DII
Classic Diablo II 1.06b character armory
MULE-TEN
Account: lvhaxor2
Barbarian · Level 1
Items 20 Skills spent 0 Account: lvhaxor2 Server character

Character Stats

Strength30
Energy10
Dexterity20
Vitality25
Life55
Maxlife55
Mana25
Maxmana10
Stamina91
Maxstamina91
Level1

Skills

Spent total: 0

Bash
0
Sword Mastery
0
Axe Mastery
0
Mace Mastery
0
Howl
0
Find Potion
0
Leap
0
Double Swing
0
Pole Arm Mastery
0
Throwing Mastery
0
Spear Mastery
0
Taunt
0
Shout
0
Stun
0
Double Throw
0
Increased Stamina
0
Find Item
0
Leap Attack
0
Concentrate
0
Iron Skin
0
Battle Cry
0
Frenzy
0
Increased Speed
0
Battle Orders
0
Grim Ward
0
Whirlwind
0
Berserk
0
Natural Resistance
0
War Cry
0
Battle Command
0

Armory

Classic Diablo II item panels. Hover or click an item icon to view its tooltip.
Inventory, stash, and cube potions are shown. Belt contents stay hidden.

Equipped

3 shown

Worn gear rendered with Diablo II DC6 slot art. Hover, focus, or click icons for tooltips.

Biggin's Bonnet
Biggin's Bonnet
Cap
Defense (base range): 3 to 5
Base Durability: 12
  • +15 to Life
  • +30 to Attack Rating
  • +40% to Damage
  • +15 to Mana
Hand Axe
Hand Axe
Damage (base): 3 to 6
Base Durability: 28
Buckler
Buckler
Defense (base range): 4 to 6
Base Durability: 12
Required Strength: 12
Worn gear
3 placed / 3 equipped items

Inventory

7 shown

Container view. Hover, focus, or click an icon to view item details.

Inventory
Beast Band
Beast Band
Ring
  • +34 to Mana
  • Replenish Life +3
  • 19% Better Chance of Getting Magic Item
  • Poison Length Reduced by 25%
  • Cold Resist 47%
Wraith Flange
Wraith Flange
Martel de Fer
One-Hand Damage (base): 61 to 99
Calculated One-Hand Damage: 142 to 230 (+133% ED)
Two-Hand Damage (base): 61 to 101
Calculated Two-Hand Damage: 142 to 235 (+133% ED)
Base Durability: 60
Required Strength: 101 (base 169)
  • +132 to Attack Rating
  • +91% to Damage
  • Cold Resist 13%
  • +42% to Damage
  • Requirements -40%
  • +10 to Strength
  • +16 Poison Damage Min
  • +48 Poison Damage Max
  • Poison Length 75 seconds
Ghoul Circle
Ghoul Circle
Ring
  • +1 to Light Radius
  • 13% Better Chance of Getting Magic Item
  • +9 to Mana
  • Cold Resist 6%
  • Fast Cast Rate
Shadow Whorl
Shadow Whorl
Ring
  • Half Freeze Duration
  • 4% Mana Stolen Per Hit
  • Poison Resist 46%
  • +10 to Mana
  • Lightning Resist 10%
Bitter Gyre
Bitter Gyre
Ring
  • +1 to Maximum Damage
  • +28 to Mana
  • +10 to Dexterity
  • Fire Resist 8%
  • Lightning Resist 19%
  • +28 to Mana
Prismatic Ring
Prismatic Ring
Ring
  • +15 to each Resistance
Flawless Skull
Flawless Skull
Inventory
10 × 4 cells
7 placed / 7 items

Stash

6 shown

Container view. Hover, focus, or click an icon to view item details.

Demon Gutter
Demon Gutter
Lance
One-Hand Damage (base): 27 to 112
Calculated One-Hand Damage: 56 to 220 (+97% ED, +3 Min)
Two-Hand Damage (base): 27 to 114
Calculated Two-Hand Damage: 56 to 224 (+97% ED, +3 Min)
Base Durability: 25
Required Strength: 110
Required Dexterity: 88
  • +64 to Attack Rating
  • +16 to Mana
  • +4 Cold Damage Min
  • +5 Cold Damage Max
  • Cold Duration: 150 seconds
  • +3 to Minimum Damage
  • +97% to Damage
  • +1 Lightning Damage Min
  • +16 Lightning Damage Max
Spirit Claw
Spirit Claw
Gauntlets
Defense (base range): 12 to 15
Est. Defense: 19 to 24 estimated
Base Durability: 24
Required Strength: 60
  • Fire Resist 28%
  • +2 to Light Radius
  • +63% to Defense
  • Slight Attack Rate Increase (10 Points)
  • +21 to Life
  • +11 to Dexterity
Armageddon Casque
Armageddon Casque
Grim Helm
Defense (base range): 60 to 125
Est. Defense: 87 to 182 estimated
Base Durability: 40
Required Strength: 34 (base 58)
  • +46% to Defense
  • +35 to Life
  • Requirements -40%
  • Poison Resist 7%
  • Cold Resist 20%
  • Replenish Life +3
Brimstone Harness
Brimstone Harness
Heavy Belt
Defense (base range): 6
Base Durability: 18
Required Strength: 45
  • +14 to Dexterity
  • Cold Resist 20%
  • Fast Hit Recovery
  • Attacker Takes Damage of 1
  • Fire Resist 21%
  • +25 to Mana
Demon Stalker
Demon Stalker
Greaves
Defense (base range): 12 to 15
Base Durability: 24
Required Strength: 70
  • Cold Resist 44%
  • +5 to Dexterity
  • Poison Resist 10%
  • Poison Length Reduced by 25%
  • Faster Run/Walk
  • Fire Resist 7%
Gale Chain
Gale Chain
War Belt
Defense (base range): 41 to 52
Est. Defense: 81 to 103 estimated
Base Durability: 24
Required Strength: 110
  • +18 to Strength
  • +99% to Defense
  • +6 to Dexterity
  • +30 to Life
Stash
6 × 4 cells
6 placed / 6 items