DII
Classic Diablo II 1.06b character armory
RareLowWeapH
Account: holdacc
Barbarian · Level 1
Items 12 Skills spent 0 Account: holdacc Server character

Character Stats

Strength30
Energy10
Dexterity20
Vitality25
Life55
Maxlife55
Mana10
Maxmana10
Stamina91
Maxstamina91
Level1

Skills

Spent total: 0

Bash
0
Sword Mastery
0
Axe Mastery
0
Mace Mastery
0
Howl
0
Find Potion
0
Leap
0
Double Swing
0
Pole Arm Mastery
0
Throwing Mastery
0
Spear Mastery
0
Taunt
0
Shout
0
Stun
0
Double Throw
0
Increased Stamina
0
Find Item
0
Leap Attack
0
Concentrate
0
Iron Skin
0
Battle Cry
0
Frenzy
0
Increased Speed
0
Battle Orders
0
Grim Ward
0
Whirlwind
0
Berserk
0
Natural Resistance
0
War Cry
0
Battle Command
0

Armory

Classic Diablo II item panels. Hover or click an item icon to view its tooltip.
Inventory, stash, and cube potions are shown. Belt contents stay hidden.

Equipped

2 shown

Worn gear rendered with Diablo II DC6 slot art. Hover, focus, or click icons for tooltips.

Hand Axe
Hand Axe
Damage (base): 3 to 6
Base Durability: 28
Buckler
Buckler
Defense (base range): 4 to 6
Base Durability: 12
Required Strength: 12
Worn gear
2 placed / 2 equipped items

Inventory

3 shown

Container view. Hover, focus, or click an icon to view item details.

Inventory
Raven Scratch
Raven Scratch
Halberd
One-Hand Damage (base): 12 to 35
Calculated One-Hand Damage: 27 to 83 (+126% ED, +4 Max)
Two-Hand Damage (base): 12 to 40
Calculated Two-Hand Damage: 27 to 94 (+126% ED, +4 Max)
Base Durability: 55
Required Strength: 75
Required Dexterity: 47
  • Attack Rate Increase (20 Points)
  • +1 Fire Damage Min
  • +3 Fire Damage Max
  • +4 to Maximum Damage
  • +94 to Attack Rating
  • +56% to Damage
  • +70% to Damage
  • +40 to Attack Rating
Dread Song
Dread Song
Bastard Sword
One-Hand Damage (base): 6 to 18
Calculated One-Hand Damage: 16 to 60 (+148% ED, +2 Min, +16 Max)
Two-Hand Damage (base): 20 to 28
Calculated Two-Hand Damage: 51 to 85 (+148% ED, +2 Min, +16 Max)
Base Durability: 40
Required Strength: 62
  • +108 to Attack Rating
  • +75% to Damage
  • Greatly Attack Rate Increase (40 Points)
  • +2 to Minimum Damage
  • +73% to Damage
  • +16 to Maximum Damage
Loath Sever
Loath Sever
War Axe
Damage (base): 8 to 14
Calculated Damage: 17 to 46 (+118% ED, +16 Max)
Base Durability: 26
Required Strength: 67
  • +136 to Attack Rating
  • +94% to Damage
  • +24% to Damage
  • +114 to Attack Rating
  • -25 to Monster AC per Hit
  • +16 to Maximum Damage
  • 9% Mana Stolen Per Hit
Inventory
10 × 4 cells
3 placed / 3 items

Stash

3 shown

Container view. Hover, focus, or click an icon to view item details.

Viper Bar
Viper Bar
Pike
One-Hand Damage (base): 14 to 63
Calculated One-Hand Damage: 31 to 158 (+123% ED, +18 Max)
Two-Hand Damage (base): 14 to 63
Calculated Two-Hand Damage: 31 to 158 (+123% ED, +18 Max)
Base Durability: 25
Required Strength: 60
Required Dexterity: 45
  • +18 to Maximum Damage
  • +49% to Damage
  • 5% Life Stolen Per Hit
  • +109 to Attack Rating
  • +74% to Damage
  • 4% Mana Stolen Per Hit
Stone Scalpel
Stone Scalpel
Executioner Sword
One-Hand Damage (base): 24 to 40
Calculated One-Hand Damage: 40 to 71 (+67% ED, +5 Max)
Two-Hand Damage (base): 45 to 80
Calculated Two-Hand Damage: 75 to 138 (+67% ED, +5 Max)
Base Durability: 50
Required Strength: 102 (base 170)
Required Dexterity: 66 (base 110)
  • +30% to Damage
  • +5 to Maximum Damage
  • +49 to Attack Rating
  • +37% to Damage
  • Requirements -40%
Demon Quill
Demon Quill
Short Siege Bow
One-Hand Damage (base): 13 to 29
Calculated One-Hand Damage: 27 to 62 (+115% ED)
Two-Hand Damage (base): 13 to 30
Calculated Two-Hand Damage: 27 to 64 (+115% ED)
Missile Damage (base): 12 to 26
Required Strength: 39 (base 65)
Required Dexterity: 48 (base 80)
  • +2 Fire Damage Min
  • +8 Fire Damage Max
  • +1 to Light Radius
  • Requirements -40%
  • +140 to Attack Rating
  • +87% to Damage
  • +28% to Damage
Stash
6 × 4 cells
3 placed / 3 items