DII
Classic Diablo II 1.06b character armory
FanTa_Pike
Account: fantasy2
Barbarian · Level 1 · Hardcore
Items 12 Skills spent 0 Hardcore Account: fantasy2 Server character

Character Stats

Strength30
Energy10
Dexterity20
Vitality25
Life55
Maxlife55
Mana10
Maxmana10
Stamina91
Maxstamina91
Level1

Skills

Spent total: 0

Bash
0
Sword Mastery
0
Axe Mastery
0
Mace Mastery
0
Howl
0
Find Potion
0
Leap
0
Double Swing
0
Pole Arm Mastery
0
Throwing Mastery
0
Spear Mastery
0
Taunt
0
Shout
0
Stun
0
Double Throw
0
Increased Stamina
0
Find Item
0
Leap Attack
0
Concentrate
0
Iron Skin
0
Battle Cry
0
Frenzy
0
Increased Speed
0
Battle Orders
0
Grim Ward
0
Whirlwind
0
Berserk
0
Natural Resistance
0
War Cry
0
Battle Command
0

Armory

Classic Diablo II item panels. Hover or click an item icon to view its tooltip.
Inventory, stash, and cube potions are shown. Belt contents stay hidden.

Inventory

5 shown

Container view. Hover, focus, or click an icon to view item details.

Inventory
Imp Picket
Imp Picket
Pike
One-Hand Damage (base): 14 to 63
Calculated One-Hand Damage: 18 to 93 (+34% ED, +9 Max)
Two-Hand Damage (base): 14 to 63
Calculated Two-Hand Damage: 18 to 93 (+34% ED, +9 Max)
Base Durability: 25
Required Strength: 60
Required Dexterity: 45
  • +1 Points of Mana After Each Kill
  • 8% Mana Stolen Per Hit
  • +4 Cold Damage Min
  • +11 Cold Damage Max
  • Cold Duration: 150 seconds
  • +57 to Attack Rating
  • +34% to Damage
  • +9 to Maximum Damage
  • +72 to Attack Rating
Ghoul Thirst
Ghoul Thirst
Pike
One-Hand Damage (base): 14 to 63
Calculated One-Hand Damage: 29 to 132 (+111% ED)
Two-Hand Damage (base): 14 to 63
Calculated Two-Hand Damage: 29 to 132 (+111% ED)
Base Durability: 25
Required Strength: 60
Required Dexterity: 45
  • +32 Poison Damage Min
  • +72 Poison Damage Max
  • Poison Length 100 seconds
  • 12% Mana Stolen Per Hit
  • +45% to Damage
  • Slight Attack Rate Increase (10 Points)
  • +109 to Attack Rating
  • +66% to Damage
Blood Spike
Blood Spike
Lance
One-Hand Damage (base): 27 to 112
Calculated One-Hand Damage: 54 to 224 (+100% ED)
Two-Hand Damage (base): 27 to 114
Calculated Two-Hand Damage: 54 to 228 (+100% ED)
Base Durability: 25
Required Strength: 110
Required Dexterity: 88
  • +10 Fire Damage Min
  • +15 Fire Damage Max
  • +43% to Damage
  • +98 to Attack Rating
  • +57% to Damage
  • 12% Mana Stolen Per Hit
  • +87 to Attack Rating
  • +15 to Strength
Pike S
Pike
One-Hand Damage (base): 14 to 63
Two-Hand Damage (base): 14 to 63
Base Durability: 25
Required Strength: 60
Required Dexterity: 45
Sockets: Socketed
Socketed
No inserted gem was decoded.
Cruel Impaler
Cruel Impaler
Pike
One-Hand Damage (base): 14 to 63
Calculated One-Hand Damage: 19 to 95 (+37% ED, +9 Max)
Two-Hand Damage (base): 14 to 63
Calculated Two-Hand Damage: 19 to 95 (+37% ED, +9 Max)
Base Durability: 25
Required Strength: 60
Required Dexterity: 45
  • +42 to Attack Rating
  • +37% to Damage
  • 8% Life Stolen Per Hit
  • +84 to Attack Rating
  • +9 to Maximum Damage
Inventory
10 × 4 cells
5 placed / 5 items

Stash

3 shown

Container view. Hover, focus, or click an icon to view item details.

Brimstone Scratch
Brimstone Scratch
Lance
One-Hand Damage (base): 27 to 112
Calculated One-Hand Damage: 47 to 196 (+75% ED)
Two-Hand Damage (base): 27 to 114
Calculated Two-Hand Damage: 47 to 199 (+75% ED)
Base Durability: 25
Required Strength: 110
Required Dexterity: 88
  • +50 to Attack Rating
  • +10 Fire Damage Min
  • +14 Fire Damage Max
  • +111 to Attack Rating
  • +75% to Damage
  • Poison Resist 11%
  • +1 Lightning Damage Min
  • +16 Lightning Damage Max
Wraith Wrack
Wraith Wrack
Pike
One-Hand Damage (base): 14 to 63
Calculated One-Hand Damage: 23 to 109 (+70% ED, +2 Max)
Two-Hand Damage (base): 14 to 63
Calculated Two-Hand Damage: 23 to 109 (+70% ED, +2 Max)
Base Durability: 25
Required Strength: 60
Required Dexterity: 45
  • -10 to Monster AC per Hit
  • +74 to Attack Rating
  • +45% to Damage
  • +36 to Attack Rating
  • +2 to Maximum Damage
  • +25% to Damage
  • 6% Life Stolen Per Hit
Plague Impaler
Plague Impaler
Pike
One-Hand Damage (base): 14 to 63
Calculated One-Hand Damage: 18 to 90 (+32% ED, +7 Max)
Two-Hand Damage (base): 14 to 63
Calculated Two-Hand Damage: 18 to 90 (+32% ED, +7 Max)
Base Durability: 25
Required Strength: 60
Required Dexterity: 45
  • Attack Rate Increase (30 Points)
  • +51 to Attack Rating
  • +32% to Damage
  • +7 to Maximum Damage
  • +2 Fire Damage Min
  • +8 Fire Damage Max
  • +11 to Attack Rating
Stash
6 × 4 cells
3 placed / 3 items