EF-UniIV
Account: ef-v
Sorceress · Level 1 · Hardcore
Items 20
Skills spent 0
Hardcore Account: ef-v
Server character
Character Stats
| Strength | 10 |
|---|---|
| Energy | 35 |
| Dexterity | 25 |
| Vitality | 10 |
| Life | 40 |
| Maxlife | 40 |
| Mana | 90 |
| Maxmana | 35 |
| Stamina | 74 |
| Maxstamina | 74 |
| Level | 1 |
Skills
Spent total: 0
Equipped
4 shownWorn gear rendered with Diablo II DC6 slot art. Hover, focus, or click icons for tooltips.
The Hand of Broc
Leather Gloves
Defense (base range): 2 to 3
Base Durability: 12
- 3% Mana Stolen Per Hit
- 3% Life Stolen Per Hit
- Poison Resist 10%
- +20 to Mana
Lenymo
Sash
Defense (base range): 2
Base Durability: 12
- +15 to Mana
- Regenerate Mana 30%
- +5 to each Resistance
- +1 to Light Radius
The Mahim-Oak Curio
Amulet
- +5 to Dexterity
- +20 to Mana
- +5 to Strength
- +20 to Life
- +10 Defense
- +40 to Attack Rating
The Iron Jang Bong
War Staff
One-Hand Damage (base): 12 to 28
Two-Hand Damage (base): 12 to 28
Base Durability: 50
- +1 Lightning Damage Min
- 50% Bonus to Attack Rating
- +25 Defense
- +1 to Sorceress Skill Levels
- Fastest Cast Rate
- +25 Lightning Damage Max
Worn gear
4 placed / 4 equipped items
4 placed / 4 equipped items
Inventory
8 shownContainer view. Hover, focus, or click an icon to view item details.
The Grim Reaper
War Scythe
One-Hand Damage (base): 15 to 32
Two-Hand Damage (base): 15 to 32
Base Durability: 55
Required Strength: 80
Required Dexterity: 80
- 50% Deadly Strike
- Prevent Monster Heal
- 5% Mana Stolen Per Hit
- -20 to Life
The General's Tan Do Li Ga
Flail
Damage (base): 1 to 15
Calculated Damage: 2 to 35 (+1 Min, +20 Max)
Base Durability: 30
Required Strength: 41
Required Dexterity: 35
- +1 to Minimum Damage
- +20 to Maximum Damage
- Slows Target By 50%
- +25 Defense
- 5% Mana Stolen Per Hit
Woestave
Halberd
One-Hand Damage (base): 12 to 35
Two-Hand Damage (base): 12 to 40
Base Durability: 55
Required Strength: 75
Required Dexterity: 47
- +24 Poison Damage Min
- +96 Poison Damage Max
- Slows Target By 50%
- 15% To Maximum Poison Resist
- Poison Resist 15%
- +2 to Light Radius
- Poison Length 75 seconds
Culwen's Point
War Sword
Damage (base): 8 to 20
Base Durability: 44
Required Strength: 71
Required Dexterity: 45
- +1 To All Skills
- Poison Length Reduced by 50%
- Faster Hit Recovery
- Faster Block Rate
- +60 to Attack Rating
Snakecord
Light Belt
Defense (base range): 3
Est. Defense: 14 estimated
Base Durability: 14
- +16 Poison Damage Min
- +24 Poison Damage Max
- Poison Length 75 seconds
- Poison Resist 25%
- +11 Defense
- Replenish Life +5
Undead Crown
Crown
Defense (base range): 25 to 45
Est. Defense: 33 to 53 estimated
Base Durability: 50
Required Strength: 55
- 4% Life Stolen Per Hit
- +8 Defense
- Poison Resist 50%
- Half Freeze Duration
Ume's Lament
Grim Wand
Damage (base): 5 to 11
Base Durability: 15
- +2 to Necromancer Skill Levels
- +40 to Mana
- Fastest Cast Rate
- Hit Causes Monster to Flee
Ume's Lament
Grim Wand
Damage (base): 5 to 11
Base Durability: 15
- +2 to Necromancer Skill Levels
- +40 to Mana
- Fastest Cast Rate
- Hit Causes Monster to Flee
Inventory
10 × 4 cells
8 placed / 8 items
10 × 4 cells
8 placed / 8 items
Stash
4 shownContainer view. Hover, focus, or click an icon to view item details.
Humongous
Giant Axe
One-Hand Damage (base): 26 to 38
Calculated One-Hand Damage: 34 to 53 (+8 Min, +15 Max)
Two-Hand Damage (base): 26 to 38
Calculated Two-Hand Damage: 34 to 53 (+8 Min, +15 Max)
Base Durability: 50
Required Strength: 84 (base 70)
- +10 to Strength
- +8 to Minimum Damage
- +15 to Maximum Damage
- 33% Chance of Crushing Blow
- Requirements 20%
Witherstring
Hunter's Bow
One-Hand Damage (base): 2 to 7
Calculated One-Hand Damage: 3 to 10 (+1 Min, +3 Max)
Two-Hand Damage (base): 2 to 6
Calculated Two-Hand Damage: 3 to 9 (+1 Min, +3 Max)
Missile Damage (base): 2 to 6
Required Dexterity: 28
- Greatly Attack Rate Increase (1 Points)
- +1 to Minimum Damage
- +3 to Maximum Damage
- +50 to Attack Rating
- Fires Magic Arrows
Skewer of Krintiz
Sabre
Damage (base): 3 to 8
Calculated Damage: 4 to 12 (+50% ED)
Base Durability: 32
Required Strength: 25
Required Dexterity: 25
- Ignores Target's Defense
- +10 to Strength
- +10 to Dexterity
- 3% Mana Stolen Per Hit
- +50% to Damage
Blood Crescent
Scimitar
Damage (base): 2 to 6
Calculated Damage: 2 to 7 (+25% ED)
Base Durability: 22
Required Dexterity: 21
- +15 to each Resistance
- +25% to Damage
- +15 to Life
- +4 to Light Radius
Stash
6 × 4 cells
4 placed / 4 items
6 × 4 cells
4 placed / 4 items






























