DII
Classic Diablo II 1.06b character armory
onefiftygothic
Account: johnathan3
Amazon · Level 9 · Hardcore
Items 33 Skills spent 8 Hardcore Account: johnathan3 Server character

Character Stats

Strength35
Energy15
Dexterity50
Vitality20
Life91.77
Maxlife66
Mana0.52
Maxmana27
Stamina92
Maxstamina92
Level9
Experience51596
Gold4298

Skills

Spent total: 8

Magic Arrow
1
Fire Arrow
0
Inner Sight
0
Critical Strike
3
Jab
0
Cold Arrow
0
Multiple Shot
4
Dodge
0
Power Strike
0
Poison Javelin
0
Exploding Arrow
0
Slow Missiles
0
Avoid
0
Impale
0
Lightning Bolt
0
Ice Arrow
0
Guided Arrow
0
Penetrate
0
Charged Strike
0
Plague Javelin
0
Strafe
0
Immolation Arrow
0
Decoy
0
Evade
0
Fend
0
Freezing Arrow
0
Valkyrie
0
Pierce
0
Lightning Strike
0
Lightning Fury
0

Armory

Classic Diablo II item panels. Hover or click an item icon to view its tooltip.
Inventory, stash, and cube potions are shown. Belt contents stay hidden.

Equipped

9 shown

Worn gear rendered with Diablo II DC6 slot art. Hover, focus, or click icons for tooltips.

Bloodfist
Bloodfist
Heavy Gloves
Defense (base range): 5 to 6
Base Durability: 14
  • +5 to Minimum Damage
  • +40 to Life
  • Fastest Hit Recovery
Twitchthroe
Twitchthroe
Studded Leather
Defense (base range): 32 to 35
Est. Defense: 47 to 50 estimated
Base Durability: 32
Required Strength: 27
  • Slight Attack Rate Increase (1 Points)
  • +10 to Dexterity
  • +25% Increased Blocking
  • +15 Defense
  • +10 to Strength
Goldwrap
Goldwrap
Heavy Belt
Defense (base range): 6
Est. Defense: 46 estimated
Base Durability: 18
Required Strength: 45
  • 30% Better Chance of Getting Magic Item
  • +2 to Light Radius
  • +40 Defense
  • Slight Attack Rate Increase (10 Points)
Tearhaunch
Tearhaunch
Greaves
Defense (base range): 12 to 15
Est. Defense: 22 to 25 estimated
Base Durability: 24
Required Strength: 70
  • +10 Defense
  • +5 to Strength
  • +5 to Dexterity
  • Faster Run/Walk
  • +10 to each Resistance
Tarnhelm
Tarnhelm
Skull Cap
Defense (base range): 8 to 11
Base Durability: 18
Required Strength: 15
  • 75% Extra Gold From Monsters
  • 25% Better Chance of Getting Magic Item
  • +1 To All Skills
The Eye of Etlich
The Eye of Etlich
Amulet
  • +10 Defense vs Missile
  • +1 to Light Radius
  • +1 To All Skills
  • 3% Life Stolen Per Hit
  • +1 Cold Damage Min
  • +3 Cold Damage Max
  • Cold Duration: 50 seconds
Corruption Touch
Corruption Touch
Ring
  • Half Freeze Duration
  • +3 to Mana
  • 6% Mana Stolen Per Hit
  • Lightning Resist 5%
  • +79 to Attack Rating
Eagle Gyre
Eagle Gyre
Ring
  • Fire Resist 6%
  • 8% Mana Stolen Per Hit
  • Cold Resist 19%
  • +3 to Dexterity
  • +63 to Attack Rating
Imp Branch
Imp Branch
Short War Bow
One-Hand Damage (base): 6 to 14
Calculated One-Hand Damage: 7 to 22 (+19% ED, +6 Max)
Two-Hand Damage (base): 6 to 14
Calculated Two-Hand Damage: 7 to 22 (+19% ED, +6 Max)
Missile Damage (base): 6 to 14
Required Strength: 35
Required Dexterity: 55
  • +1 Cold Damage Min
  • +2 Cold Damage Max
  • Cold Duration: 125 seconds
  • Slight Attack Rate Increase (10 Points)
  • +6 to Maximum Damage
  • +10 to Attack Rating
  • +19% to Damage
  • Cold Resist 10%
Worn gear
9 placed / 9 equipped items

Inventory

14 shown

Container view. Hover, focus, or click an icon to view item details.

Inventory
Scroll of Town Portal to
Scroll of Town Portal to
Scroll of Town Portal
Scroll of Identify cost:
Scroll of Identify cost:
Scroll of Identify
Bitter Circle
Bitter Circle
Ring
  • Fire Resist 22%
  • +14 to Mana
  • +14 to Life
  • +9 to Dexterity
The Mahim-Oak Curio
The Mahim-Oak Curio
Amulet
  • +5 to Dexterity
  • +20 to Mana
  • +5 to Strength
  • +20 to Life
  • +10 Defense
  • +40 to Attack Rating
Horazon's Journal of Town Portal
Horazon's Journal of Town Portal
Tome of Town Portal
Stack Size: 0 to 20
Skull Nock
Skull Nock
Long War Bow
One-Hand Damage (base): 3 to 23
Calculated One-Hand Damage: 4 to 36 (+60% ED)
Two-Hand Damage (base): 3 to 23
Calculated Two-Hand Damage: 4 to 36 (+60% ED)
Missile Damage (base): 3 to 23
Required Strength: 50
Required Dexterity: 65
  • Attack Rate Increase (20 Points)
  • +14 to Attack Rating
  • +19% to Damage
  • 5% Mana Stolen Per Hit
  • +41% to Damage
  • +1 Fire Damage Min
  • +3 Fire Damage Max
Bladebuckle
Bladebuckle
Plated Belt
Defense (base range): 8 to 11
Est. Defense: 28 to 31 estimated
Base Durability: 24
Required Strength: 60
  • Attacker Takes Damage of 8
  • +20 Defense
  • Damage Reduced by 3
  • +5 to Strength
  • +10 to Dexterity
Hailstone Shank
Hailstone Shank
Greaves
Defense (base range): 12 to 15
Base Durability: 24
Required Strength: 70
  • Fastest Hit Recovery
  • Fast Run/Walk
  • +1 to Light Radius
  • Fire Resist 26%
  • Cold Resist 29%
  • Lightning Resist 24%
Ghoul Master
Ghoul Master
Ring
  • Replenish Life +3
  • +2 to Light Radius
  • Poison Resist 10%
  • Lightning Resist 11%
  • 4% Life Stolen Per Hit
Plague Knot
Plague Knot
Ring
  • +9 to Mana
  • Cold Resist 11%
  • 7% Mana Stolen Per Hit
  • Lightning Resist 16%
  • +25 to Life
  • +5 to Strength
Bitter Heart
Bitter Heart
Amulet
  • Cold Resist 39%
  • +1 to Mana
  • +11 to Dexterity
  • +1 to Maximum Damage
  • Fire Resist 12%
  • +34 to Mana
The Face of Horror
The Face of Horror
Mask
Defense (base range): 9 to 27
Base Durability: 20
Required Strength: 23
  • Hit Causes Monster to Flee
  • +20 to Strength
  • +5 to each Resistance
  • +50% Damage to Undead
The Mahim-Oak Curio
The Mahim-Oak Curio
Amulet
  • +5 to Dexterity
  • +20 to Mana
  • +5 to Strength
  • +20 to Life
  • +10 Defense
  • +40 to Attack Rating
Dread Loop
Dread Loop
Ring
  • Fire Resist 9%
  • Lightning Resist 9%
  • +1 to Life
  • 4% Life Stolen Per Hit
  • +28 to Attack Rating
Inventory
10 × 4 cells
14 placed / 14 items

Stash

6 shown

Container view. Hover, focus, or click an icon to view item details.

Doom Clutches
Doom Clutches
Light Gauntlets
Defense (base range): 9 to 11
Est. Defense: 12 to 15 estimated
Base Durability: 18
Required Strength: 45
  • Slight Attack Rate Increase (10 Points)
  • +8 to Dexterity
  • Poison Resist 10%
  • +8 to Life
  • +40% to Defense
  • Lightning Resist 9%
Ghoul Stinger
Ghoul Stinger
Short War Bow
One-Hand Damage (base): 6 to 14
Calculated One-Hand Damage: 11 to 38 (+92% ED, +12 Max)
Two-Hand Damage (base): 6 to 14
Calculated Two-Hand Damage: 11 to 38 (+92% ED, +12 Max)
Missile Damage (base): 6 to 14
Required Strength: 35
Required Dexterity: 55
  • +70 to Attack Rating
  • +49% to Damage
  • +56 to Attack Rating
  • +12 to Maximum Damage
  • +43% to Damage
  • +1 Fire Damage Min
  • +3 Fire Damage Max
Duskdeep
Duskdeep
Full Helm
Defense (base range): 23 to 26
Base Durability: 30
Required Strength: 41
  • -2 to Light Radius
  • +5 to each Resistance
  • Damage Reduced by 3
  • +8 to Maximum Damage
Glyph Touch
Glyph Touch
Leather Gloves
Defense (base range): 2 to 3
Base Durability: 12
  • +2 to Life
  • +1 to Light Radius
  • Slight Attack Rate Increase (10 Points)
  • +3 to Life
  • +1 to Life
  • +5 to Life
Corruption Touch
Corruption Touch
Ring
  • +8 to Strength
  • +8 to Mana
  • 5% Life Stolen Per Hit
  • Fire Resist 33%
Chaos Spiral
Chaos Spiral
Ring
  • +39 to Mana
  • Magic Damage Reduced by 1
  • 10% Better Chance of Getting Magic Item
  • Lightning Resist 35%
  • Poison Resist 29%
  • 4% Life Stolen Per Hit
Stash
6 × 4 cells
6 placed / 6 items