DII
Classic Diablo II 1.06b character armory
FanTa_Sword
Account: fantasy2
Barbarian · Level 1 · Hardcore
Items 9 Skills spent 0 Hardcore Account: fantasy2 Server character

Character Stats

Strength30
Energy10
Dexterity20
Vitality25
Life55
Maxlife55
Mana10
Maxmana10
Stamina91
Maxstamina91
Level1

Skills

Spent total: 0

Bash
0
Sword Mastery
0
Axe Mastery
0
Mace Mastery
0
Howl
0
Find Potion
0
Leap
0
Double Swing
0
Pole Arm Mastery
0
Throwing Mastery
0
Spear Mastery
0
Taunt
0
Shout
0
Stun
0
Double Throw
0
Increased Stamina
0
Find Item
0
Leap Attack
0
Concentrate
0
Iron Skin
0
Battle Cry
0
Frenzy
0
Increased Speed
0
Battle Orders
0
Grim Ward
0
Whirlwind
0
Berserk
0
Natural Resistance
0
War Cry
0
Battle Command
0

Armory

Classic Diablo II item panels. Hover or click an item icon to view its tooltip.
Inventory, stash, and cube potions are shown. Belt contents stay hidden.

Inventory

2 shown

Container view. Hover, focus, or click an icon to view item details.

Inventory
Beast Fang
Beast Fang
Executioner Sword
One-Hand Damage (base): 24 to 40
Calculated One-Hand Damage: 44 to 80 (+85% ED, +6 Max)
Two-Hand Damage (base): 45 to 80
Calculated Two-Hand Damage: 83 to 154 (+85% ED, +6 Max)
Base Durability: 50
Required Strength: 170
Required Dexterity: 110
  • +1 Lightning Damage Min
  • +16 Lightning Damage Max
  • Fire Resist 12%
  • Cold Resist 14%
  • +132 to Attack Rating
  • +85% to Damage
  • +6 to Maximum Damage
Death Hew
Death Hew
Executioner Sword
One-Hand Damage (base): 24 to 40
Calculated One-Hand Damage: 40 to 85 (+69% ED, +18 Max)
Two-Hand Damage (base): 45 to 80
Calculated Two-Hand Damage: 76 to 153 (+69% ED, +18 Max)
Base Durability: 50
Required Strength: 170
Required Dexterity: 110
  • Slight Attack Rate Increase (10 Points)
  • +18 to Maximum Damage
  • +42 to Attack Rating
  • +103 to Attack Rating
  • +69% to Damage
Inventory
10 × 4 cells
2 placed / 2 items

Stash

3 shown

Container view. Hover, focus, or click an icon to view item details.

Blood Stinger
Blood Stinger
Zweihander
One-Hand Damage (base): 19 to 35
Calculated One-Hand Damage: 56 to 106 (+184% ED, +3 Min, +7 Max)
Two-Hand Damage (base): 26 to 54
Calculated Two-Hand Damage: 76 to 160 (+184% ED, +3 Min, +7 Max)
Base Durability: 50
Required Strength: 125
Required Dexterity: 94
  • 6% Mana Stolen Per Hit
  • +7 to Maximum Damage
  • +3 to Minimum Damage
  • +91% to Damage
  • +131 to Attack Rating
  • +93% to Damage
Eagle Bite
Eagle Bite
Rune Sword
Damage (base): 10 to 42
Calculated Damage: 24 to 101 (+141% ED)
Two-Hand Damage (base): 10 to 43
Calculated Two-Hand Damage: 24 to 103 (+141% ED)
Base Durability: 44
Required Strength: 82 (base 103)
Required Dexterity: 63 (base 79)
  • Requirements -20%
  • +1 Lightning Damage Min
  • +32 Lightning Damage Max
  • Greatly Attack Rate Increase (40 Points)
  • +100% to Damage
  • +70 to Attack Rating
  • +41% to Damage
  • +53 to Attack Rating
Glyph Hew
Glyph Hew
Ancient Sword
Damage (base): 18 to 43
Calculated Damage: 39 to 86 (+102% ED, +3 Min)
Two-Hand Damage (base): 18 to 45
Calculated Two-Hand Damage: 39 to 90 (+102% ED, +3 Min)
Base Durability: 44
Required Strength: 76 (base 127)
Required Dexterity: 52 (base 88)
  • Greatly Attack Rate Increase (40 Points)
  • +3 to Minimum Damage
  • +17 to Mana
  • Requirements -40%
  • +16 to Attack Rating
  • +15% to Damage
  • +87% to Damage
Stash
6 × 4 cells
3 placed / 3 items