventory
Storm Breaker
Storm Breaker
Grim Wand
Damage (base): 5 to 11
Base Durability: 15
  • +24 to Mana
  • Fast Cast Rate
  • Lightning Resist 14%
  • +1 Cold Damage Min
  • +4 Cold Damage Max
  • Cold Duration: 125 seconds
  • +27 to Mana
  • +2 to Necromancer Skill Levels
Rune Gnarl
Rune Gnarl
Grim Wand
Damage (base): 5 to 11
Calculated Damage: 5 to 15 (+4 Max)
Base Durability: 15
  • +2 to Light Radius
  • +2 to Necromancer Skill Levels
  • Cold Resist 42%
  • Prevent Monster Heal
  • +4 to Maximum Damage
Storm Grinder
Storm Grinder
Battle Hammer
Damage (base): 22 to 43
Calculated Damage: 55 to 109 (+146% ED, +1 Min, +4 Max)
Two-Hand Damage (base): 22 to 45
Calculated Two-Hand Damage: 55 to 114 (+146% ED, +1 Min, +4 Max)
Base Durability: 55
Required Strength: 100
  • +104 to Attack Rating
  • +77% to Damage
  • Lightning Resist 20%
  • Greatly Attack Rate Increase (40 Points)
  • +4 to Maximum Damage
  • +1 to Minimum Damage
  • +69% to Damage
Blood Needle
Blood Needle
Ancient Sword
Damage (base): 18 to 43
Calculated Damage: 44 to 93 (+118% ED, +5 Min)
Two-Hand Damage (base): 18 to 45
Calculated Two-Hand Damage: 44 to 98 (+118% ED, +5 Min)
Base Durability: 44
Required Strength: 101 (base 127)
Required Dexterity: 70 (base 88)
  • +90% to Damage
  • +5 to Minimum Damage
  • Poison Resist 28%
  • +24 to Attack Rating
  • +28% to Damage
  • 10% Life Stolen Per Hit
  • Requirements -20%
Inventory
10 × 4 cells
4 placed / 4 items

Stash

2 shown

Container view. Hover, focus, or click an icon to view item details.

Havoc Thirst
Havoc Thirst
Lance
One-Hand Damage (base): 27 to 112
Calculated One-Hand Damage: 54 to 239 (+100% ED, +15 Max)
Two-Hand Damage (base): 27 to 114
Calculated Two-Hand Damage: 54 to 243 (+100% ED, +15 Max)
Base Durability: 25
Required Strength: 110
Required Dexterity: 88
  • +56% to Damage
  • +15 to Maximum Damage
  • 11% Mana Stolen Per Hit
  • Attack Rate Increase (30 Points)
  • +64 to Attack Rating
  • +44% to Damage
Glyph Song
Glyph Song
Executioner Sword
One-Hand Damage (base): 24 to 40
Calculated One-Hand Damage: 55 to 93 (+133% ED)
Two-Hand Damage (base): 45 to 80
Calculated Two-Hand Damage: 104 to 186 (+133% ED)
Base Durability: 50
Required Strength: 170
Required Dexterity: 110
  • 8% Life Stolen Per Hit
  • +123 to Attack Rating
  • +89% to Damage
  • Prevent Monster Heal
  • +44% to Damage
Stash
6 × 4 cells
2 placed / 2 items