InsaneWeapons
Account: insanemule
Barbarian · Level 1
Items 10
Skills spent 0
Account: insanemule
Server character
Character Stats
| Strength | 30 |
|---|---|
| Energy | 10 |
| Dexterity | 20 |
| Vitality | 25 |
| Life | 55 |
| Maxlife | 55 |
| Mana | 10 |
| Maxmana | 10 |
| Stamina | 91 |
| Maxstamina | 91 |
| Level | 1 |
Skills
Spent total: 0
Equipped
2 shownWorn gear rendered with Diablo II DC6 slot art. Hover, focus, or click icons for tooltips.
Hand Axe
Damage (base): 3 to 6
Base Durability: 28
Buckler
Defense (base range): 4 to 6
Base Durability: 12
Required Strength: 12
Worn gear
2 placed / 2 equipped items
2 placed / 2 equipped items
Inventory
4 shownContainer view. Hover, focus, or click an icon to view item details.
Plague Smasher
Grim Wand
Damage (base): 5 to 11
Calculated Damage: 6 to 14 (+36% ED)
Base Durability: 15
- +44 to Mana
- Fastest Cast Rate
- +60 to Attack Rating
- +36% to Damage
- Lightning Resist 16%
- +1 Lightning Damage Min
- +8 Lightning Damage Max
Soul Brand
Executioner Sword
One-Hand Damage (base): 24 to 40
Calculated One-Hand Damage: 34 to 65 (+43% ED, +8 Max)
Two-Hand Damage (base): 45 to 80
Calculated Two-Hand Damage: 64 to 122 (+43% ED, +8 Max)
Base Durability: 50
Required Strength: 102 (base 170)
Required Dexterity: 66 (base 110)
- +79 to Attack Rating
- +43% to Damage
- Requirements -40%
- +8 to Maximum Damage
- 12% Mana Stolen Per Hit
- +2 to Barbarian Skill Levels
- +69 to Attack Rating
Rune Song
Gothic Bow
One-Hand Damage (base): 10 to 48
Calculated One-Hand Damage: 22 to 108 (+127% ED)
Two-Hand Damage (base): 10 to 50
Calculated Two-Hand Damage: 22 to 113 (+127% ED)
Missile Damage (base): 9 to 44
Required Strength: 57 (base 95)
Required Dexterity: 70 (base 118)
- +91 to Attack Rating
- +10 Fire Damage Min
- +12 Fire Damage Max
- Requirements -40%
- Slight Attack Rate Increase (10 Points)
- +70 to Attack Rating
- +49% to Damage
- +78% to Damage
Wraith Flight
Gothic Bow
One-Hand Damage (base): 10 to 48
Calculated One-Hand Damage: 17 to 101 (+72% ED, +19 Max)
Two-Hand Damage (base): 10 to 50
Calculated Two-Hand Damage: 17 to 105 (+72% ED, +19 Max)
Missile Damage (base): 9 to 44
Required Strength: 57 (base 95)
Required Dexterity: 70 (base 118)
- Requirements -40%
- +19 to Maximum Damage
- +111 to Attack Rating
- +72% to Damage
- Fire Resist 8%
- +48 to Attack Rating
Inventory
10 × 4 cells
4 placed / 4 items
10 × 4 cells
4 placed / 4 items






























