DII
Classic Diablo II 1.06b character armory
InsaneHardSorc
Account: insanefirebat
Sorceress · Level 7 · Hardcore
Items 36 Skills spent 7 Hardcore Account: insanefirebat Server character

Character Stats

Strength25
Energy50
Dexterity25
Vitality10
Life35.49
Maxlife46
Mana85
Maxmana77
Stamina80
Maxstamina80
Level7
Experience29130
Stashgold6360

Skills

Spent total: 7

Fire Bolt
1
Warmth
4
Charged Bolt
0
Ice Bolt
0
Frozen Armor
0
Inferno
0
Static Field
2
Telekinesis
0
Frost Nova
0
Ice Blast
0
Blaze
0
Fire Ball
0
Nova
0
Lightning
0
Shiver Armor
0
Fire Wall
0
Enchant
0
Chain Lightning
0
Teleport
0
Glacial Spike
0
Meteor
0
Thunder Storm
0
Energy Shield
0
Blizzard
0
Chilling Armor
0
Fire Mastery
0
Hydra
0
Lightning Mastery
0
Frozen Orb
0
Cold Mastery
0

Armory

Classic Diablo II item panels. Hover or click an item icon to view its tooltip.
Inventory, stash, and cube potions are shown. Belt contents stay hidden.

Equipped

9 shown

Worn gear rendered with Diablo II DC6 slot art. Hover, focus, or click icons for tooltips.

Ring of Craftmanship
Ring of Craftmanship
Ring
  • +2 to Maximum Damage
Heavy Boots of Pacing
Heavy Boots of Pacing
Heavy Boots
Defense (base range): 5 to 6
Base Durability: 14
Required Strength: 18
  • Fast Run/Walk
Ring of the Apprentice
Ring of the Apprentice
Ring
  • Fast Cast Rate
Sash of Stability
Sash of Stability
Sash
Defense (base range): 2
Base Durability: 12
  • Fastest Hit Recovery
Hard Leather Armor of Remedy
Hard Leather Armor of Remedy
Hard Leather Armor
Defense (base range): 21 to 24
Base Durability: 28
Required Strength: 20
  • Poison Length Reduced by 25%
Sturdy Cap of Stability
Sturdy Cap of Stability
Cap
Defense (base range): 3 to 5
Est. Defense: 3 to 6 estimated
Base Durability: 12
  • +20% to Defense
  • Fastest Hit Recovery
Glowing Heavy Gloves of Readiness
Glowing Heavy Gloves of Readiness
Heavy Gloves
Defense (base range): 5 to 6
Base Durability: 14
  • +2 to Light Radius
  • Slight Attack Rate Increase (10 Points)
Amulet of the Mind
Amulet of the Mind
Amulet
  • +10 to Mana
Short Staff
Short Staff
One-Hand Damage (base): 1 to 5
Two-Hand Damage (base): 1 to 5
Base Durability: 20
Worn gear
9 placed / 9 equipped items

Inventory

12 shown

Container view. Hover, focus, or click an icon to view item details.

Inventory
Horazon's Journal of Town Portal
Horazon's Journal of Town Portal
Tome of Town Portal
Stack Size: 0 to 20
Horazon's Journal of Identify
Horazon's Journal of Identify
Tome of Identify
Stack Size: 0 to 20
Key
Key
Stack Size: 1 to 6
Stamina Potion
Stamina Potion
Stamina Potion
Stamina Potion
Stamina Potion
Stamina Potion
Stamina Potion
Stamina Potion
Minor Healing Potion
Minor Healing Potion
Light Mana Potion
Light Mana Potion
Minor Healing Potion
Minor Healing Potion
Sharp Short Sword of the Leech
Sharp Short Sword of the Leech
Short Sword
Damage (base): 2 to 7
Calculated Damage: 2 to 7 (+10% ED)
Base Durability: 24
  • +17 to Attack Rating
  • +10% to Damage
  • 7% Life Stolen Per Hit
Arrows
Arrows
Stack Size: 100 to 250
Inventory
10 × 4 cells
12 placed / 12 items

Stash

7 shown

Container view. Hover, focus, or click an icon to view item details.

Light Mana Potion
Light Mana Potion
Super Mana Potion
Super Mana Potion
Light Mana Potion
Light Mana Potion
Rejuvenation Potion
Rejuvenation Potion
Leather Armor
Leather Armor
Defense (base range): 14 to 17
Base Durability: 24
Required Strength: 15
Triumphant Hand Axe of Readiness
Triumphant Hand Axe of Readiness
Hand Axe
Damage (base): 3 to 6
Base Durability: 28
  • +1 Points of Mana After Each Kill
  • Slight Attack Rate Increase (10 Points)
Chipped Amethyst
Chipped Amethyst
Stash
6 × 4 cells
7 placed / 7 items