InsaneU-II
Account: insaneuniques
Barbarian · Level 1
Items 22
Skills spent 0
Account: insaneuniques
Server character
Character Stats
| Strength | 30 |
|---|---|
| Energy | 10 |
| Dexterity | 20 |
| Vitality | 25 |
| Life | 55 |
| Maxlife | 55 |
| Mana | 92.93 |
| Maxmana | 10 |
| Stamina | 91 |
| Maxstamina | 91 |
| Level | 1 |
Skills
Spent total: 0
Equipped
10 shownWorn gear rendered with Diablo II DC6 slot art. Hover, focus, or click icons for tooltips.
The Eye of Etlich
Amulet
- +10 Defense vs Missile
- +1 to Light Radius
- +1 To All Skills
- 3% Life Stolen Per Hit
- +1 Cold Damage Min
- +3 Cold Damage Max
- Cold Duration: 50 seconds
The Face of Horror
Mask
Defense (base range): 9 to 27
Base Durability: 20
Required Strength: 23
- Hit Causes Monster to Flee
- +20 to Strength
- +5 to each Resistance
- +50% Damage to Undead
Rockfleece
Field Plate
Defense (base range): 101 to 105
Est. Defense: 126 to 130 estimated
Base Durability: 48
Required Strength: 49 (base 55)
- Requirements -10%
- +25 Defense
- Poison Resist 50%
- Damage Reduced by 3
- +5 to Strength
Goblin Toe
Light Plated Boots
Defense (base range): 9 to 11
Est. Defense: 14 to 16 estimated
Base Durability: 18
Required Strength: 50
- 25% Chance of Crushing Blow
- Damage Reduced by 1
- Magic Damage Reduced by 1
- +5 Defense
- -1 to Light Radius
The Stone of Jordan
Ring
- +20 to Mana
- +25% to Max Mana
- +1 Lightning Damage Min
- +1 To All Skills
- +12 Lightning Damage Max
The Stone of Jordan
Ring
- +20 to Mana
- +25% to Max Mana
- +1 Lightning Damage Min
- +1 To All Skills
- +12 Lightning Damage Max
Snakecord
Light Belt
Defense (base range): 3
Est. Defense: 14 estimated
Base Durability: 14
- +16 Poison Damage Min
- +24 Poison Damage Max
- Poison Length 75 seconds
- Poison Resist 25%
- +11 Defense
- Replenish Life +5
Chance Guards
Chain Gloves
Defense (base range): 8 to 9
Est. Defense: 23 to 24 estimated
Base Durability: 16
Required Strength: 25
- 200% Extra Gold From Monsters
- 24% Better Chance of Getting Magic Item
- +25 to Attack Rating
- +15 Defense
- +2 to Light Radius
Stormeye
War Scepter
Damage (base): 7 to 14
Two-Hand Damage (base): 3 to 7
Base Durability: 70
Required Strength: 55
- +1 Lightning Damage Min
- +6 Lightning Damage Max
- +3 Cold Damage Min
- +5 Cold Damage Max
- Cold Duration: 75 seconds
- Replenish Life +10
Ume's Lament
Grim Wand
Damage (base): 5 to 11
Base Durability: 15
- +2 to Necromancer Skill Levels
- +40 to Mana
- Fastest Cast Rate
- Hit Causes Monster to Flee
Worn gear
9 placed / 10 equipped items
1 body/corpse item shown below.
9 placed / 10 equipped items
1 body/corpse item shown below.
Inventory
5 shownContainer view. Hover, focus, or click an icon to view item details.
Silks of the Victor
Ancient Armor
Defense (base range): 218 to 233
Base Durability: 60
Required Strength: 100
- 5% Mana Stolen Per Hit
- +1 To All Skills
- +2 to Light Radius
Skull Splitter
Military Pick
Damage (base): 6 to 10
Base Durability: 26
Required Strength: 49
Required Dexterity: 33
- Hit blinds target
- Regenerate Mana 20%
- +1 Lightning Damage Min
- +12 Lightning Damage Max
- +50 to Attack Rating
Rattlecage
Gothic Plate
Defense (base range): 128 to 135
Est. Defense: 173 to 180 estimated
Base Durability: 55
Required Strength: 70
- Hit Causes Monster to Flee
- +45 to Attack Rating
- 25% Chance of Crushing Blow
- +45 Defense
Goldskin
Full Plate Mail
Defense (base range): 150 to 161
Est. Defense: 225 to 236 estimated
Base Durability: 70
Required Strength: 80
- +75 Defense
- +30 to each Resistance
- Attacker Takes Damage of 1
- +2 to Light Radius
Bverrit Keep
Tower Shield
Defense (base range): 22 to 25
Est. Defense: 42 to 45 estimated
Block (base): 24%
Base Durability: 60
Required Strength: 75
- +20 Defense
- Fire Resist 25%
- +5 to Strength
- Magic Damage Reduced by 4
Inventory
10 × 4 cells
5 placed / 5 items
10 × 4 cells
5 placed / 5 items
Stash
3 shownContainer view. Hover, focus, or click an icon to view item details.
Soul Harvest
Scythe
One-Hand Damage (base): 8 to 20
Two-Hand Damage (base): 8 to 20
Base Durability: 65
Required Strength: 41
Required Dexterity: 41
- 30% Chance of Open Wounds
- +45 to Attack Rating
- +20 to each Resistance
- +32 Poison Damage Min
- +48 Poison Damage Max
- Poison Length 125 seconds
Hellcast
Heavy Crossbow
One-Hand Damage (base): 12 to 20
Two-Hand Damage (base): 12 to 20
Missile Damage (base): 12 to 20
Required Strength: 60
Required Dexterity: 40
- Fires Explosive Arrows
- 15% To Maximum Fire Resist
- Fire Resist 15%
- +70 to Attack Rating
- Attack Rate Increase (20 Points)
Bonesnap
Maul
One-Hand Damage (base): 30 to 40
Calculated One-Hand Damage: 90 to 120 (+200% ED)
Two-Hand Damage (base): 30 to 40
Calculated Two-Hand Damage: 90 to 120 (+200% ED)
Base Durability: 60
Required Strength: 69
- +200% to Damage
- 40% Chance of Crushing Blow
- Fire Resist 30%
- Cold Resist 30%
Stash
6 × 4 cells
3 placed / 3 items
6 × 4 cells
3 placed / 3 items






























