DII
Classic Diablo II 1.06b character armory
Psn
Account: habababa
Necromancer · Level 7 · Hardcore
Items 25 Skills spent 5 Hardcore Account: habababa Server character

Character Stats

Strength23
Energy32
Dexterity25
Vitality21
Statpoints9
Skillpoints2
Life62.77
Maxlife66
Mana50.97
Maxmana51
Stamina40.61
Maxstamina91
Level7
Experience24010
Gold616

Skills

Spent total: 5

Amplify Damage
1
Teeth
0
Bone Armor
1
Skeleton Mastery
0
Raise Skeleton
0
Dim Vision
0
Weaken
0
Poison Dagger
2
Corpse Explosion
0
Clay Golem
1
Iron Maiden
0
Terror
0
Bone Wall
0
Golem Mastery
0
Raise Skeletal Mage
0
Confuse
0
Life Tap
0
Poison Explosion
0
Bone Spear
0
Blood Golem
0
Attract
0
Decrepify
0
Bone Prison
0
Summon Resist
0
Iron Golem
0
Lower Resist
0
Poison Nova
0
Bone Spirit
0
Fire Golem
0
Revive
0

Armory

Classic Diablo II item panels. Hover or click an item icon to view its tooltip.
Inventory, stash, and cube potions are shown. Belt contents stay hidden.

Equipped

6 shown

Worn gear rendered with Diablo II DC6 slot art. Hover, focus, or click icons for tooltips.

Sash
Sash
Defense (base range): 2
Base Durability: 12
Cap
Cap
Defense (base range): 3 to 5
Base Durability: 12
Quilted Armor
Quilted Armor
Defense (base range): 8 to 11
Base Durability: 20
Required Strength: 12
Leather Gloves
Leather Gloves
Defense (base range): 2 to 3
Base Durability: 12
Boots of the Jackal
Boots of the Jackal
Boots
Defense (base range): 2 to 3
Base Durability: 12
  • +3 to Life
Dirk S
Dirk
Damage (base): 3 to 7
Base Durability: 20
Required Dexterity: 25
Sockets: Socketed
Socketed
No inserted gem was decoded.
Worn gear
6 placed / 6 equipped items

Inventory

14 shown

Container view. Hover, focus, or click an icon to view item details.

Inventory
Key
Key
Stack Size: 1 to 6
Scroll of Identify cost:
Scroll of Identify cost:
Scroll of Identify
Scroll of Town Portal to
Scroll of Town Portal to
Scroll of Town Portal
Scroll of Town Portal to
Scroll of Town Portal to
Scroll of Town Portal
Scroll of Town Portal to
Scroll of Town Portal to
Scroll of Town Portal
Short Bow
Short Bow
One-Hand Damage (base): 1 to 4
Two-Hand Damage (base): 1 to 4
Missile Damage (base): 1 to 4
Required Dexterity: 15
Short Sword
Short Sword
Damage (base): 2 to 7
Base Durability: 24
Dagger of Measure
Dagger of Measure
Dagger
Damage (base): 1 to 4
Calculated Damage: 3 to 4 (+2 Min)
Base Durability: 16
  • +2 to Minimum Damage
Light Healing Potion
Light Healing Potion
Light Healing Potion
Light Healing Potion
Scroll of Town Portal to
Scroll of Town Portal to
Scroll of Town Portal
Unidentified Spiked Club
Unidentified
Spiked Club
Unidentified
Damage (base): 5 to 6
Base Durability: 36
Sash
Sash
Defense (base range): 2
Base Durability: 12
Chipped Emerald
Chipped Emerald
Inventory
10 × 4 cells
14 placed / 14 items