DII
Classic Diablo II 1.06b character armory
RareWeapD
Account: holdacc
Barbarian · Level 1
Items 12 Skills spent 0 Account: holdacc Server character

Character Stats

Strength30
Energy10
Dexterity20
Vitality25
Life55
Maxlife55
Mana10
Maxmana10
Stamina91
Maxstamina91
Level1

Skills

Spent total: 0

Bash
0
Sword Mastery
0
Axe Mastery
0
Mace Mastery
0
Howl
0
Find Potion
0
Leap
0
Double Swing
0
Pole Arm Mastery
0
Throwing Mastery
0
Spear Mastery
0
Taunt
0
Shout
0
Stun
0
Double Throw
0
Increased Stamina
0
Find Item
0
Leap Attack
0
Concentrate
0
Iron Skin
0
Battle Cry
0
Frenzy
0
Increased Speed
0
Battle Orders
0
Grim Ward
0
Whirlwind
0
Berserk
0
Natural Resistance
0
War Cry
0
Battle Command
0

Armory

Classic Diablo II item panels. Hover or click an item icon to view its tooltip.
Inventory, stash, and cube potions are shown. Belt contents stay hidden.

Equipped

2 shown

Worn gear rendered with Diablo II DC6 slot art. Hover, focus, or click icons for tooltips.

Hand Axe
Hand Axe
Damage (base): 3 to 6
Base Durability: 28
Buckler
Buckler
Defense (base range): 4 to 6
Base Durability: 12
Required Strength: 12
Worn gear
2 placed / 2 equipped items

Inventory

4 shown

Container view. Hover, focus, or click an icon to view item details.

Inventory
Beast Fang
Beast Fang
Ancient Sword
Damage (base): 18 to 43
Calculated Damage: 48 to 116 (+170% ED)
Two-Hand Damage (base): 18 to 45
Calculated Two-Hand Damage: 48 to 121 (+170% ED)
Base Durability: 44
Required Strength: 127
Required Dexterity: 88
  • +1 Lightning Damage Min
  • +32 Lightning Damage Max
  • +78% to Damage
  • Cold Resist 23%
  • +150 to Attack Rating
  • +92% to Damage
  • -25 to Monster AC per Hit
Beast Harp
Beast Harp
Gothic Bow
One-Hand Damage (base): 10 to 48
Calculated One-Hand Damage: 26 to 136 (+169% ED, +7 Max)
Two-Hand Damage (base): 10 to 50
Calculated Two-Hand Damage: 26 to 141 (+169% ED, +7 Max)
Missile Damage (base): 9 to 44
Required Strength: 95
Required Dexterity: 118
  • +8 to Dexterity
  • +144 to Attack Rating
  • +95% to Damage
  • +7 to Maximum Damage
  • +1 to Light Radius
  • +74% to Damage
  • +130 to Attack Rating
Pain Brand
Pain Brand
Executioner Sword
One-Hand Damage (base): 24 to 40
Calculated One-Hand Damage: 70 to 116 (+192% ED)
Two-Hand Damage (base): 45 to 80
Calculated Two-Hand Damage: 131 to 233 (+192% ED)
Base Durability: 50
Required Strength: 170
Required Dexterity: 110
  • -25 to Monster AC per Hit
  • 8% Mana Stolen Per Hit
  • +99% to Damage
  • +138 to Attack Rating
  • +93% to Damage
  • +32 Poison Damage Min
  • +72 Poison Damage Max
  • Poison Length 100 seconds
Carrion Thirst
Carrion Thirst
Executioner Sword
One-Hand Damage (base): 24 to 40
Calculated One-Hand Damage: 64 to 103 (+158% ED, +3 Min)
Two-Hand Damage (base): 45 to 80
Calculated Two-Hand Damage: 119 to 206 (+158% ED, +3 Min)
Base Durability: 50
Required Strength: 170
Required Dexterity: 110
  • 9% Life Stolen Per Hit
  • +130 to Attack Rating
  • +90% to Damage
  • +68% to Damage
  • +2 Fire Damage Min
  • +9 Fire Damage Max
  • +3 to Minimum Damage
  • Cold Resist 27%
Inventory
10 × 4 cells
4 placed / 4 items

Stash

2 shown

Container view. Hover, focus, or click an icon to view item details.

Blood Bar
Blood Bar
Battle Hammer
Damage (base): 22 to 43
Calculated Damage: 53 to 119 (+143% ED, +15 Max)
Two-Hand Damage (base): 22 to 45
Calculated Two-Hand Damage: 53 to 124 (+143% ED, +15 Max)
Base Durability: 55
Required Strength: 100
  • +15 to Maximum Damage
  • 9% Life Stolen Per Hit
  • Replenish Life +3
  • +76% to Damage
  • +102 to Attack Rating
  • +118 to Attack Rating
  • +67% to Damage
Eagle Flange
Eagle Flange
Battle Hammer
Damage (base): 22 to 43
Calculated Damage: 61 to 122 (+180% ED, +2 Max)
Two-Hand Damage (base): 22 to 45
Calculated Two-Hand Damage: 61 to 128 (+180% ED, +2 Max)
Base Durability: 55
Required Strength: 100
  • +2 to Maximum Damage
  • +136 to Attack Rating
  • +86% to Damage
  • 6% Life Stolen Per Hit
  • +94% to Damage
  • Poison Resist 16%
Stash
6 × 4 cells
2 placed / 2 items