DII
Classic Diablo II 1.06b character armory
jweapons
Account: johnathan3
Barbarian · Level 1 · Hardcore
Items 14 Skills spent 0 Hardcore Account: johnathan3 Server character

Character Stats

Strength30
Energy10
Dexterity20
Vitality25
Life55
Maxlife55
Mana10
Maxmana10
Stamina91
Maxstamina91
Level1

Skills

Spent total: 0

Bash
0
Sword Mastery
0
Axe Mastery
0
Mace Mastery
0
Howl
0
Find Potion
0
Leap
0
Double Swing
0
Pole Arm Mastery
0
Throwing Mastery
0
Spear Mastery
0
Taunt
0
Shout
0
Stun
0
Double Throw
0
Increased Stamina
0
Find Item
0
Leap Attack
0
Concentrate
0
Iron Skin
0
Battle Cry
0
Frenzy
0
Increased Speed
0
Battle Orders
0
Grim Ward
0
Whirlwind
0
Berserk
0
Natural Resistance
0
War Cry
0
Battle Command
0

Armory

Classic Diablo II item panels. Hover or click an item icon to view its tooltip.
Inventory, stash, and cube potions are shown. Belt contents stay hidden.

Equipped

1 shown

Worn gear rendered with Diablo II DC6 slot art. Hover, focus, or click icons for tooltips.

Hand Axe
Hand Axe
Damage (base): 3 to 6
Base Durability: 28
Worn gear
1 placed / 1 equipped item

Inventory

6 shown

Container view. Hover, focus, or click an icon to view item details.

Inventory
Grim Bar
Grim Bar
Divine Scepter
Damage (base): 16 to 34
Calculated Damage: 22 to 47 (+40% ED)
Two-Hand Damage (base): 10 to 24
Calculated Two-Hand Damage: 14 to 33 (+40% ED)
Base Durability: 70
Required Strength: 103
  • Fastest Cast Rate
  • +58 to Attack Rating
  • +40% to Damage
  • +22 to Mana
  • +2 to Paladin Skill Levels
Scroll of Town Portal to
Scroll of Town Portal to
Scroll of Town Portal
Scroll of Identify cost:
Scroll of Identify cost:
Scroll of Identify
Skull Sever
Skull Sever
Gothic Sword
One-Hand Damage (base): 14 to 40
Calculated One-Hand Damage: 33 to 104 (+113% ED, +4 Min, +19 Max)
Two-Hand Damage (base): 37 to 58
Calculated Two-Hand Damage: 82 to 142 (+113% ED, +4 Min, +19 Max)
Base Durability: 40
Required Strength: 113
Required Dexterity: 20
  • +4 to Minimum Damage
  • +72% to Damage
  • +64 to Attack Rating
  • +41% to Damage
  • Poison Resist 28%
  • +19 to Maximum Damage
Dire Wood
Dire Wood
Lance
One-Hand Damage (base): 27 to 112
Calculated One-Hand Damage: 71 to 308 (+166% ED, +11 Max)
Two-Hand Damage (base): 27 to 114
Calculated Two-Hand Damage: 71 to 314 (+166% ED, +11 Max)
Base Durability: 25
Required Strength: 110
Required Dexterity: 88
  • Greatly Attack Rate Increase (40 Points)
  • +6 to Strength
  • +97% to Damage
  • +11 to Maximum Damage
  • +115 to Attack Rating
  • +69% to Damage
Storm Knell
Storm Knell
Martel de Fer
One-Hand Damage (base): 61 to 99
Calculated One-Hand Damage: 159 to 267 (+162% ED, +8 Max)
Two-Hand Damage (base): 61 to 101
Calculated Two-Hand Damage: 159 to 272 (+162% ED, +8 Max)
Base Durability: 60
Required Strength: 169
  • Greatly Attack Rate Increase (40 Points)
  • +2 to Barbarian Skill Levels
  • +8 to Maximum Damage
  • 7% Mana Stolen Per Hit
  • +64% to Damage
  • +141 to Attack Rating
  • +98% to Damage
Inventory
10 × 4 cells
6 placed / 6 items

Stash

3 shown

Container view. Hover, focus, or click an icon to view item details.

Dire Fang
Dire Fang
Zweihander
One-Hand Damage (base): 19 to 35
Calculated One-Hand Damage: 48 to 84 (+140% ED, +3 Min)
Two-Hand Damage (base): 26 to 54
Calculated Two-Hand Damage: 65 to 129 (+140% ED, +3 Min)
Base Durability: 50
Required Strength: 75 (base 125)
Required Dexterity: 56 (base 94)
  • +3 to Minimum Damage
  • Requirements -40%
  • Knockback
  • +94% to Damage
  • +76 to Attack Rating
  • +46% to Damage
Raven Mar
Raven Mar
Executioner Sword
One-Hand Damage (base): 24 to 40
Calculated One-Hand Damage: 59 to 100 (+149% ED, +1 Max)
Two-Hand Damage (base): 45 to 80
Calculated Two-Hand Damage: 112 to 200 (+149% ED, +1 Max)
Base Durability: 50
Required Strength: 136 (base 170)
Required Dexterity: 88 (base 110)
  • Requirements -20%
  • +4 Cold Damage Min
  • +9 Cold Damage Max
  • Cold Duration: 150 seconds
  • +125 to Attack Rating
  • +85% to Damage
  • +1 to Maximum Damage
  • +64% to Damage
Cruel Picket
Cruel Picket
Pike
One-Hand Damage (base): 14 to 63
Calculated One-Hand Damage: 41 to 181 (+188% ED, +1 Min)
Two-Hand Damage (base): 14 to 63
Calculated Two-Hand Damage: 41 to 181 (+188% ED, +1 Min)
Base Durability: 25
Required Strength: 60
Required Dexterity: 45
  • +1 to Minimum Damage
  • +73 to Attack Rating
  • +93% to Damage
  • Greatly Attack Rate Increase (40 Points)
  • +138 to Attack Rating
  • +95% to Damage
  • +1 Lightning Damage Min
  • +16 Lightning Damage Max
Stash
6 × 4 cells
3 placed / 3 items