DII
Classic Diablo II 1.06b character armory
Horkazon
Account: horky
Amazon · Level 12 · Hardcore
Items 39 Skills spent 12 Hardcore Account: horky Server character

Character Stats

Strength50
Energy15
Dexterity25
Vitality45
Life150
Maxlife147
Mana35.5
Maxmana31.5
Stamina120
Maxstamina120
Level12
Experience91011
Gold497
Stashgold7022

Skills

Spent total: 12

Magic Arrow
0
Fire Arrow
0
Inner Sight
0
Critical Strike
5
Jab
0
Cold Arrow
0
Multiple Shot
0
Dodge
6
Power Strike
0
Poison Javelin
0
Exploding Arrow
0
Slow Missiles
0
Avoid
1
Impale
0
Lightning Bolt
0
Ice Arrow
0
Guided Arrow
0
Penetrate
0
Charged Strike
0
Plague Javelin
0
Strafe
0
Immolation Arrow
0
Decoy
0
Evade
0
Fend
0
Freezing Arrow
0
Valkyrie
0
Pierce
0
Lightning Strike
0
Lightning Fury
0

Armory

Classic Diablo II item panels. Hover or click an item icon to view its tooltip.
Inventory, stash, and cube potions are shown. Belt contents stay hidden.

Equipped

9 shown

Worn gear rendered with Diablo II DC6 slot art. Hover, focus, or click icons for tooltips.

Glimmering Sash
Glimmering Sash
Sash
Defense (base range): 2
Base Durability: 12
  • +1 to Light Radius
Lizard's Hard Leather Armor of Stability
Lizard's Hard Leather Armor of Stability
Hard Leather Armor
Defense (base range): 21 to 24
Base Durability: 28
Required Strength: 20
  • +5 to Mana
  • Fastest Hit Recovery
Ring of Strength
Ring of Strength
Ring
  • +3 to Strength
Heavy Gloves of Readiness
Heavy Gloves of Readiness
Heavy Gloves
Defense (base range): 5 to 6
Base Durability: 14
  • Slight Attack Rate Increase (10 Points)
Ocher Cap of the Jackal
Ocher Cap of the Jackal
Cap
Defense (base range): 3 to 5
Base Durability: 12
  • Lightning Resist 5%
  • +1 to Life
Boots of Warmth/Thawing
Boots of Warmth/Thawing
Boots
Defense (base range): 2 to 3
Base Durability: 12
  • Half Freeze Duration
Beryl Amulet of Warmth/Thawing
Beryl Amulet of Warmth/Thawing
Amulet
  • Poison Resist 5%
  • Half Freeze Duration
Glimmering Ring of the Apprentice
Glimmering Ring of the Apprentice
Ring
  • +1 to Light Radius
  • Fast Cast Rate
Steel Claymore of the Leech
Steel Claymore of the Leech
Claymore
One-Hand Damage (base): 5 to 12
Two-Hand Damage (base): 13 to 30
Base Durability: 50
Required Strength: 47
  • +55 to Attack Rating
  • 7% Life Stolen Per Hit
Worn gear
9 placed / 9 equipped items

Inventory

15 shown

Container view. Hover, focus, or click an icon to view item details.

Inventory
Horazon's Journal of Town Portal
Horazon's Journal of Town Portal
Tome of Town Portal
Stack Size: 0 to 20
Horazon's Journal of Identify
Horazon's Journal of Identify
Tome of Identify
Stack Size: 0 to 20
Minor Mana Potion
Minor Mana Potion
Minor Mana Potion
Minor Mana Potion
Light Mana Potion
Light Mana Potion
Rejuvenation Potion
Rejuvenation Potion
Rejuvenation Potion
Rejuvenation Potion
Minor Healing Potion
Minor Healing Potion
Minor Healing Potion
Minor Healing Potion
Minor Healing Potion
Minor Healing Potion
Chipped Amethyst
Chipped Amethyst
Minor Healing Potion
Minor Healing Potion
Tower Shield S
Tower Shield
Defense (base range): 22 to 25
Block (base): 24%
Base Durability: 60
Required Strength: 75
Sockets: Socketed
Socketed
No inserted gem was decoded.
Key
Key
Stack Size: 1 to 6
Minor Healing Potion
Minor Healing Potion
Inventory
10 × 4 cells
15 placed / 15 items

Stash

7 shown

Container view. Hover, focus, or click an icon to view item details.

Storm Barb
Storm Barb
Dagger
Damage (base): 1 to 4
Calculated Damage: 1 to 6 (+42% ED, +1 Max)
Base Durability: 16
  • +25% to Damage
  • +18 to Attack Rating
  • +17% to Damage
  • +1 Fire Damage Min
  • +5 Fire Damage Max
  • +1 to Maximum Damage
  • +27 to Attack Rating
Sigon's Sabot
Sigon's Sabot
Greaves
Defense (base range): 12 to 15
Base Durability: 24
Required Strength: 70
  • Faster Run/Walk
  • Cold Resist 40%
Sigon's Visor
Sigon's Visor
Great Helm
Defense (base range): 30 to 35
Base Durability: 40
Required Strength: 63
  • +30 to Mana
  • +3 to Light Radius
Chipped Amethyst
Chipped Amethyst
Topaz
Topaz
Sigon's Gage
Sigon's Gage
Gauntlets
Defense (base range): 12 to 15
Base Durability: 24
Required Strength: 60
  • +10 to Strength
  • +20 to Attack Rating
Blood Prod
Blood Prod
Lance
One-Hand Damage (base): 27 to 112
Calculated One-Hand Damage: 33 to 153 (+23% ED, +16 Max)
Two-Hand Damage (base): 27 to 114
Calculated Two-Hand Damage: 33 to 156 (+23% ED, +16 Max)
Base Durability: 25
Required Strength: 110
Required Dexterity: 88
  • +1 Lightning Damage Min
  • +8 Lightning Damage Max
  • +4 Cold Damage Min
  • +8 Cold Damage Max
  • Cold Duration: 150 seconds
  • +16 to Maximum Damage
  • +23% to Damage
  • Cold Resist 15%
Stash
6 × 4 cells
7 placed / 7 items