DII
Classic Diablo II 1.06b character armory
Rip-Weapons
Account: jrenegade
Barbarian · Level 1
Items 12 Skills spent 0 Account: jrenegade Server character

Character Stats

Strength30
Energy10
Dexterity20
Vitality25
Life55
Maxlife55
Mana10
Maxmana10
Stamina91
Maxstamina91
Level1

Skills

Spent total: 0

Bash
0
Sword Mastery
0
Axe Mastery
0
Mace Mastery
0
Howl
0
Find Potion
0
Leap
0
Double Swing
0
Pole Arm Mastery
0
Throwing Mastery
0
Spear Mastery
0
Taunt
0
Shout
0
Stun
0
Double Throw
0
Increased Stamina
0
Find Item
0
Leap Attack
0
Concentrate
0
Iron Skin
0
Battle Cry
0
Frenzy
0
Increased Speed
0
Battle Orders
0
Grim Ward
0
Whirlwind
0
Berserk
0
Natural Resistance
0
War Cry
0
Battle Command
0

Armory

Classic Diablo II item panels. Hover or click an item icon to view its tooltip.
Inventory, stash, and cube potions are shown. Belt contents stay hidden.

Equipped

2 shown

Worn gear rendered with Diablo II DC6 slot art. Hover, focus, or click icons for tooltips.

Hand Axe
Hand Axe
Damage (base): 3 to 6
Base Durability: 28
Buckler
Buckler
Defense (base range): 4 to 6
Base Durability: 12
Required Strength: 12
Worn gear
2 placed / 2 equipped items

Inventory

3 shown

Container view. Hover, focus, or click an icon to view item details.

Inventory
Doom Flange
Doom Flange
War Scepter
Damage (base): 7 to 14
Calculated Damage: 14 to 29 (+109% ED)
Two-Hand Damage (base): 3 to 7
Calculated Two-Hand Damage: 6 to 14 (+109% ED)
Base Durability: 70
Required Strength: 55
  • +61 to Attack Rating
  • +47% to Damage
  • +62% to Damage
  • +2 Fire Damage Min
  • +7 Fire Damage Max
  • Replenish Life +3
  • +16 to Mana
  • +2 to Paladin Skill Levels
Gale Bane
Gale Bane
Martel de Fer
One-Hand Damage (base): 61 to 99
Calculated One-Hand Damage: 106 to 180 (+74% ED, +8 Max)
Two-Hand Damage (base): 61 to 101
Calculated Two-Hand Damage: 106 to 183 (+74% ED, +8 Max)
Base Durability: 60
Required Strength: 135 (base 169)
  • +17% to Damage
  • +8 to Maximum Damage
  • Lightning Resist 16%
  • Requirements -20%
  • +89 to Attack Rating
  • +57% to Damage
Doom Knell
Doom Knell
Martel de Fer
One-Hand Damage (base): 61 to 99
Calculated One-Hand Damage: 135 to 219 (+122% ED)
Two-Hand Damage (base): 61 to 101
Calculated Two-Hand Damage: 135 to 224 (+122% ED)
Base Durability: 60
Required Strength: 169
  • +97% to Damage
  • +27 to Attack Rating
  • +25% to Damage
  • +1 Points of Mana After Each Kill
  • +38 to Life
  • +32 Poison Damage Min
  • +72 Poison Damage Max
  • Poison Length 100 seconds
  • +10 Fire Damage Min
  • +19 Fire Damage Max
Inventory
10 × 4 cells
3 placed / 3 items

Stash

3 shown

Container view. Hover, focus, or click an icon to view item details.

Stone Bar
Stone Bar
Bec-de-Corbin
One-Hand Damage (base): 24 to 67
Calculated One-Hand Damage: 60 to 173 (+154% ED, +3 Max)
Two-Hand Damage (base): 24 to 77
Calculated Two-Hand Damage: 60 to 198 (+154% ED, +3 Max)
Base Durability: 55
Required Strength: 133
Required Dexterity: 91
  • +91% to Damage
  • +88 to Attack Rating
  • +63% to Damage
  • +119 to Attack Rating
  • +1 Lightning Damage Min
  • +16 Lightning Damage Max
  • Prevent Monster Heal
  • +3 to Maximum Damage
Bonesnap
Bonesnap
Maul
One-Hand Damage (base): 30 to 40
Calculated One-Hand Damage: 90 to 120 (+200% ED)
Two-Hand Damage (base): 30 to 40
Calculated Two-Hand Damage: 90 to 120 (+200% ED)
Base Durability: 60
Required Strength: 69
  • +200% to Damage
  • 40% Chance of Crushing Blow
  • Fire Resist 30%
  • Cold Resist 30%
Gale Knell
Gale Knell
Martel de Fer
One-Hand Damage (base): 61 to 99
Calculated One-Hand Damage: 140 to 228 (+131% ED)
Two-Hand Damage (base): 61 to 101
Calculated Two-Hand Damage: 140 to 233 (+131% ED)
Base Durability: 60
Required Strength: 169
  • +129 to Attack Rating
  • +98% to Damage
  • +32 Poison Damage Min
  • +72 Poison Damage Max
  • Poison Length 100 seconds
  • Hit Causes Monster to Flee
  • +33% to Damage
  • Slight Attack Rate Increase (10 Points)
Stash
6 × 4 cells
3 placed / 3 items