InsaneMULE-VI
Account: insanemule
Barbarian · Level 6
Items 22
Skills spent 0
Account: insanemule
Server character
Character Stats
| Strength | 45 |
|---|---|
| Energy | 10 |
| Dexterity | 25 |
| Vitality | 25 |
| Statpoints | 5 |
| Skillpoints | 5 |
| Life | 65 |
| Maxlife | 65 |
| Mana | 15 |
| Maxmana | 15 |
| Stamina | 96 |
| Maxstamina | 96 |
| Level | 6 |
| Experience | 14400 |
| Gold | 146 |
Skills
Spent total: 0
Equipped
9 shownWorn gear rendered with Diablo II DC6 slot art. Hover, focus, or click icons for tooltips.
Nagelring
Ring
- Magic Damage Reduced by 2
- Attacker Takes Damage of 3
- +18 to Attack Rating
- 15% Better Chance of Getting Magic Item
Nagelring
Ring
- Magic Damage Reduced by 2
- Attacker Takes Damage of 3
- +18 to Attack Rating
- 15% Better Chance of Getting Magic Item
Rockfleece
Field Plate
Defense (base range): 101 to 105
Est. Defense: 126 to 130 estimated
Base Durability: 48
Required Strength: 49 (base 55)
- Requirements -10%
- +25 Defense
- Poison Resist 50%
- Damage Reduced by 3
- +5 to Strength
The Face of Horror
Mask
Defense (base range): 9 to 27
Base Durability: 20
Required Strength: 23
- Hit Causes Monster to Flee
- +20 to Strength
- +5 to each Resistance
- +50% Damage to Undead
Bladebuckle
Plated Belt
Defense (base range): 8 to 11
Est. Defense: 28 to 31 estimated
Base Durability: 24
Required Strength: 60
- Attacker Takes Damage of 8
- +20 Defense
- Damage Reduced by 3
- +5 to Strength
- +10 to Dexterity
Tearhaunch
Greaves
Defense (base range): 12 to 15
Est. Defense: 22 to 25 estimated
Base Durability: 24
Required Strength: 70
- +10 Defense
- +5 to Strength
- +5 to Dexterity
- Faster Run/Walk
- +10 to each Resistance
The Eye of Etlich
Amulet
- +10 Defense vs Missile
- +1 to Light Radius
- +1 To All Skills
- 3% Life Stolen Per Hit
- +1 Cold Damage Min
- +3 Cold Damage Max
- Cold Duration: 50 seconds
Khalim's Flail
Damage (base): 1 to 15
Base Durability: 30
Required Strength: 41
Required Dexterity: 35
- +1 Lightning Damage Min
- +20 Lightning Damage Max
- Greatly Attack Rate Increase (50 Points)
- +40 to Attack Rating
Bverrit Keep
Tower Shield
Defense (base range): 22 to 25
Est. Defense: 42 to 45 estimated
Block (base): 24%
Base Durability: 60
Required Strength: 75
- +20 Defense
- Fire Resist 25%
- +5 to Strength
- Magic Damage Reduced by 4
Worn gear
9 placed / 9 equipped items
9 placed / 9 equipped items
Inventory
6 shownContainer view. Hover, focus, or click an icon to view item details.
Goldskin
Full Plate Mail
Defense (base range): 150 to 161
Est. Defense: 225 to 236 estimated
Base Durability: 70
Required Strength: 80
- +75 Defense
- +30 to each Resistance
- Attacker Takes Damage of 1
- +2 to Light Radius
Rattlecage
Gothic Plate
Defense (base range): 128 to 135
Est. Defense: 173 to 180 estimated
Base Durability: 55
Required Strength: 70
- Hit Causes Monster to Flee
- +45 to Attack Rating
- 25% Chance of Crushing Blow
- +45 Defense
Undead Crown
Crown
Defense (base range): 25 to 45
Est. Defense: 33 to 53 estimated
Base Durability: 50
Required Strength: 55
- 4% Life Stolen Per Hit
- +8 Defense
- Poison Resist 50%
- Half Freeze Duration
Silks of the Victor
Ancient Armor
Defense (base range): 218 to 233
Base Durability: 60
Required Strength: 100
- 5% Mana Stolen Per Hit
- +1 To All Skills
- +2 to Light Radius
Skull Splitter
Military Pick
Damage (base): 6 to 10
Base Durability: 26
Required Strength: 49
Required Dexterity: 33
- Hit blinds target
- Regenerate Mana 20%
- +1 Lightning Damage Min
- +12 Lightning Damage Max
- +50 to Attack Rating
Goblin Toe
Light Plated Boots
Defense (base range): 9 to 11
Est. Defense: 14 to 16 estimated
Base Durability: 18
Required Strength: 50
- 25% Chance of Crushing Blow
- Damage Reduced by 1
- Magic Damage Reduced by 1
- +5 Defense
- -1 to Light Radius
Inventory
10 × 4 cells
6 placed / 6 items
10 × 4 cells
6 placed / 6 items
Stash
3 shownContainer view. Hover, focus, or click an icon to view item details.
Hellcast
Heavy Crossbow
One-Hand Damage (base): 12 to 20
Two-Hand Damage (base): 12 to 20
Missile Damage (base): 12 to 20
Required Strength: 60
Required Dexterity: 40
- Fires Explosive Arrows
- 15% To Maximum Fire Resist
- Fire Resist 15%
- +70 to Attack Rating
- Attack Rate Increase (20 Points)
Soul Harvest
Scythe
One-Hand Damage (base): 8 to 20
Two-Hand Damage (base): 8 to 20
Base Durability: 65
Required Strength: 41
Required Dexterity: 41
- 30% Chance of Open Wounds
- +45 to Attack Rating
- +20 to each Resistance
- +32 Poison Damage Min
- +48 Poison Damage Max
- Poison Length 125 seconds
Bonesnap
Maul
One-Hand Damage (base): 30 to 40
Calculated One-Hand Damage: 90 to 120 (+200% ED)
Two-Hand Damage (base): 30 to 40
Calculated Two-Hand Damage: 90 to 120 (+200% ED)
Base Durability: 60
Required Strength: 69
- +200% to Damage
- 40% Chance of Crushing Blow
- Fire Resist 30%
- Cold Resist 30%
Stash
6 × 4 cells
3 placed / 3 items
6 × 4 cells
3 placed / 3 items






























