DII
Classic Diablo II 1.06b character armory
Evil-Gandalf
Account: gediminas
Necromancer · Level 5 · Hardcore
Items 16 Skills spent 2 Hardcore Account: gediminas Server character

Character Stats

Strength25
Energy25
Dexterity25
Vitality25
Skillpoints2
Life71
Maxlife71
Mana33
Maxmana33
Stamina93
Maxstamina93
Level5
Experience9045
Gold1011

Skills

Spent total: 2

Amplify Damage
1
Teeth
1
Bone Armor
0
Skeleton Mastery
0
Raise Skeleton
0
Dim Vision
0
Weaken
0
Poison Dagger
0
Corpse Explosion
0
Clay Golem
0
Iron Maiden
0
Terror
0
Bone Wall
0
Golem Mastery
0
Raise Skeletal Mage
0
Confuse
0
Life Tap
0
Poison Explosion
0
Bone Spear
0
Blood Golem
0
Attract
0
Decrepify
0
Bone Prison
0
Summon Resist
0
Iron Golem
0
Lower Resist
0
Poison Nova
0
Bone Spirit
0
Fire Golem
0
Revive
0

Armory

Classic Diablo II item panels. Hover or click an item icon to view its tooltip.
Inventory, stash, and cube potions are shown. Belt contents stay hidden.

Equipped

3 shown

Worn gear rendered with Diablo II DC6 slot art. Hover, focus, or click icons for tooltips.

Quilted Armor
Quilted Armor
Defense (base range): 8 to 11
Base Durability: 20
Required Strength: 12
Infernal Cranium
Infernal Cranium
Cap
Defense (base range): 3 to 5
Base Durability: 12
  • +10 to each Resistance
  • 20 Damage taken Goes to Mana
Infernal Torch
Infernal Torch
Grim Wand
Damage (base): 5 to 11
Calculated Damage: 13 to 11 (+8 Min)
Base Durability: 15
  • +8 to Minimum Damage
  • +1 to Necromancer Skill Levels
Worn gear
3 placed / 3 equipped items

Inventory

9 shown

Container view. Hover, focus, or click an icon to view item details.

Inventory
Scroll of Identify cost:
Scroll of Identify cost:
Scroll of Identify
Scroll of Town Portal to
Scroll of Town Portal to
Scroll of Town Portal
Rejuvenation Potion
Rejuvenation Potion
Key
Key
Stack Size: 1 to 6
Minor Mana Potion
Minor Mana Potion
Infernal Buckle
Infernal Buckle
Heavy Belt
Defense (base range): 6
Est. Defense: 31 estimated
Base Durability: 18
Required Strength: 45
  • +25 Defense
  • +20 to Life
Minor Healing Potion
Minor Healing Potion
Throwing Knife
Throwing Knife
Damage (base): 2 to 3
Missile Damage (base): 4 to 9
Required Dexterity: 21
Stack Size: 40 to 75
Light Healing Potion
Light Healing Potion
Inventory
10 × 4 cells
9 placed / 9 items