DII
Classic Diablo II 1.06b character armory
InsaneMULE-VI
Account: insanemule
Barbarian · Level 6
Items 22 Skills spent 0 Account: insanemule Server character

Character Stats

Strength45
Energy10
Dexterity25
Vitality25
Statpoints5
Skillpoints5
Life65
Maxlife65
Mana15
Maxmana15
Stamina96
Maxstamina96
Level6
Experience14400
Gold146

Skills

Spent total: 0

Bash
0
Sword Mastery
0
Axe Mastery
0
Mace Mastery
0
Howl
0
Find Potion
0
Leap
0
Double Swing
0
Pole Arm Mastery
0
Throwing Mastery
0
Spear Mastery
0
Taunt
0
Shout
0
Stun
0
Double Throw
0
Increased Stamina
0
Find Item
0
Leap Attack
0
Concentrate
0
Iron Skin
0
Battle Cry
0
Frenzy
0
Increased Speed
0
Battle Orders
0
Grim Ward
0
Whirlwind
0
Berserk
0
Natural Resistance
0
War Cry
0
Battle Command
0

Armory

Classic Diablo II item panels. Hover or click an item icon to view its tooltip.
Inventory, stash, and cube potions are shown. Belt contents stay hidden.

Equipped

9 shown

Worn gear rendered with Diablo II DC6 slot art. Hover, focus, or click icons for tooltips.

Nagelring
Nagelring
Ring
  • Magic Damage Reduced by 2
  • Attacker Takes Damage of 3
  • +18 to Attack Rating
  • 15% Better Chance of Getting Magic Item
Nagelring
Nagelring
Ring
  • Magic Damage Reduced by 2
  • Attacker Takes Damage of 3
  • +18 to Attack Rating
  • 15% Better Chance of Getting Magic Item
Rockfleece
Rockfleece
Field Plate
Defense (base range): 101 to 105
Est. Defense: 126 to 130 estimated
Base Durability: 48
Required Strength: 49 (base 55)
  • Requirements -10%
  • +25 Defense
  • Poison Resist 50%
  • Damage Reduced by 3
  • +5 to Strength
The Face of Horror
The Face of Horror
Mask
Defense (base range): 9 to 27
Base Durability: 20
Required Strength: 23
  • Hit Causes Monster to Flee
  • +20 to Strength
  • +5 to each Resistance
  • +50% Damage to Undead
Bladebuckle
Bladebuckle
Plated Belt
Defense (base range): 8 to 11
Est. Defense: 28 to 31 estimated
Base Durability: 24
Required Strength: 60
  • Attacker Takes Damage of 8
  • +20 Defense
  • Damage Reduced by 3
  • +5 to Strength
  • +10 to Dexterity
Tearhaunch
Tearhaunch
Greaves
Defense (base range): 12 to 15
Est. Defense: 22 to 25 estimated
Base Durability: 24
Required Strength: 70
  • +10 Defense
  • +5 to Strength
  • +5 to Dexterity
  • Faster Run/Walk
  • +10 to each Resistance
The Eye of Etlich
The Eye of Etlich
Amulet
  • +10 Defense vs Missile
  • +1 to Light Radius
  • +1 To All Skills
  • 3% Life Stolen Per Hit
  • +1 Cold Damage Min
  • +3 Cold Damage Max
  • Cold Duration: 50 seconds
Khalim's Flail
Khalim's Flail
Damage (base): 1 to 15
Base Durability: 30
Required Strength: 41
Required Dexterity: 35
  • +1 Lightning Damage Min
  • +20 Lightning Damage Max
  • Greatly Attack Rate Increase (50 Points)
  • +40 to Attack Rating
Bverrit Keep
Bverrit Keep
Tower Shield
Defense (base range): 22 to 25
Est. Defense: 42 to 45 estimated
Block (base): 24%
Base Durability: 60
Required Strength: 75
  • +20 Defense
  • Fire Resist 25%
  • +5 to Strength
  • Magic Damage Reduced by 4
Worn gear
9 placed / 9 equipped items

Inventory

6 shown

Container view. Hover, focus, or click an icon to view item details.

Inventory
Goldskin
Goldskin
Full Plate Mail
Defense (base range): 150 to 161
Est. Defense: 225 to 236 estimated
Base Durability: 70
Required Strength: 80
  • +75 Defense
  • +30 to each Resistance
  • Attacker Takes Damage of 1
  • +2 to Light Radius
Rattlecage
Rattlecage
Gothic Plate
Defense (base range): 128 to 135
Est. Defense: 173 to 180 estimated
Base Durability: 55
Required Strength: 70
  • Hit Causes Monster to Flee
  • +45 to Attack Rating
  • 25% Chance of Crushing Blow
  • +45 Defense
Undead Crown
Undead Crown
Crown
Defense (base range): 25 to 45
Est. Defense: 33 to 53 estimated
Base Durability: 50
Required Strength: 55
  • 4% Life Stolen Per Hit
  • +8 Defense
  • Poison Resist 50%
  • Half Freeze Duration
Silks of the Victor
Silks of the Victor
Ancient Armor
Defense (base range): 218 to 233
Base Durability: 60
Required Strength: 100
  • 5% Mana Stolen Per Hit
  • +1 To All Skills
  • +2 to Light Radius
Skull Splitter
Skull Splitter
Military Pick
Damage (base): 6 to 10
Base Durability: 26
Required Strength: 49
Required Dexterity: 33
  • Hit blinds target
  • Regenerate Mana 20%
  • +1 Lightning Damage Min
  • +12 Lightning Damage Max
  • +50 to Attack Rating
Goblin Toe
Goblin Toe
Light Plated Boots
Defense (base range): 9 to 11
Est. Defense: 14 to 16 estimated
Base Durability: 18
Required Strength: 50
  • 25% Chance of Crushing Blow
  • Damage Reduced by 1
  • Magic Damage Reduced by 1
  • +5 Defense
  • -1 to Light Radius
Inventory
10 × 4 cells
6 placed / 6 items

Stash

3 shown

Container view. Hover, focus, or click an icon to view item details.

Hellcast
Hellcast
Heavy Crossbow
One-Hand Damage (base): 12 to 20
Two-Hand Damage (base): 12 to 20
Missile Damage (base): 12 to 20
Required Strength: 60
Required Dexterity: 40
  • Fires Explosive Arrows
  • 15% To Maximum Fire Resist
  • Fire Resist 15%
  • +70 to Attack Rating
  • Attack Rate Increase (20 Points)
Soul Harvest
Soul Harvest
Scythe
One-Hand Damage (base): 8 to 20
Two-Hand Damage (base): 8 to 20
Base Durability: 65
Required Strength: 41
Required Dexterity: 41
  • 30% Chance of Open Wounds
  • +45 to Attack Rating
  • +20 to each Resistance
  • +32 Poison Damage Min
  • +48 Poison Damage Max
  • Poison Length 125 seconds
Bonesnap
Bonesnap
Maul
One-Hand Damage (base): 30 to 40
Calculated One-Hand Damage: 90 to 120 (+200% ED)
Two-Hand Damage (base): 30 to 40
Calculated Two-Hand Damage: 90 to 120 (+200% ED)
Base Durability: 60
Required Strength: 69
  • +200% to Damage
  • 40% Chance of Crushing Blow
  • Fire Resist 30%
  • Cold Resist 30%
Stash
6 × 4 cells
3 placed / 3 items